Approved by the all holy master kokoloko
Kudos to TRC. for the structure, project summary paragraph, and idea
The XY UU Pokemon of the Week is an (obviously) weekly project in the Underused forum. The idea originated from when we were reading many of the discussion threads, often the discussion is a bit lacking in the content department. Our goal here to is to highlight a threat in the metagame that isn't as well known, or isn't used as much as it should be, and provide a concise amount of information about that Pokemon; this will encourage creativity during teambuilding, and it will also provide an instant wealth of knowledge about that particular threat. This will hopefully be more helpful to the massive influx of new players in the UU subforum and promote better discussion within the individual threads. In this thread though, the main point of discussion should be about experiences with that particular Pokemon and the sets featured, and how it has helped in some way during your battling. Niche sets and gimmicks can be mentioned as well, but bear in mind that this thread is mainly an informative source of knowledge through what is written in the OP; discussion is not its main focus, though it is most certainly allowed. We need to make this point clear. Think of this like an article introducing you to a new threat that you can use; and try it out! Oh yeah, you can also VM me what you think the next POTW should be, bearing in mind that they will be on lesser-used threats!
For years, Entei has struggled to keep up with its competition. It's not hard to see why though, when there are many great Fire-types, notably Victini and Darmanitan among others, that outclass it as a physical attacker. Also, any defensive capabilities Entei had were negated by its main STAB move, Flare Blitz, and it's shallow movepool (outside of Extremespeed, which locks Entei into an Adamant nature) contributed to Entei's fall into the lower tiers.
But Entei waited, and with the new generation, Arceus has bestowed upon him the ability to use arguably the best Fire-type move in the game, Sacred Fire. With this new found power in one hand and an Assault Vest in the other, Entei rose through the ranks until he found himself in UU. Without further ado, let's talk about the viable sets the Volcano Pokemon can use!
What To Try:
Entei @ Assault Vest
Ability: Pressure
EVs: 252 Atk / 248 SpD / 8 Spe
Nature: Adamant
- Sacred Fire
- ExtremeSpeed
- Stone Edge
- Iron Head
This set is capable of taking a spanking. With 115 / 85 / 75 defenses that are further reinforced by Assault Vest, Entei is the definition of Bulky Offense. Fully invested base 115 Attack is so Entei can pack a punch while the small speed investment is to make sure Entei out paces other neutral-natured base 100s. Sacred Fire is an obvious choice for a STAB attack as it has a decent Base Power and has a whopping 50% chance to burn the target, while also being a non-contact move, meaning that Entei won't be hurt by Rocky Helmet. Extremespeed is to make up for Entei's Speed, which puts it in an uncomfortable and crowded speed tier. Stone edge is for dealing with opposing Fire-types, Honchkrow, and Zapdos, while Iron Head is just a filler move that comes in handy when dealing with Gardevoir and Florges.
Entei @ Choice Band
Ability: Pressure
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Adamant
- Sacred Fire
- ExtremeSpeed
- Stone Edge
- Iron Head / Flare Blitz
This is Entei's most common set: Choice Band. Instead of taking a more defensive set like the last one, this set aims to make use of Entei's great 115 / 100 offenses. The moves do almost the same as the above, except they hit like a truck. Sacred Fire is the most spammable move on the set and serves as a way to cripple Physical Attackers. The EVs are straightforward for a physical attacker, maxing out Attack and Speed and putting the filler EVs in HP. Flare Blitz can be opted for to hit a little harder than Sacred Fire, albeit at the cost of some HP due to recoil. This Entei can be sent out during the middle game to put holes and spread burns in the opposition, but it also works well as a cleaner due to ExtremeSpeed.
Other Options:
Entei is no stranger to the realm of Special Attackers. As a matter of fact, Entei has access to Calm Mind to boost it's average Base 90 Special Attack to scary levels with the bonus of helping it's Special Defense. Obviously, Entei has the element of surprise on its side and its Special movepool isn't too bad, but it's outclessed in all other ways by Chandelure and Special Victini.
Entei can also run Bulldoze over Stone Edge or Iron Head to fullfill even more of a utility role. With it, Entei can hit something switching in, and then outspeed it to hit once more, hopefully finishing it off.
Teammates:
Because of Entei's Stealth Rock weakness, it enjoys dependable Defoggers, such as Mew and Empoleon, and sturdy Spinners, like Blastoise and Starmie. Pokemon that are also defensive can create a sort of defensive backbone on balanced teams.
Checks & Counters:
Kudos to TRC. for the structure, project summary paragraph, and idea
The XY UU Pokemon of the Week is an (obviously) weekly project in the Underused forum. The idea originated from when we were reading many of the discussion threads, often the discussion is a bit lacking in the content department. Our goal here to is to highlight a threat in the metagame that isn't as well known, or isn't used as much as it should be, and provide a concise amount of information about that Pokemon; this will encourage creativity during teambuilding, and it will also provide an instant wealth of knowledge about that particular threat. This will hopefully be more helpful to the massive influx of new players in the UU subforum and promote better discussion within the individual threads. In this thread though, the main point of discussion should be about experiences with that particular Pokemon and the sets featured, and how it has helped in some way during your battling. Niche sets and gimmicks can be mentioned as well, but bear in mind that this thread is mainly an informative source of knowledge through what is written in the OP; discussion is not its main focus, though it is most certainly allowed. We need to make this point clear. Think of this like an article introducing you to a new threat that you can use; and try it out! Oh yeah, you can also VM me what you think the next POTW should be, bearing in mind that they will be on lesser-used threats!
This week's Pokemon is the Volcano Pokemon, Entei!
Type:
Base Stats: 115 HP / 115 Atk / 85 Def / 90 SpA / 75 SpD / 100 Spe
Abilities: Pressure / Flash Fire (Unreleased)
Introduction



Type:

Base Stats: 115 HP / 115 Atk / 85 Def / 90 SpA / 75 SpD / 100 Spe
Abilities: Pressure / Flash Fire (Unreleased)
For years, Entei has struggled to keep up with its competition. It's not hard to see why though, when there are many great Fire-types, notably Victini and Darmanitan among others, that outclass it as a physical attacker. Also, any defensive capabilities Entei had were negated by its main STAB move, Flare Blitz, and it's shallow movepool (outside of Extremespeed, which locks Entei into an Adamant nature) contributed to Entei's fall into the lower tiers.
But Entei waited, and with the new generation, Arceus has bestowed upon him the ability to use arguably the best Fire-type move in the game, Sacred Fire. With this new found power in one hand and an Assault Vest in the other, Entei rose through the ranks until he found himself in UU. Without further ado, let's talk about the viable sets the Volcano Pokemon can use!
What To Try:

Entei @ Assault Vest
Ability: Pressure
EVs: 252 Atk / 248 SpD / 8 Spe
Nature: Adamant
- Sacred Fire
- ExtremeSpeed
- Stone Edge
- Iron Head
This set is capable of taking a spanking. With 115 / 85 / 75 defenses that are further reinforced by Assault Vest, Entei is the definition of Bulky Offense. Fully invested base 115 Attack is so Entei can pack a punch while the small speed investment is to make sure Entei out paces other neutral-natured base 100s. Sacred Fire is an obvious choice for a STAB attack as it has a decent Base Power and has a whopping 50% chance to burn the target, while also being a non-contact move, meaning that Entei won't be hurt by Rocky Helmet. Extremespeed is to make up for Entei's Speed, which puts it in an uncomfortable and crowded speed tier. Stone edge is for dealing with opposing Fire-types, Honchkrow, and Zapdos, while Iron Head is just a filler move that comes in handy when dealing with Gardevoir and Florges.

Entei @ Choice Band
Ability: Pressure
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Adamant
- Sacred Fire
- ExtremeSpeed
- Stone Edge
- Iron Head / Flare Blitz
This is Entei's most common set: Choice Band. Instead of taking a more defensive set like the last one, this set aims to make use of Entei's great 115 / 100 offenses. The moves do almost the same as the above, except they hit like a truck. Sacred Fire is the most spammable move on the set and serves as a way to cripple Physical Attackers. The EVs are straightforward for a physical attacker, maxing out Attack and Speed and putting the filler EVs in HP. Flare Blitz can be opted for to hit a little harder than Sacred Fire, albeit at the cost of some HP due to recoil. This Entei can be sent out during the middle game to put holes and spread burns in the opposition, but it also works well as a cleaner due to ExtremeSpeed.
Other Options:
Entei is no stranger to the realm of Special Attackers. As a matter of fact, Entei has access to Calm Mind to boost it's average Base 90 Special Attack to scary levels with the bonus of helping it's Special Defense. Obviously, Entei has the element of surprise on its side and its Special movepool isn't too bad, but it's outclessed in all other ways by Chandelure and Special Victini.
Entei can also run Bulldoze over Stone Edge or Iron Head to fullfill even more of a utility role. With it, Entei can hit something switching in, and then outspeed it to hit once more, hopefully finishing it off.
Teammates:
Because of Entei's Stealth Rock weakness, it enjoys dependable Defoggers, such as Mew and Empoleon, and sturdy Spinners, like Blastoise and Starmie. Pokemon that are also defensive can create a sort of defensive backbone on balanced teams.
Checks & Counters:
- Slowbro
- Suicune
- Rhyperior




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