weatherless...................83.95113% offense.......................46.08420% balance.......................32.03830% hyperoffense..................16.18884% sand.......................... 7.32845% sun........................... 5.37540% voltturn...................... 4.61246% semistall..................... 3.76989% hail.......................... 3.11786% stall......................... 1.91877% sunoffense.................... 1.47706% hailoffense................... 1.36692% trickroom..................... 1.04297% choice........................ 0.80112% rain.......................... 0.55204% monotype...................... 0.45843% multiweather.................. 0.32168% sandstall..................... 0.22600% sandoffense................... 0.13015% monoice....................... 0.12489% gravity....................... 0.12111% rainoffense................... 0.08364% monofighting.................. 0.05659% monobug....................... 0.04938% monowater..................... 0.03805% monoelectric.................. 0.03531% monopsychic................... 0.03035% trickrain..................... 0.02475% monopoison.................... 0.02333% monoghost..................... 0.02292% tailwind...................... 0.02050% dragmag....................... 0.01814% mononormal.................... 0.01719% monograss..................... 0.01403% monosteel..................... 0.01354% monodragon.................... 0.01330% tricksand..................... 0.01149% monodark...................... 0.00814% monofire...................... 0.00718% monorock...................... 0.00622% rainstall..................... 0.00535% sunstall...................... 0.00520% monoflying.................... 0.00489% monoground.................... 0.00437% monofairy..................... 0.00398% hailstall..................... 0.00255% trickhail..................... 0.00174% tricksun...................... 0.00140% trapper....................... 0.00081% Stalliness (mean: -0.237) -2.0|#### |##### -1.5|####### |############ -1.0|################## |####################### -0.5|########################## |############################ 0.0|############################## |####################### +0.5|################## |########### +1.0|####### |### +1.5|## |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.45%