offense.......................52.05837% sun...........................43.52750% weatherless...................43.23610% rain..........................23.31037% balance.......................22.51954% hyperoffense..................19.46785% multiweather..................14.63395% sunoffense.................... 6.65048% sand.......................... 3.62001% semistall..................... 3.41244% monotype...................... 2.85443% stall......................... 2.54181% rainoffense................... 1.74724% hail.......................... 1.08747% dragmag....................... 0.75272% sunstall...................... 0.58087% monobug....................... 0.57340% monorock...................... 0.49898% voltturn...................... 0.35925% sandoffense................... 0.31532% monoghost..................... 0.29380% trickroom..................... 0.26540% monopsychic................... 0.25300% monosteel..................... 0.24433% choice........................ 0.24418% monodragon.................... 0.22147% mononormal.................... 0.19756% monoflying.................... 0.19427% monowater..................... 0.17544% monofighting.................. 0.15557% sandstall..................... 0.14989% monodark...................... 0.14511% trapper....................... 0.13225% monofire...................... 0.12045% monofairy..................... 0.11611% hailoffense................... 0.11582% rainstall..................... 0.10371% monopoison.................... 0.09908% tricksun...................... 0.09714% monograss..................... 0.09131% monoground.................... 0.06919% monoice....................... 0.06785% tailwind...................... 0.06516% monoelectric.................. 0.06336% trickrain..................... 0.05320% fear.......................... 0.02690% gravity....................... 0.02062% tricksand..................... 0.01793% trickfear..................... 0.00837% trickhail..................... 0.00254% hailstall..................... 0.00164% allweather.................... 0.00120% swagplay...................... 0.00105% sandfear...................... 0.00015% Stalliness (mean: -0.327) |# -2.0|# |### -1.5|######### |################ -1.0|####################### |########################## -0.5|############################## |########################### 0.0|###################### |################ +0.5|########### |####### +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.48%