Taking from OM room
QC: / /
GP: /
[OVERVIEW]
* Zygarde stands as one of the most potent threats in the metagame mainly thanks to its credible movepool, impressive all-around stats, and great typing upon Mega Evolving with an Altarianite.
* Zygarde's move options which include the coveted Thousand Arrows enables Lucarionite sets to muscle through most walls without repercussion, while moves such as Extreme Speed enables Altarianite sets in threatening opposing offensive Pokemon. Having access to different setup options through Dragon Dance and Coil also makes it quite flexible as a setup sweeper. Other utility moves such as Glare and Pain Split allows Zygarde to deter its checks as well.
* It's bulk facilitates its ability to setup and sweep, where it can avoid the 2HKO from threats such as Primal Groudon and Salamencite Landorus-T and proceed to boost its stats and wallbreak.
* However, a relative low Speed stat dissuades Zygarde from taking on opposing offensive threats such as Kartana, Darkrai, and Lunala without resorting to Extreme Speed, which can be troublesome when facing certain threats such as Tapu Lele and Metagross who generally are not threatened by the offensive option.
* A 4x weakness to Ice-type moves alongside a weakness to Fairy-type in its base form also lets Zygarde be threatened by common coverage options such as Ice Beam and Pixilate Return, meaning certain wallbreakers such as Weavile and Altarianite Landorus-T can break through Zygarde effectively.
* Zygarde often requires at least one turn of setup to break through the more bulkier threats in the metagame like Blissey, Mew, and Support Arceus formes, as it can fail to 2HKO the aforementioned threats even when equipped with a Lucarionite.
[SET]
name: Bulky Altarianite
move 1: Extreme Speed
move 2: Coil
move 3: Return / Thousand Arrows
move 4: Pain Split / Glare
item: Altarianite
ability: Aura Break
nature: Impish
evs: 248 HP / 24 Atk / 140 Def / 92 SpD
[SET COMMENTS]
Moves
========
* Extreme Speed is Zygarde's main STAB move when boosted by Pixilate, enabling it to offensively check various threats such as Terrakion, Ultra Necrozma, opposing Zygarde, and Darkrai without needing to boost its Speed prior.
* Coil is a great setup move which enhances Zygarde's power and physical bulk while also having the added benefit of increasing its accuracy as well, letting Zygarde better handle threats such as Primal Groudon and Terrakion.
* Return is a more powerful Fairy-type STAB option under the effect of Pixilate, enabling Zygarde to potentially 2HKO Sablenite Blissey after Stealth Rock chip damage.
* Thousand Arrows is an amazing coverage option which targets Steel- and Fire-types which resist Zygarde's primary STAB option, hitting notable targets such as Magearna, Primal Groudon, and Metagross.
* Pain Split grants Zygarde a form of recovery, letting it wear down specific threats such as Blissey, Mew, and Support Arceus formes while it recovers its own HP.
* Glare is another great utility option which can cripple common switchins such as Mew, Ho-Oh, and Arceus-Ground, enabling Zygarde in potentially using the aforementioned threats as setup fodder as they attempt in taking on Zygarde under the paralysis condition.
Set Details
========
* An Altarianite not only grants Zygarde with an impeccable Dragon / Fairy typing, but also provides it useful boosts in its Attack and defensive stats alongside giving it the coveted ability in Pixilate, boosting the power of important moves such as Extreme Speed.
* The given EV spread allows Zygarde to avoid the 2HKO from threats such as Primal Groudon and Lucarionite Terrakion upon Mega Evolving, while also taking on special attackers such as Mew, Cameruptite Magearna, and Lunala. The given Attack investment allows Zygarde to OHKO Lucarionite Terrakion while also letting it have the chance to 2HKO Primal Groudon with Thousand Arrows after one Coil boost.
Usage Tips
========
* Zygarde should mainly aim to Mega Evolve when faced against threats who can abuse its initial Dragon / Ground typing such as Ice Beam Magearna and Arceus-Ground, potentially utilizing the aforementioned defensive threats as setup fodder.
Team Options
========
Describe some teammates that would be a good idea to pair with this Pokemon.
[SET]
name: Offensive Lucarionite
move 1: Thousand Arrows
move 2: Dragon Dance
move 3: Outrage
move 4: Extreme Speed / Substitute
item: Lucarionite
ability: Aura Break
nature: Adamant / Jolly
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
Moves
========
Describe what the moves on the set do.
Set Details
========
Describe the other aspects of the set such as what the EVs do and nature/item.
Usage Tips
========
Describe how to use the Pokemon in question.
Team Options
========
Describe some teammates that would be a good idea to pair with this Pokemon.
[SET]
name: Bulky Lucarionite
move 1: Thousand Arrows
move 2: Coil / Dragon Dance
move 3: Glare / Substitute
move 4: Pain Split / Dragon Tail
item: Lucarionite
ability: Aura Break
nature: Adamant
evs: 160 HP / 188 Atk / 160 Spe
[SET COMMENTS]
Moves
========
Describe what the moves on the set do.
Set Details
========
Describe the other aspects of the set such as what the EVs do and nature/item.
Usage Tips
========
Describe how to use the Pokemon in question.
Team Options
========
Describe some teammates that would be a good idea to pair with this Pokemon.
[SET]
name: Offensive Altarianite
move 1: Extreme Speed
move 2: Dragon Dance
move 3: Thousand Arrows
move 4: Return / Substitute
item: Altarianite
ability: Aura Break
nature: Adamant / Jolly
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
Moves
========
Describe what the moves on the set do.
Set Details
========
Describe the other aspects of the set such as what the EVs do and nature/item.
Usage Tips
========
Describe how to use the Pokemon in question.
Team Options
========
Describe some teammates that would be a good idea to pair with this Pokemon.
[STRATEGY COMMENTS]
Other Options
=============
Checks and Counters
===================
**Insert Threat Here**: Describe why the Pokemon is a threat.
**Insert Threat Here**: Describe why the Pokemon is a threat.
[CREDITS]
- Written by: [[, ]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]


QC: / /
GP: /
* Zygarde stands as one of the most potent threats in the metagame mainly thanks to its credible movepool, impressive all-around stats, and great typing upon Mega Evolving with an Altarianite.
* Zygarde's move options which include the coveted Thousand Arrows enables Lucarionite sets to muscle through most walls without repercussion, while moves such as Extreme Speed enables Altarianite sets in threatening opposing offensive Pokemon. Having access to different setup options through Dragon Dance and Coil also makes it quite flexible as a setup sweeper. Other utility moves such as Glare and Pain Split allows Zygarde to deter its checks as well.
* It's bulk facilitates its ability to setup and sweep, where it can avoid the 2HKO from threats such as Primal Groudon and Salamencite Landorus-T and proceed to boost its stats and wallbreak.
* However, a relative low Speed stat dissuades Zygarde from taking on opposing offensive threats such as Kartana, Darkrai, and Lunala without resorting to Extreme Speed, which can be troublesome when facing certain threats such as Tapu Lele and Metagross who generally are not threatened by the offensive option.
* A 4x weakness to Ice-type moves alongside a weakness to Fairy-type in its base form also lets Zygarde be threatened by common coverage options such as Ice Beam and Pixilate Return, meaning certain wallbreakers such as Weavile and Altarianite Landorus-T can break through Zygarde effectively.
* Zygarde often requires at least one turn of setup to break through the more bulkier threats in the metagame like Blissey, Mew, and Support Arceus formes, as it can fail to 2HKO the aforementioned threats even when equipped with a Lucarionite.
[SET]
name: Bulky Altarianite
move 1: Extreme Speed
move 2: Coil
move 3: Return / Thousand Arrows
move 4: Pain Split / Glare
item: Altarianite
ability: Aura Break
nature: Impish
evs: 248 HP / 24 Atk / 140 Def / 92 SpD
[SET COMMENTS]
Moves
========
* Extreme Speed is Zygarde's main STAB move when boosted by Pixilate, enabling it to offensively check various threats such as Terrakion, Ultra Necrozma, opposing Zygarde, and Darkrai without needing to boost its Speed prior.
* Coil is a great setup move which enhances Zygarde's power and physical bulk while also having the added benefit of increasing its accuracy as well, letting Zygarde better handle threats such as Primal Groudon and Terrakion.
* Return is a more powerful Fairy-type STAB option under the effect of Pixilate, enabling Zygarde to potentially 2HKO Sablenite Blissey after Stealth Rock chip damage.
* Thousand Arrows is an amazing coverage option which targets Steel- and Fire-types which resist Zygarde's primary STAB option, hitting notable targets such as Magearna, Primal Groudon, and Metagross.
* Pain Split grants Zygarde a form of recovery, letting it wear down specific threats such as Blissey, Mew, and Support Arceus formes while it recovers its own HP.
* Glare is another great utility option which can cripple common switchins such as Mew, Ho-Oh, and Arceus-Ground, enabling Zygarde in potentially using the aforementioned threats as setup fodder as they attempt in taking on Zygarde under the paralysis condition.
Set Details
========
* An Altarianite not only grants Zygarde with an impeccable Dragon / Fairy typing, but also provides it useful boosts in its Attack and defensive stats alongside giving it the coveted ability in Pixilate, boosting the power of important moves such as Extreme Speed.
* The given EV spread allows Zygarde to avoid the 2HKO from threats such as Primal Groudon and Lucarionite Terrakion upon Mega Evolving, while also taking on special attackers such as Mew, Cameruptite Magearna, and Lunala. The given Attack investment allows Zygarde to OHKO Lucarionite Terrakion while also letting it have the chance to 2HKO Primal Groudon with Thousand Arrows after one Coil boost.
Usage Tips
========
* Zygarde should mainly aim to Mega Evolve when faced against threats who can abuse its initial Dragon / Ground typing such as Ice Beam Magearna and Arceus-Ground, potentially utilizing the aforementioned defensive threats as setup fodder.
Team Options
========
Describe some teammates that would be a good idea to pair with this Pokemon.
[SET]
name: Offensive Lucarionite
move 1: Thousand Arrows
move 2: Dragon Dance
move 3: Outrage
move 4: Extreme Speed / Substitute
item: Lucarionite
ability: Aura Break
nature: Adamant / Jolly
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
Moves
========
Describe what the moves on the set do.
Set Details
========
Describe the other aspects of the set such as what the EVs do and nature/item.
Usage Tips
========
Describe how to use the Pokemon in question.
Team Options
========
Describe some teammates that would be a good idea to pair with this Pokemon.
[SET]
name: Bulky Lucarionite
move 1: Thousand Arrows
move 2: Coil / Dragon Dance
move 3: Glare / Substitute
move 4: Pain Split / Dragon Tail
item: Lucarionite
ability: Aura Break
nature: Adamant
evs: 160 HP / 188 Atk / 160 Spe
[SET COMMENTS]
Moves
========
Describe what the moves on the set do.
Set Details
========
Describe the other aspects of the set such as what the EVs do and nature/item.
Usage Tips
========
Describe how to use the Pokemon in question.
Team Options
========
Describe some teammates that would be a good idea to pair with this Pokemon.
[SET]
name: Offensive Altarianite
move 1: Extreme Speed
move 2: Dragon Dance
move 3: Thousand Arrows
move 4: Return / Substitute
item: Altarianite
ability: Aura Break
nature: Adamant / Jolly
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
Moves
========
Describe what the moves on the set do.
Set Details
========
Describe the other aspects of the set such as what the EVs do and nature/item.
Usage Tips
========
Describe how to use the Pokemon in question.
Team Options
========
Describe some teammates that would be a good idea to pair with this Pokemon.
[STRATEGY COMMENTS]
Other Options
=============
- Offensive Pinsirite / Glalitite
- Bulky Aggronite phazer
- Thousand Waves + Toxic
- Double Dance
Checks and Counters
===================
**Insert Threat Here**: Describe why the Pokemon is a threat.
**Insert Threat Here**: Describe why the Pokemon is a threat.
[CREDITS]
- Written by: [[, ]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
Last edited: