weatherless...................91.27189% offense.......................44.97596% balance.......................34.12237% hyperoffense..................13.81841% voltturn...................... 9.59155% sand.......................... 6.93514% semistall..................... 4.42234% stall......................... 2.66093% trickroom..................... 1.23481% monotype...................... 0.87784% hail.......................... 0.81661% rain.......................... 0.58124% dragmag....................... 0.46312% sun........................... 0.45947% choice........................ 0.30805% sandstall..................... 0.26503% hailoffense................... 0.13703% monowater..................... 0.11864% monobug....................... 0.09800% monoghost..................... 0.09384% monopoison.................... 0.08222% monorock...................... 0.06903% sunoffense.................... 0.06834% monoflying.................... 0.06765% trickhail..................... 0.06348% multiweather.................. 0.06331% mononormal.................... 0.05603% monofire...................... 0.05308% tailwind...................... 0.05238% monodark...................... 0.04995% rainoffense................... 0.04596% monoice....................... 0.04146% monopsychic................... 0.04128% sandoffense................... 0.04007% monofighting.................. 0.03330% tricksand..................... 0.02827% monograss..................... 0.02810% monoelectric.................. 0.02185% monosteel..................... 0.01977% monofairy..................... 0.01908% monoground.................... 0.01787% hailstall..................... 0.01457% trickrain..................... 0.01249% trapper....................... 0.01127% gravity....................... 0.01075% monodragon.................... 0.00919% rainstall..................... 0.00399% tricksun...................... 0.00295% swagplay...................... 0.00156% sunstall...................... 0.00104% Stalliness (mean: -0.135) -2.0|## |### -1.5|####### |########### -1.0|############## |#################### -0.5|########################## |############################## 0.0|############################ |######################### +0.5|################### |############ +1.0|######## |#### +1.5|## |# +2.0|# |# +2.5| |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.46%