Double-Edge
Type | Normal |
---|---|
Category | Physical |
Power | 100 BP |
Accuracy | 100% |
Priority | 0 |
PP | 15 |
If the target lost HP, the user takes recoil damage equal to 1/4 the HP lost by the target, rounded down, but not less than 1 HP. If this move breaks the target's substitute, the user does not take any recoil damage.
Targets: Any adjacent.
Move flags:
- Can be selected by Metronome.
- Can be copied by Mirror Move.
(Inadequate description? Let us know in this thread.)