weatherless...................87.57215% offense.......................42.16110% balance.......................32.65764% hyperoffense..................17.24703% sun........................... 5.08070% sand.......................... 4.95296% semistall..................... 4.12809% stall......................... 3.80614% hail.......................... 1.99171% trickroom..................... 1.88956% voltturn...................... 1.35056% rain.......................... 1.01196% sunoffense.................... 0.52943% choice........................ 0.45852% monotype...................... 0.44554% multiweather.................. 0.43953% sandoffense................... 0.24142% hailoffense................... 0.19683% rainoffense................... 0.18249% monoice....................... 0.14950% sandstall..................... 0.09461% monowater..................... 0.09359% tricksand..................... 0.06387% mononormal.................... 0.04256% monobug....................... 0.03280% tailwind...................... 0.02701% monoflying.................... 0.02331% monofighting.................. 0.01864% monodragon.................... 0.01852% trickhail..................... 0.01600% monopoison.................... 0.01530% tricksun...................... 0.01506% monoground.................... 0.01311% sunstall...................... 0.00891% monorock...................... 0.00811% monopsychic................... 0.00805% monofairy..................... 0.00654% monofire...................... 0.00553% gravity....................... 0.00544% monodark...................... 0.00493% trickrain..................... 0.00478% dragmag....................... 0.00475% monoelectric.................. 0.00388% monoghost..................... 0.00371% trapper....................... 0.00344% monograss..................... 0.00307% monosteel..................... 0.00259% rainstall..................... 0.00132% hailstall..................... 0.00098% fear.......................... 0.00027% swagplay...................... 0.00000% sandfear...................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.150) |# -2.0|# |#### -1.5|########### |################ -1.0|################# |##################### -0.5|########################## |############################# 0.0|############################## |############################ +0.5|################ |############ +1.0|########## |#### +1.5|## |# +2.0|# |## +2.5|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.42%