Maybe I’m just blind but im pretty sure there isn’t a thread like this on page 1 other than the generic VG thread so im posting it.
Ur on this site, so u probably play video games. What games are your favorites?
It’s pretty hard to narrow it down to a small list, but if I had to pick any games that I think have stuck with me more than any others my unordered top five would probably look something like this:
Honourable mentions (I wouldn’t say any of these come close to the status of the five above on a personal level, or even to some other games not on this list, but I feel like they deserve mentions anyway for one reason or another):
Ur on this site, so u probably play video games. What games are your favorites?
It’s pretty hard to narrow it down to a small list, but if I had to pick any games that I think have stuck with me more than any others my unordered top five would probably look something like this:
Something about this game just stands out to me; maybe it’s the fast-paced gameplay in conjunction with the completely fluid controls (which are not on any way uncomfortable, despite what all the ppl with malfunctional hands will tell you). Maybe it’s the superb, legitimately really funny script. Perhaps it’s the game’s superb and memorable OST. There are just so many things that this game does so well that trying to pin down any one thing is a fools errand. Seriously, if you haven’t played this game you are missing out big-time.
This is another game where I’m really hard-pushed to pinpoint any issues I have with it. Sure, you could argue that old-school-inspired sprite graphics are a sorta dated and overdone concept in the field of indie games, but at the same time I never really had that gripe in the cintext of this game because of just how well it integrates it with all the other aspects of the game to leave something that’s legitimately beautiful to look at. And this is before I even talk about the brilliant level design that rewards exploration and experimentation without sacrificing the reassuring feeling of linear gameplay or coming at the expense of tight, challenging, yet never frustrating platforming challenges that introduce gameplay concepts in a natural manner and then provide gradually more difficult and creative challenges that encourage you to use what you’ve learned on previous screens to solve new, distinct platforming puzzles. Hell, even the opening tutorial level feels like a natural part of the game, and tutorial levels almost NEVER feel natural. As for it’s music, it is another game where this is brilliantly crafted and very, very memorable, and it evolves both with the gameplay and with the story elements playing out on screen. Speaking of story, it’s very well comsidered, being simple enough to not unnecessarily detract from gameplay while simultaneously having characters with enough depth, consideration and good writing to not feel like a side dish like is the case with Mario games. Genuinely love this game and strongly recommend it to everyone.
Kinda cheating by putting both here but I feel like it wouldn’t be fair for me to choose between these games. Heart Gold was my first time wading into the time-suck that is Pokémon and it is still one of the games that I enjoy playing more than any other. Pokemon Platinum was my next stop and it presented a different way of thinking about Pokemon as a game, providing a more satisfying difficulty curve in exchange for a somewhat beautiful loneliness and a more diverse overworld map. Everything about both of these games just sticks out to me as memorable, and I doubt that I’m ever going to feel a personal connection with any game as much as I do with these two games. Everything from their memorable music to their enjoyable turn-based gameplay and the way you almost build a personal relationship with the little bytes of data you’re carrying around in your pocket just stuck with me in what I’d say were some of the loneliest years of my life, and to date I don’t think any other Pokemon game has resonated with me like the genertion 4 games have.
This game is probabably on here for the wrong reasons, but when I was in year 6 I’d spend hours on the computer in my bedroom playing this on an emulator, and I probably more time fucking around with gameshark codes and recording gameplay with them on my cracked, watermarkless hypercam 2 and making videos of it in Windows Movie Maker that would never see the light of day than I did playing the game legitimately. It sorta marks a point in time when I could afford to not care about bullshit and just played games for the hell of it. Beyond this, at risk of sounding like a broken record, it’s another case of memorable music alongside great level design and probably the most fun 3D platforming physics of any game I’ve played other than possibly Super Mario Oddyssey and A Hat in Time.
This one might turn a head or two bc for some reason ppl on this website love to rip on this game, but I have a lot of respect for this game in a way that I don’t think I have for any others aside from Tetris and Balloon Fight (and chess/snooker, but they aren’t video games so they don’t count); it also kinda matches up with me preferring 3D zelda games to 2D zelda games for a range of reasons that I really don’t want to go into now. Ocarina of Time is one of those cases where I just play it and invariably have a good time with it, and it’s probably one of the most memorable and iconic games I’ve ever played; seriously, tell me one thing in this game that isn’t utterly memorable—you’re probably going to have a hard time with that, because there’s nothing that isn’t memorable about it. Every track in its OST brings an experience flooding back and gets me humming along; the various cut scenes are almost all memorable in one way or another (the cut scene with Saria on the bridge is probably my favorite); the gameplay elements it introduced defined the vast majority of 3D action adventure games that followed it, namely including Z targetting; every dungeon is uniquely great in its own regard (except the water temple; that’s the worst dungeon in any good video game I’ve ever played, especially when not playing on OoT 3D); the overworld is expansive without feeling excessive like is the case in most modern open world games and diverse enough to help break up what would otherwise be a reasonably monotonous visual presentation. Everything just comes together in harmony in this game and I can’t help but love every minute of it when I’m not in the water temple. P.s. the game has aged extremely well and if u disagree I don’t know what to say to you, granted that might be in part due to the gameplay and visual improvements brought on by the 3D remake.
Honourable mentions (I wouldn’t say any of these come close to the status of the five above on a personal level, or even to some other games not on this list, but I feel like they deserve mentions anyway for one reason or another):
- Tetris: I mentioned this briefly in the OoT passage, but I have a lot of respect for Tetris. It’s my pick for the best video game ever made, and I don’t think anything will ever change that.
- Lego Star Wars (series): The Lego Star Wars games mark the first time I think I truly fell in love with video games. I remember playing it for hundreds of hours as a kid, and the only thing stopping me playing now is the poor condition of my PS2 and the game discs. Everything about it is just so charming, fun, and full of personality.
- Inazuma Eleven 3: I love this game! So much! It’s gameplay is fun, and for some reason because it’s Japan they decided to turn football into a JRPG with special moves. And I didn’t realise that a football JRPG with special moves was what I wanted until I played this. Even if you never expose yourself to any other Inazuma Eleven games, if you’re able to get hold of this game without emulating it (the gameplay is not practical to emulate) give this game a try because it’s honestly a lot of fun playing as an adult despite being totally childish writing-wise.