offense.......................49.90136% weatherless...................44.83016% sun...........................41.25204% rain..........................25.45850% balance.......................22.27420% hyperoffense..................21.61565% multiweather..................15.52365% sunoffense.................... 5.68755% semistall..................... 3.31924% sand.......................... 3.11593% stall......................... 2.88956% monotype...................... 2.65177% rainoffense................... 2.52694% hail.......................... 0.96379% dragmag....................... 0.55798% voltturn...................... 0.54279% sunstall...................... 0.54017% monodragon.................... 0.45480% monosteel..................... 0.37828% sandoffense................... 0.33384% choice........................ 0.32819% trickroom..................... 0.25409% sandstall..................... 0.24323% monoflying.................... 0.23258% monobug....................... 0.22004% monowater..................... 0.21664% monoghost..................... 0.20632% monopsychic................... 0.20056% rainstall..................... 0.17152% mononormal.................... 0.16293% monofighting.................. 0.15102% monofire...................... 0.15048% trapper....................... 0.13678% monofairy..................... 0.13668% monograss..................... 0.13170% trickrain..................... 0.11205% hailoffense................... 0.10759% monorock...................... 0.09748% monodark...................... 0.08604% tailwind...................... 0.08204% monoground.................... 0.07060% monopoison.................... 0.07020% tricksun...................... 0.03382% monoelectric.................. 0.02527% monoice....................... 0.00862% gravity....................... 0.00709% hailstall..................... 0.00273% allweather.................... 0.00000% Stalliness (mean: -0.338) -2.0|## |########### -1.0|########################### |############################## 0.0|######################## |############ +1.0|###### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.85%