weatherless...................70.33175% balance.......................45.34778% offense.......................24.96794% sand..........................22.04813% hyperoffense..................13.32826% semistall..................... 9.95830% rain.......................... 6.79956% stall......................... 6.39772% voltturn...................... 5.99790% trickroom..................... 5.20811% sandstall..................... 1.98304% rainoffense................... 1.15839% choice........................ 1.12457% hail.......................... 0.82656% hailoffense................... 0.48254% multiweather.................. 0.28904% sun........................... 0.28304% monotype...................... 0.11575% monofairy..................... 0.11068% trickhail..................... 0.10129% trapper....................... 0.07744% sandoffense................... 0.04042% dragmag....................... 0.02897% sunoffense.................... 0.00963% monobug....................... 0.00485% tricksand..................... 0.00466% monowater..................... 0.00022% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.155) -2.5|# |## -2.0|## |###### -1.5|##### |########## -1.0|######## |######## -0.5|################ |################ 0.0|########################## |################### +0.5|############################## |################# +1.0|################### |########## +1.5|###### |###### +2.0|# |#### +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%