





So I decided to build a team around Z-Celebrate Victini as I found from laddering that this set is often very hard to check in the late game if built around properly.
I'm currently at around 1750 on the ladder with this team but I feel it can definitely be improved so came here for some advice.

Victini @ Normalium Z
Ability: Victory Star
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Celebrate
- Focus Blast
- Searing Shot
- Stored Power
Set is pretty self-explanatory, for those that don't know Z-Celebrate gives you +1 in every stat. Focus blast hits things like Tyranitar and Heatran which would otherwise wall dual STABs, and has added benefit from Victory Star. Stored Power turns into a 120 base power move since you have boosts in every stat.

Weavile @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pursuit
- Knock Off
- Ice Shard
- Icicle Crash
The first mon I wanted to partner with Z-Celebrate Victini was a banded Weavile. I feel these two have great offensive synergy since Weavile can trap and remove spdef walls like Chansey or Pokemon like MLatias that wall Victini's 3 moves. Banded Ice Shard is also nice vs things like double dance lando or choice scarf chomp.
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 132 Def / 124 Spe
Bold Nature
IVs: 0 Atk
- Taunt
- Nature's Madness
- Scald
- Moonblast
The next mon I wanted was a general phys. def pivot for fightings, grounds, darks etc. which threaten the offensive core at the moment. I feel this Fini set is best to beat a lot of the mons that can offensively check Victini such as Specs Shuriken Ash Gren or scarfers. Taunt + Nature's Madness also allows Fini to beat/chip Chansey which could open the door for Victini to clean. The speed is creeping base 100 Pokemon with no investment.
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 232 Atk / 68 Def / 208 Spe
Jolly Nature
- U-turn
- Earthquake
- Stone Edge
- Defog
Very standard scarf Lando set here next. I felt it was a good blank pivot and defogger for the team. It also offensively checks fast electrics such as Koko which are big threats to the squad currently.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 176 SpD / 80 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Taunt
- Toxic
- Lava Plume
Next I wanted a Sp.Def wall for mons like Magearna. I also needed a rocker so what better mon to do that than Heatran. I'm not sure if Taunt + Toxic is the best set for it here but it's been working out for me so far. Definitely changeable for things like protect, roar or earth power though if you so wish.
Hawlucha @ Misty Seed
Ability: Unburden
EVs: 96 HP / 252 Atk / 36 SpD / 124 Spe
Adamant Nature
- Acrobatics
- High Jump Kick
- Stone Edge
- Swords Dance
Finally I wanted a back-up wincon/breaker in case Victini + Weavile aren't able to successfully break through the opponents team. I felt Hawlucha was perfect in this role as it does a fantastic job of cleaning up late game or just offensively checking prominent threats in the meta like Ash-Gren (with the misty seed) or Mega Lopunny. Stone Edge is the only unusual thing on the set but I like this coverage to be able to break past mons such as Zapdos, this can however be changed for Roost if you prefer the longevity.
Victini @ Normalium Z
Ability: Victory Star
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Celebrate
- Focus Blast
- Searing Shot
- Stored Power
Weavile @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pursuit
- Knock Off
- Ice Shard
- Icicle Crash
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 176 SpD / 80 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Taunt
- Toxic
- Lava Plume
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 132 Def / 124 Spe
Bold Nature
IVs: 0 Atk
- Taunt
- Nature's Madness
- Scald
- Moonblast
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 232 Atk / 68 Def / 208 Spe
Jolly Nature
- U-turn
- Earthquake
- Stone Edge
- Defog
Hawlucha @ Misty Seed
Ability: Unburden
EVs: 96 HP / 252 Atk / 36 SpD / 124 Spe
Adamant Nature
- Acrobatics
- High Jump Kick
- Stone Edge
- Swords Dance
Ability: Victory Star
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Celebrate
- Focus Blast
- Searing Shot
- Stored Power
Weavile @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pursuit
- Knock Off
- Ice Shard
- Icicle Crash
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 176 SpD / 80 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Taunt
- Toxic
- Lava Plume
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 132 Def / 124 Spe
Bold Nature
IVs: 0 Atk
- Taunt
- Nature's Madness
- Scald
- Moonblast
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 232 Atk / 68 Def / 208 Spe
Jolly Nature
- U-turn
- Earthquake
- Stone Edge
- Defog
Hawlucha @ Misty Seed
Ability: Unburden
EVs: 96 HP / 252 Atk / 36 SpD / 124 Spe
Adamant Nature
- Acrobatics
- High Jump Kick
- Stone Edge
- Swords Dance