weatherless...................87.38546% balance.......................46.03197% offense.......................35.48346% hyperoffense.................. 9.07736% sand.......................... 7.43467% semistall..................... 5.07258% stall......................... 4.33464% sun........................... 3.94072% voltturn...................... 1.90181% monotype...................... 1.44834% rain.......................... 1.33466% choice........................ 0.47550% sandoffense................... 0.37424% trickroom..................... 0.34120% monowater..................... 0.28421% monopoison.................... 0.25774% monodragon.................... 0.24182% sunoffense.................... 0.18857% multiweather.................. 0.17995% mononormal.................... 0.17379% dragmag....................... 0.14212% monofire...................... 0.12700% monoelectric.................. 0.11714% monofairy..................... 0.11679% monoground.................... 0.11373% rainoffense................... 0.10919% tailwind...................... 0.08622% hail.......................... 0.08444% monograss..................... 0.04604% monosteel..................... 0.04230% monoflying.................... 0.04230% monodark...................... 0.04118% monorock...................... 0.04118% Stalliness (mean: 0.111) -1.5|## |###### -1.0|###### |############# -0.5|############ |############# 0.0|######### |############ +0.5|############################## |######### +1.0|##### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.80%