weatherless...................54.40517% balance.......................47.35485% sun...........................44.14834% offense.......................32.01741% stall.........................16.32959% rain.......................... 5.14334% multiweather.................. 5.01442% hyperoffense.................. 2.30289% semistall..................... 1.99525% sand.......................... 1.30694% voltturn...................... 0.73191% sunstall...................... 0.49533% sunoffense.................... 0.35471% sandstall..................... 0.34452% trickroom..................... 0.14903% tricksun...................... 0.14903% monotype...................... 0.01344% hail.......................... 0.01063% monosteel..................... 0.00671% monowater..................... 0.00609% sandoffense................... 0.00033% monoghost..................... 0.00027% monofairy..................... 0.00025% monodragon.................... 0.00017% mononormal.................... 0.00013% monofighting.................. 0.00007% monopsychic................... 0.00002% monoflying.................... 0.00000% monopoison.................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.351) | -1.5|## |# -1.0|## |########## -0.5|####### |########## 0.0|############################## |##################### +0.5|####### |## +1.0|### | +1.5| | +2.0| | +2.5|################## more negative = more offensive, more positive = more stall one # = 0.88%