weatherless...................95.54366% offense.......................43.25849% balance.......................37.37708% hyperoffense..................11.91578% semistall..................... 5.25665% voltturn...................... 5.04017% stall......................... 2.19200% rain.......................... 1.91710% hail.......................... 1.67267% monotype...................... 1.10534% trickroom..................... 0.78511% sun........................... 0.75570% choice........................ 0.36611% rainoffense................... 0.27795% monowater..................... 0.18543% monopoison.................... 0.16008% sunoffense.................... 0.15901% trickhail..................... 0.14680% sand.......................... 0.13613% monobug....................... 0.13112% monodark...................... 0.12285% hailoffense................... 0.12021% mononormal.................... 0.09640% monorock...................... 0.08538% monofighting.................. 0.06439% dragmag....................... 0.05502% tailwind...................... 0.05360% monoice....................... 0.05312% monoghost..................... 0.03854% monoflying.................... 0.03569% monosteel..................... 0.03249% monofire...................... 0.03178% monopsychic................... 0.03142% monograss..................... 0.03095% monodragon.................... 0.02917% monoelectric.................. 0.02893% monoground.................... 0.02784% multiweather.................. 0.02289% hailstall..................... 0.01731% rainstall..................... 0.01376% monofairy..................... 0.01233% sandoffense................... 0.00451% gravity....................... 0.00451% sandstall..................... 0.00439% trapper....................... 0.00285% fear.......................... 0.00154% tricksand..................... 0.00107% trickrain..................... 0.00083% sunstall...................... 0.00059% tricksun...................... 0.00047% Stalliness (mean: -0.090) -2.0|## |## -1.5|###### |######### -1.0|############# |################## -0.5|####################### |############################ 0.0|############################## |######################### +0.5|#################### |############## +1.0|######### |##### +1.5|### |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%