weatherless...................69.25655% offense.......................40.92569% balance.......................27.69081% hyperoffense..................24.11357% sand..........................13.92055% rain.......................... 7.15583% sun........................... 6.36603% semistall..................... 4.91908% hail.......................... 4.20820% voltturn...................... 3.75473% stall......................... 2.35085% choice........................ 1.57108% hailoffense................... 1.21034% sandoffense................... 1.10421% monotype...................... 1.07355% sandstall..................... 0.92240% sunoffense.................... 0.86469% multiweather.................. 0.82992% trickroom..................... 0.82627% rainoffense................... 0.56647% monowater..................... 0.23507% gravity....................... 0.18847% dragmag....................... 0.18072% monoghost..................... 0.14884% monoice....................... 0.13256% monofairy..................... 0.09829% tricksand..................... 0.09241% monodark...................... 0.08309% monofire...................... 0.06087% tailwind...................... 0.05612% monodragon.................... 0.04727% monofighting.................. 0.04406% monoelectric.................. 0.04274% monobug....................... 0.03821% monopsychic................... 0.03336% mononormal.................... 0.03289% monopoison.................... 0.02911% tricksun...................... 0.02604% monosteel..................... 0.02564% monoflying.................... 0.02520% rainstall..................... 0.01424% monorock...................... 0.01270% monograss..................... 0.01122% monoground.................... 0.00843% allweather.................... 0.00631% trickhail..................... 0.00625% sunstall...................... 0.00263% trickrain..................... 0.00090% hailstall..................... 0.00090% Stalliness (mean: -0.321) -2.0|###### |########### -1.5|################# |################## -1.0|####################### |########################## -0.5|############################## |######################### 0.0|########################## |###################### +0.5|##################### |############## +1.0|########## |###### +1.5|### |# +2.0|## |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.38%