Alright, this time I thought I'd make an actual attempt at a team. Was watching some OU matches, and felt a bit of fun with watching Webs games, so I thought why not try it out myself? I've only made it to just under 1500 (1439 at the time of making this, had a little string of bad luck), so there's something not working right. Maybe it's just me, but I thought I'd post my team here in case someone sees something I don't.

Bumble (Ribombee) @ Focus Sash
Ability: Shield Dust
Tera Type: Bug
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Stun Spore
- Sticky Web
- Moonblast
- U-turn
Just a standard
set. 99% of the time I am just clicking Sticky Web and then U-turn, with MAYBE the occasional Stun Spore. I see that most people put on Tera Ghost to block spin attempts, but maybe it's just because I'm lower in the ladder but I don't really see any Rapid Spins, mostly Defog or Mortal Spin. Considering putting Tera Steel on it instead, it'd help bring in fighting types for the Moonblast.

Primal Fear (Walking Wake) @ Booster Energy
Ability: Protosynthesis
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Agility
- Hydro Steam
- Dragon Pulse
- Flamethrower
This was the main set that caught my attention for Webs Offense in the first place. Suprisingly effective for catching
when they switch expecting a Hydro Steam (252+ SpA Protosynthesis Walking Wake Dragon Pulse vs. 252 HP / 4 SpD Ogerpon-Wellspring: 199-235 (54.6 - 64.5% -- guaranteed 2HKO). Otherwise hitting an Agility on a switch lets me outspeed any HDB switch-ins. It's also fun to knock out
that try to switch in (252+ SpA Protosynthesis Walking Wake Hydro Steam vs. 0 HP / 0- SpD Iron Valiant: 306-361 (105.8 - 124.9%) -- guaranteed OHKO) (OU Mixed set used in the calculator). Overall the most consistent member on the team, even without Webs up it takes at least 1 KO.

Qualsa (Quaquaval) @ Life Orb
Ability: Moxie
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Roost
- Aqua Step
- Close Combat
- Rapid Spin
Surprisingly an effective abuser for Webs. In hindsight, maybe running HDB would be better.
's main purpose is to Spin away my opponent's hazards while keeping my Webs up. If timed right, an Aqua Step could be used instead of Rapid Spin for better damage and fear of a sweep beginning. Also considering switching Roost for Brave Bird.

The Noodler (Gholdengo) @ Leftovers
Ability: Good as Gold
Tera Type: Flying
EVs: 252 SpA / 4SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Make It Rain
- Shadow Ball
- Thunderbolt
What Web team wouldn't run this guy? His ability guarantees my opponent keeps their Web (except by
) . Went with the Leftovers Nasty Plot set over a Choice item for a little more longevity and annoyance. Thunderbolt is on here specifically for
that try to come in for the Defog against someone else. Other than that, it's just like any other non-Choice
build.

Pon (Ogerpon-Cornerstone) (F) @ Cornerstone Mask
Ability: Sturdy
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ivy Cudgel
- Horn Leech
- Spiky Shield
What I would say is the best Ogerpon choice is for Webs. Sturdy lets you set up a Swords Dance for essentially free, and with the (hopefully) lowered speed, Horn Leech can heal a chunk of damage and KO the opponent for another Horn Leech on someone else to get another use of Sturdy. Thinking about going Adamant and switching the EVS in Spe into HP for a bigger HP pool, but it sounds more like a double-edged sword. Pretty fun to use, my more consistent physical attacker for the team.

Org (Dragonite)@ Heavy-Duty Boots
Ability: Multiscale
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Ice Spinner
- Extreme Speed
The last slot goes to
. Honestly, this last slot has switched around so much trying to find the final piece. The only thing I've been looking for was another physical attacker since I have
,
, and
as special attackers, so I wanted to try and keep things balanced. This slot was originally
, then
, but in the end a mon that can also guarantee take a hit was what felt better. The Tera Ice is for Ice Spinner, since most
run Tera Normal for the boost on Extreme Speed, no one would be expecting the Ice move to hit hard. Earthquake is for steel types, mostly thinking about
. Considering replacing Extreme Speed for Roost, just for some longevity.
The main counter I run into is
with HDB and Court Change, then I have to play around my own webs. Still, having fun overall with this team. Any advice that could be given would be appreciated!

Bumble (Ribombee) @ Focus Sash
Ability: Shield Dust
Tera Type: Bug
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Stun Spore
- Sticky Web
- Moonblast
- U-turn
Just a standard


Primal Fear (Walking Wake) @ Booster Energy
Ability: Protosynthesis
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Agility
- Hydro Steam
- Dragon Pulse
- Flamethrower
This was the main set that caught my attention for Webs Offense in the first place. Suprisingly effective for catching



Qualsa (Quaquaval) @ Life Orb
Ability: Moxie
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Roost
- Aqua Step
- Close Combat
- Rapid Spin
Surprisingly an effective abuser for Webs. In hindsight, maybe running HDB would be better.


The Noodler (Gholdengo) @ Leftovers
Ability: Good as Gold
Tera Type: Flying
EVs: 252 SpA / 4SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Make It Rain
- Shadow Ball
- Thunderbolt
What Web team wouldn't run this guy? His ability guarantees my opponent keeps their Web (except by




Pon (Ogerpon-Cornerstone) (F) @ Cornerstone Mask
Ability: Sturdy
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ivy Cudgel
- Horn Leech
- Spiky Shield
What I would say is the best Ogerpon choice is for Webs. Sturdy lets you set up a Swords Dance for essentially free, and with the (hopefully) lowered speed, Horn Leech can heal a chunk of damage and KO the opponent for another Horn Leech on someone else to get another use of Sturdy. Thinking about going Adamant and switching the EVS in Spe into HP for a bigger HP pool, but it sounds more like a double-edged sword. Pretty fun to use, my more consistent physical attacker for the team.

Org (Dragonite)@ Heavy-Duty Boots
Ability: Multiscale
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Ice Spinner
- Extreme Speed
The last slot goes to








The main counter I run into is
