weatherless...................90.83297% offense.......................56.27967% hyperoffense..................32.46008% balance.......................10.88045% voltturn...................... 6.64545% hail.......................... 5.93656% hailoffense................... 3.28658% monotype...................... 1.97562% sand.......................... 1.67782% batonpass..................... 0.98619% rain.......................... 0.94735% sun........................... 0.68407% monowater..................... 0.59128% rainoffense................... 0.46180% sunoffense.................... 0.33556% semistall..................... 0.33233% choice........................ 0.24924% trickroom..................... 0.24169% monofighting.................. 0.22227% mononormal.................... 0.20069% monoice....................... 0.15861% monograss..................... 0.14243% sandoffense................... 0.13595% dragmag....................... 0.13164% tailwind...................... 0.11437% monorock...................... 0.10898% monofire...................... 0.08632% monopoison.................... 0.08524% monodark...................... 0.08524% multiweather.................. 0.07877% monobug....................... 0.06366% monopsychic................... 0.05395% monoground.................... 0.05287% monoflying.................... 0.04963% stall......................... 0.04748% monodragon.................... 0.03992% monoelectric.................. 0.03776% monoghost..................... 0.03669% monosteel..................... 0.03561% monofairy..................... 0.01618% trapper....................... 0.00647% tricksand..................... 0.00432% sandstall..................... 0.00324% trickrain..................... 0.00216% gravity....................... 0.00108% trickhail..................... 0.00108% Stalliness (mean: -0.704) |# -2.0|### |######## -1.5|########### |########################## -1.0|########################## |########################## -0.5|############################## |###################### 0.0|################## |######## +0.5|### |# +1.0|# | more negative = more offensive, more positive = more stall one # = 0.54%