weatherless...................77.04928% balance.......................41.08061% offense.......................30.03174% sand..........................20.46040% hyperoffense..................14.86960% semistall..................... 7.58934% stall......................... 6.42870% voltturn...................... 3.70832% sun........................... 2.32999% choice........................ 2.05453% sandoffense................... 1.62709% dragmag....................... 1.53840% multiweather.................. 1.35323% rain.......................... 1.17480% sandstall..................... 0.40736% hail.......................... 0.33876% trickroom..................... 0.32111% monotype...................... 0.13885% monodragon.................... 0.10530% sunoffense.................... 0.08064% monoice....................... 0.01482% tricksand..................... 0.01280% rainoffense................... 0.01223% mononormal.................... 0.00937% monoflying.................... 0.00326% monosteel..................... 0.00275% hailstall..................... 0.00165% monograss..................... 0.00157% sunstall...................... 0.00138% monobug....................... 0.00069% monofighting.................. 0.00063% monodark...................... 0.00029% monoground.................... 0.00022% monowater..................... 0.00021% monoelectric.................. 0.00016% tailwind...................... 0.00012% monofairy..................... 0.00011% monofire...................... 0.00006% monopoison.................... 0.00005% monopsychic................... 0.00002% monoghost..................... 0.00001% monorock...................... 0.00001% rainstall..................... 0.00000% hailoffense................... 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.076) -2.0|### |## -1.5|################# |############## -1.0|####### |############# -0.5|###################### |########################### 0.0|############################## |########################### +0.5|############################# |############################ +1.0|######### |########### +1.5|###### |## +2.0|### |####### +2.5|# | +3.0| |# more negative = more offensive, more positive = more stall one # = 0.38%