weatherless...................66.32519% offense.......................56.78656% balance.......................28.63777% sun...........................26.13775% hyperoffense..................10.00742% rain.......................... 5.92025% sand.......................... 5.41486% multiweather.................. 4.65177% semistall..................... 3.44378% monotype...................... 1.53137% voltturn...................... 1.34313% sunoffense.................... 1.30784% stall......................... 1.12447% hail.......................... 0.93716% dragmag....................... 0.58524% trickroom..................... 0.54993% sunstall...................... 0.44551% sandoffense................... 0.37938% monoflying.................... 0.25066% monobug....................... 0.16594% tricksun...................... 0.14628% monograss..................... 0.12531% monoelectric.................. 0.12475% tricksand..................... 0.12079% monopsychic................... 0.11778% monoghost..................... 0.11643% monowater..................... 0.11574% choice........................ 0.11374% monosteel..................... 0.10381% monofire...................... 0.10183% rainoffense................... 0.09766% monodragon.................... 0.08860% mononormal.................... 0.08612% monodark...................... 0.08318% hailoffense................... 0.05538% monofighting.................. 0.05408% monorock...................... 0.05270% monofairy..................... 0.04555% monoice....................... 0.03188% monoground.................... 0.02339% monopoison.................... 0.02096% rainstall..................... 0.01196% tailwind...................... 0.00993% sandstall..................... 0.00881% allweather.................... 0.00273% gravity....................... 0.00196% Stalliness (mean: -0.219) |# -1.5|#### |######## -1.0|################ |########################## -0.5|############################# |############################## 0.0|########################### |################### +0.5|############## |######### +1.0|#### |### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.52%