weatherless...................89.04949% offense.......................34.21958% hyperoffense..................32.35951% balance.......................17.34961% stall......................... 9.80058% semistall..................... 6.27073% voltturn...................... 5.82844% sun........................... 5.41664% sand.......................... 2.91817% sunoffense.................... 2.85790% rain.......................... 2.43206% monotype...................... 1.34335% sandoffense................... 1.27726% choice........................ 0.89873% monowater..................... 0.87835% tailwind...................... 0.80041% trickroom..................... 0.61583% hail.......................... 0.23400% monopsychic................... 0.16868% rainoffense................... 0.14445% trapper....................... 0.11777% monoflying.................... 0.11064% monofairy..................... 0.09150% hailoffense................... 0.08955% tricksun...................... 0.07747% monofire...................... 0.06437% multiweather.................. 0.05036% monograss..................... 0.02177% sandstall..................... 0.01852% monoelectric.................. 0.01652% monosteel..................... 0.01643% mononormal.................... 0.01631% tricksand..................... 0.00968% dragmag....................... 0.00958% monoice....................... 0.00949% sunstall...................... 0.00890% monopoison.................... 0.00834% monorock...................... 0.00754% monoground.................... 0.00676% gravity....................... 0.00602% monobug....................... 0.00564% trickhail..................... 0.00473% monoghost..................... 0.00402% rainstall..................... 0.00368% monodark...................... 0.00224% fear.......................... 0.00042% hailstall..................... 0.00004% monofighting.................. 0.00000% monodragon.................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.279) |###### -2.0|######### |#################### -1.0|############################# |############################## 0.0|###################### |############# +1.0|######### |####### +2.0|### |###### +3.0|#### |# +4.0| more negative = more offensive, more positive = more stall one # = 0.62%