Ubers Zacian-C (Swords Dance)

Manaphy

Banned deucer.
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Behemoth Blade / Play Rough
move 3: Close Combat / Fire Fang
move 4: Wild Charge / Crunch / Play Rough
item: Rusted Sword
ability: Intrepid Sword
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

With its absurdly high Attack and Speed, Zacian-C has cemented itself as the premiere offensive threat in the Ubers metagame. Zacian-C is so threatening that the vast majority of teams pack at least two or three checks to it, showing just how powerful it is. Swords Dance boosts Zacian-C's already high Attack stat to sky-high levels, allowing it to OHKO the majority of the metagame. Without Swords Dance, Zacian-C has a much more difficult time breaking through walls such as Necrozma-DM, Corviknight, and Skarmory. Behemoth Blade is Zacian-C's strongest STAB attack and is helpful to beat Dynamaxed threats as well. With a Swords Dance under its belt, even defensive Eternatus gets cleanly OHKOed by Behemoth Blade after Spikes damage. Close Combat and Wild Charge round out Zacian-C's coverage, letting it hit defensive Pokemon like Corviknight, Skarmory, and Necrozma-DM hard. Crunch is an option to hit Necrozma-DM and Lunala harder; Fire Fang is ideal to run with Crunch, as it allows Zacian-C to still pressure Corviknight and Skarmory hard. Play Rough is a good option that is notably useful with an Adamant nature, as it allows Zacian-C to 2HKO Quagsire after one layer of Spikes or Toxic Spikes damage. Jolly lets Zacian-C Speed tie with or outspeed opposing Zacian-C and Dragapult, respectively, and it's also useful when running Wild Charge, as Zacian-C will outspeed a +1 Speed Gyarados. An alternative EV spread of 108 Def / 148 Atk / 252 Spe with an Adamant nature allows Zacian-C to take a +1 Max Lightning from Life Orb Kyurem-B and a Max Quake from Drednaw when at full health, all while still maintaining a higher Attack stat than Jolly Zacian-C.

Zacian-C works well on nearly every offensive and balanced team structure. In particular, Swords Dance Zacian-C is excellent at taking out or severely weakening defensive threats such as Skarmory, Corviknight, and Necrozma-DM. As such, offensive Pokemon that appreciate Zacian-C's ability to break down defensive cores work well as partners; examples include Excadrill, Kyurem-B, and Dragon Dance Necrozma-DM. The best check to Zacian-C is Quagsire, as it ignores Zacian-C's Attack boosts. Therefore, Gothitelle deserves a special mention, as it's able to trap and KO Quagsire with relative ease. For Shed Shell Quagsire, entry hazard damage is critical, allowing Adamant Zacian-C to 2HKO it with Play Rough. Skarmory, Ferrothorn, and Eternatus are good entry hazard setters. Mew and Grimmsnarl are excellent teammates for offensive teams, as their respective entry hazard and dual screens support lets Zacian-C sweep more easily. Switch-ins to opposing Zacian-C such as Quagsire, Necrozma-DM, Skarmory, and Corviknight are greatly appreciated, as Ditto is able to copy Zacian-C's boosts and potentially sweep.

[CREDITS]
- Written by: [[Manaphy, 50695]]
- Quality checked by: [[Nayrz, 212134], [Minority, 222996]]
- Grammar checked by: [[deetah, 297659]]
 
Last edited:
A different move over Swords Dance is also possible, but you lose the ability to beat certain defensive threats with brute force.
I think this sentence should be cut. The set being described is exclusively Swords Dance since other Zacian-C sets already cover the not running Swords Dance option. Instead you should describe why Swords Dance is appealing to base a set around and what defensive Pokemon it allows you to bypass. Also make sure to place this sentence to just before you break down what each of Zacian-C's attacking moves do.

This is a good analysis.

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QC: 2/2
 
Add Remove Comments (AC) = Add Comma (RC) = Remove Comma

GP 1/1

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[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Behemoth Blade / Play Rough
move 3: Close Combat / Fire Fang
move 4: Wild Charge / Crunch / Play Rough
item: Rusted Sword
ability: Intrepid Sword
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

With it's its absurdly high Attack and Speed, Zacian-C has cemented itself as the premiere offensive threat in the Ubers metagame. Zacian-C is so threatening that the vast majority of teams pack at least 2-3 two or three checks to it, showing just how powerful Zacian-C it is. Swords Dance boosts Zacian-C's already high Attack (Capitalize) stat to sky-high levels, allowing Zacian-C it to OHKO the majority of the metagame. Without Swords Dance, Zacian-C has a much more difficult time breaking through walls such as Necrozma-DM, Corviknight, and Skarmory. Behemoth Blade is Zacian-C's strongest STAB attack, (RC) and is helpful to beat dynamax Dynamaxed threats as well. With a Swords Dance under it’s its belt, even the most defensive Eternatus sets get cleanly OHKO’d OHKOed by Behemoth Blade after Spikes damage. Close Combat and Wild Charge round out Zacian-C's coverage, letting Zacian-C it hit defensive Pokemon like Corviknight, Skarmory, and Necrozma-DM hard. If you want Crunch is an option to hit Necrozma-DM and Lunala harder, then Crunch is an option; harder; Fire Fang is ideal to run with Crunch, (AC) as it allows Zacian-C to still pressure Corviknight and Skarmory hard. Play Rough is a good option as well; it's (Remove semicolon) that is notably useful on Adamant sets with an Adamant nature, as it allows Zacian-C to 2HKO Quagsire after 1 one layer of Spikes or Toxic Spikes damage. Jolly lets Zacian-C beat or Speed tie with or outspeed opposing Zacian-C and Dragapult, respectively, (AC) and it's also useful for Wild Charge sets when running Wild Charge, (AC) as Zacian-C will outspeed a +1 Speed Gyarados. An alternative EV spread of 108 Def / 148 Atk / 252 Spe with an Adamant nature allows Zacian-C to live take a +1 Max Lightning from Life Orb Kyurem-B and a Max Quake from Drednaw when at full health, all while still maintaining a higher Attack stat than Jolly Zacian-C, but do note that Zacian-C needs to be at 100% HP to be guaranteed to live.

Zacian-C works well on nearly every offensive and balanced team structure. In particular, Swords Dance Zacian-C is excellent at taking out or severely weakening defensive threats such as Skarmory, Corviknight, and Necrozma-DM. As such, offensive Pokemon that appreciate Zacian-C's ability to break down defensive cores work well as partners; examples include Excadrill, Kyurem-Black, and Dragon Dance Necrozma-DM. The best check to Zacian-C is Quagsire, as it ignores Zacian-C's Attack boosts. Therefore, Gothitelle deserves a special mention, (AC) as it's able to trap and KO Quagsire with relative ease. For Shed Shell Quagsire, entry hazard damage is critical, allowing Adamant Zacian-C to 2HKO it with Play Rough, not to mention hazard's usefulness in general. (Not really necessary info, mostly fluff) Skarmory, Ferrothorn, and Eternatus are good entry hazard setters. Mew and Grimmsnarl are excellent teammates for offensive teams, as their respective entry hazard or and dual screens support lets Zacian-C sweep much easier more easily. Switch-ins to opposing Zacian-C, (RC) such as Quagsire, Necrozma-DM, Skarmory, and Corviknight are greatly appreciated, as Ditto is able to copy Zacian-C's boosts and potentially sweep.

[CREDITS]
- Written by: [[Manaphy, 50695]]
- Quality checked by: [[Nayrz, 212134], [Minority, 222996]]
- Grammar checked by: [[username1, userid1]]
 
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