weatherless...................66.69391% offense.......................58.65009% balance.......................26.08197% sun...........................20.00341% hyperoffense..................10.48365% rain.......................... 9.27793% sand.......................... 9.08833% multiweather.................. 6.37829% semistall..................... 3.47752% monotype...................... 2.68165% hail.......................... 1.69278% stall......................... 1.30677% voltturn...................... 1.05245% sunoffense.................... 0.86399% trickroom..................... 0.73569% sandoffense................... 0.59605% rainoffense................... 0.55177% monowater..................... 0.34514% monobug....................... 0.31903% monograss..................... 0.30086% monodragon.................... 0.23955% choice........................ 0.17371% monofire...................... 0.17144% monopsychic................... 0.16916% monoghost..................... 0.16122% mononormal.................... 0.15441% monorock...................... 0.14192% monodark...................... 0.13397% monosteel..................... 0.13170% monoflying.................... 0.12943% monofairy..................... 0.12489% monofighting.................. 0.12262% monoelectric.................. 0.10786% tricksun...................... 0.09196% sunstall...................... 0.08856% hailoffense................... 0.08401% tricksand..................... 0.07720% dragmag....................... 0.07153% monoground.................... 0.07153% monopoison.................... 0.06812% sandstall..................... 0.04882% monoice....................... 0.04428% tailwind...................... 0.02384% rainstall..................... 0.00681% trickrain..................... 0.00568% hailstall..................... 0.00341% gravity....................... 0.00114% allweather.................... 0.00114% Stalliness (mean: -0.248) |## -1.5|### |######## -1.0|############## |######################## -0.5|########################### |############################## 0.0|####################### |################ +0.5|########## |###### +1.0|#### |### +1.5|# |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.58%