weatherless...................91.37220% offense.......................42.86906% balance.......................41.65685% hyperoffense.................. 9.12839% voltturn...................... 6.00216% hail.......................... 5.81076% semistall..................... 4.36788% trickroom..................... 2.53730% stall......................... 1.97782% sun........................... 1.75206% rain.......................... 1.01099% sunoffense.................... 0.86867% monotype...................... 0.67727% hailoffense................... 0.40243% monofighting.................. 0.33373% choice........................ 0.23066% rainoffense................... 0.15214% sand.......................... 0.08834% mononormal.................... 0.06871% monobug....................... 0.05399% monoice....................... 0.04908% monowater..................... 0.04417% multiweather.................. 0.03435% trickhail..................... 0.03435% monoflying.................... 0.03435% tailwind...................... 0.02454% monopsychic................... 0.02454% monorock...................... 0.02454% monoghost..................... 0.02454% monosteel..................... 0.01963% monoelectric.................. 0.01472% monograss..................... 0.00982% monopoison.................... 0.00982% monodragon.................... 0.00982% trickrain..................... 0.00491% monodark...................... 0.00491% monofire...................... 0.00491% Stalliness (mean: -0.048) |#### -1.5|#### |##### -1.0|######### |############## -0.5|################### |########################### 0.0|############################## |######################### +0.5|################## |############# +1.0|###### |### +1.5|## |# +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.55%