monotype......................100.00000% monodark......................100.00000% sand..........................92.37665% balance.......................50.21096% offense.......................36.71465% weatherless................... 7.62319% hyperoffense.................. 6.67673% sandoffense................... 6.13915% semistall..................... 5.86006% stall......................... 0.53759% voltturn...................... 0.28066% sandstall..................... 0.16058% trapper....................... 0.01207% sun........................... 0.01200% multiweather.................. 0.01188% choice........................ 0.00398% tailwind...................... 0.00006% rain.......................... 0.00004% dragmag....................... 0.00003% monodragon.................... 0.00001% trickroom..................... 0.00000% monopsychic................... 0.00000% monopoison.................... 0.00000% hail.......................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.133) | -1.5|# |###### -1.0|### |## -0.5|## |############# 0.0|############################## |############## +0.5|################## |############ +1.0|#### |### +1.5|## | more negative = more offensive, more positive = more stall one # = 0.91%