rain..........................58.56151% offense.......................41.73661% sun...........................34.42816% balance.......................28.50320% stall.........................15.23998% rainstall.....................13.89901% hyperoffense..................10.71186% sand.......................... 5.83969% weatherless................... 5.80238% multiweather.................. 4.99194% sunoffense.................... 4.28643% semistall..................... 3.80834% sunstall...................... 1.34097% rainoffense................... 0.60809% hail.......................... 0.36021% monotype...................... 0.24169% monopsychic................... 0.21312% monowater..................... 0.02842% monodark...................... 0.00015% sandoffense................... 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.091) |# -1.5|## |######## -1.0|############################## |############# -0.5|################# |################ 0.0|############ |################## +0.5|################ |### +1.0|#### |#### +1.5|# |# +2.0|########### |######### +2.5|### | +3.0| more negative = more offensive, more positive = more stall one # = 0.58%