weatherless...................91.38633% offense.......................43.67987% hyperoffense..................26.28683% balance.......................20.77878% monotype...................... 9.61299% sun........................... 5.88046% semistall..................... 4.80567% stall......................... 4.44885% sand.......................... 1.93260% mononormal.................... 1.84853% monoflying.................... 1.43817% sunoffense.................... 1.34241% monosteel..................... 1.09160% monowater..................... 1.02290% monorock...................... 0.81168% monobug....................... 0.79732% monopsychic................... 0.77271% monofighting.................. 0.76574% hail.......................... 0.73847% monoghost..................... 0.70176% monofairy..................... 0.66013% monofire...................... 0.63244% monograss..................... 0.56990% monoground.................... 0.53729% monopoison.................... 0.52170% monodragon.................... 0.51719% monodark...................... 0.48090% monoelectric.................. 0.46736% rain.......................... 0.27787% multiweather.................. 0.21430% monoice....................... 0.17759% sandoffense................... 0.17103% sunstall...................... 0.11053% dragmag....................... 0.06337% sandstall..................... 0.05291% hailoffense................... 0.05024% hailstall..................... 0.03179% rainoffense................... 0.02297% rainstall..................... 0.01005% voltturn...................... 0.00185% trickroom..................... 0.00082% batonpass..................... 0.00062% trapper....................... 0.00021% Stalliness (mean: -0.359) |# -2.0|##### |################ -1.0|############################## |############################## 0.0|#################### |############## +1.0|######## |#### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.76%