weatherless...................70.89226% balance.......................41.42119% offense.......................39.87503% sun...........................25.01759% semistall.....................14.03757% voltturn...................... 4.32734% hyperoffense.................. 3.68319% rain.......................... 2.23282% sand.......................... 1.52299% sunoffense.................... 1.17276% stall......................... 0.98303% hail.......................... 0.33813% hailoffense................... 0.33750% trickroom..................... 0.20773% monotype...................... 0.14292% monodragon.................... 0.13950% choice........................ 0.03217% sunstall...................... 0.03083% tricksun...................... 0.01564% multiweather.................. 0.00379% monobug....................... 0.00342% dragmag....................... 0.00043% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.131) |# -1.5| |# -1.0|#### |###### -0.5|########### |############################## 0.0|######################## |############# +0.5|####### |########## +1.0|############## |####### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.76%