weatherless...................76.82082% offense.......................37.50424% hyperoffense..................28.18897% balance.......................24.23419% sun...........................12.47032% voltturn......................11.08021% rain..........................10.02765% stall......................... 5.72025% monotype...................... 5.15026% monofighting.................. 4.73850% semistall..................... 4.35235% sunoffense.................... 2.17728% multiweather.................. 1.42455% sand.......................... 1.14441% hail.......................... 1.05799% trickroom..................... 0.37102% hailoffense................... 0.35924% dragmag....................... 0.35750% rainoffense................... 0.31465% choice........................ 0.29428% sandstall..................... 0.09765% monowater..................... 0.08472% monobug....................... 0.08107% monofairy..................... 0.06569% mononormal.................... 0.05208% monoflying.................... 0.04376% monofire...................... 0.03444% tailwind...................... 0.02655% monosteel..................... 0.02138% rainstall..................... 0.01655% monograss..................... 0.01579% monodark...................... 0.00904% monodragon.................... 0.00357% monopoison.................... 0.00207% monoghost..................... 0.00206% monopsychic................... 0.00198% sandoffense................... 0.00189% tricksun...................... 0.00174% sunstall...................... 0.00168% monorock...................... 0.00045% monoelectric.................. 0.00024% monoice....................... 0.00010% monoground.................... 0.00009% tricksand..................... 0.00000% Stalliness (mean: -0.343) -2.0|############# |############ -1.0|############################## |######################### 0.0|############################# |################ +1.0|####### |##### +2.0|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.70%