weatherless...................52.85351% offense.......................42.26080% balance.......................30.41490% sand..........................24.70787% rain..........................17.29890% hyperoffense..................16.71465% semistall..................... 6.44369% stall......................... 4.16596% sun........................... 4.08129% monotype...................... 2.32007% choice........................ 2.28620% voltturn...................... 2.19306% dragmag....................... 2.03218% hail.......................... 1.90517% sandoffense................... 1.66808% rainstall..................... 1.57494% rainoffense................... 1.11770% sandstall..................... 0.94835% multiweather.................. 0.79594% monopoison.................... 0.71973% monowater..................... 0.58425% sunoffense.................... 0.42337% trickroom..................... 0.23709% monodragon.................... 0.22862% sunstall...................... 0.16935% tricksand..................... 0.12701% monosteel..................... 0.11854% monograss..................... 0.11008% monorock...................... 0.11008% monofire...................... 0.11008% mononormal.................... 0.10161% monofighting.................. 0.08467% swagplay...................... 0.06774% monoflying.................... 0.06774% monopsychic................... 0.05080% hailstall..................... 0.05080% monobug....................... 0.04234% monoelectric.................. 0.04234% tailwind...................... 0.03387% monoghost..................... 0.03387% trickhail..................... 0.02540% trapper....................... 0.02540% monoground.................... 0.02540% hailoffense................... 0.01693% tricksun...................... 0.01693% allweather.................... 0.00847% Stalliness (mean: -0.132) -2.0|#### |##### -1.5|######## |################### -1.0|################### |############################## -0.5|############################ |############################ 0.0|############################## |######################### +0.5|############### |################# +1.0|############## |####### +1.5|#### |## +2.0|## |## +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.38%