weatherless...................86.22194% balance.......................45.54066% offense.......................25.26130% voltturn......................17.34548% semistall.....................15.73380% hyperoffense.................. 6.90975% stall......................... 6.55448% sun........................... 5.66292% sand.......................... 5.06530% rain.......................... 2.89719% monotype...................... 1.80361% batonpass..................... 1.74212% hail.......................... 0.61203% monopsychic................... 0.59608% sandoffense................... 0.52381% dragmag....................... 0.51279% sandstall..................... 0.51225% multiweather.................. 0.44882% monoghost..................... 0.38448% monodragon.................... 0.32210% monobug....................... 0.25913% rainoffense................... 0.23526% sunoffense.................... 0.16804% rainstall..................... 0.16279% mononormal.................... 0.15327% trapper....................... 0.08865% monoelectric.................. 0.08859% monopoison.................... 0.08608% choice........................ 0.08347% monofighting.................. 0.05908% monorock...................... 0.05868% monoflying.................... 0.05790% monofire...................... 0.05651% trickroom..................... 0.03903% hailoffense................... 0.02701% monodark...................... 0.02235% monowater..................... 0.02181% monosteel..................... 0.02086% monoground.................... 0.01312% monoice....................... 0.00630% tailwind...................... 0.00531% hailstall..................... 0.00518% monograss..................... 0.00477% monofairy..................... 0.00361% allweather.................... 0.00009% fear.......................... 0.00004% sunstall...................... 0.00000% trickrain..................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.348) | -2.0|# |### -1.0|########### |################ 0.0|########################### |########################### +1.0|############################## |########### +2.0|#### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.76%