weatherless...................67.02334% offense.......................52.69368% hyperoffense..................21.45162% sun...........................20.84149% balance.......................19.68575% rain..........................14.92467% monotype...................... 8.93927% multiweather.................. 8.81321% batonpass..................... 5.91178% sand.......................... 3.56098% semistall..................... 3.27760% stall......................... 2.89135% hail.......................... 2.57770% sunoffense.................... 2.10270% mononormal.................... 1.86470% rainoffense................... 1.09320% monowater..................... 0.97925% monopsychic................... 0.90663% voltturn...................... 0.89151% monoflying.................... 0.80881% monobug....................... 0.69989% monofairy..................... 0.65653% monoghost..................... 0.64543% monodragon.................... 0.60005% choice........................ 0.55366% sandoffense................... 0.51635% dragmag....................... 0.48912% monosteel..................... 0.47500% hailoffense................... 0.45281% monodark...................... 0.40138% monofire...................... 0.39230% monoelectric.................. 0.38524% monorock...................... 0.36911% monopoison.................... 0.32978% monoice....................... 0.29246% monograss..................... 0.28641% monofighting.................. 0.27734% monoground.................... 0.25414% rainstall..................... 0.21178% trickroom..................... 0.12909% sandstall..................... 0.12707% sunstall...................... 0.10791% trapper....................... 0.09984% tailwind...................... 0.05648% hailstall..................... 0.02320% tricksand..................... 0.00807% swagplay...................... 0.00706% gravity....................... 0.00504% tricksun...................... 0.00403% allweather.................... 0.00303% trickrain..................... 0.00202% trickhail..................... 0.00101% Stalliness (mean: -0.383) |# -2.0|## |######### -1.0|####################### |############################## 0.0|##################### |######### +1.0|#### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.96%