weatherless...................80.14547% balance.......................45.07590% offense.......................36.52573% sun........................... 9.57786% hyperoffense.................. 8.00634% hail.......................... 7.56014% semistall..................... 6.46093% voltturn...................... 5.15216% stall......................... 3.93110% rain.......................... 2.40705% trickroom..................... 1.36215% sunoffense.................... 1.18817% hailoffense................... 0.87090% sand.......................... 0.49917% choice........................ 0.33127% rainoffense................... 0.25688% monotype...................... 0.21022% multiweather.................. 0.18969% monoice....................... 0.12943% gravity....................... 0.08446% mononormal.................... 0.05057% hailstall..................... 0.03961% sunstall...................... 0.01032% monodragon.................... 0.00799% monograss..................... 0.00799% monoghost..................... 0.00730% monobug....................... 0.00386% tricksun...................... 0.00373% rainstall..................... 0.00342% tailwind...................... 0.00287% monofire...................... 0.00246% monowater..................... 0.00211% monoelectric.................. 0.00173% trickhail..................... 0.00170% monofighting.................. 0.00163% monoflying.................... 0.00163% monopsychic................... 0.00128% sandstall..................... 0.00050% monofairy..................... 0.00020% monosteel..................... 0.00008% monoground.................... 0.00007% monopoison.................... 0.00002% monorock...................... 0.00000% trickrain..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.099) -2.0|# |## -1.5|#### |###### -1.0|########### |################ -0.5|################### |######################### 0.0|############################## |########################### +0.5|######################### |###################### +1.0|############ |####### +1.5|#### |## +2.0|## |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.46%