One thing that strikes me about older games is how restrictive they were when it came to the lineups of bosses. DPP got a lot of flak for having some of the bosses use unconventional Pokemon (Candice's Medicham, Volker's Octillery, Flint's Lopunny) but this was partly done because seeing every Pokemon was required to complete the Pokedex, and because of Sinnoh's poor type distribution. But many of the games that came before it had bosses with decidedly lacklustre rosters when you consider all of the available Pokemon at the time.
I haven't played Let's Go Pikachu or Eevee, but one thing I like about them is the way they've spiced up some of the lineups by adding in a few Pokemon that weren't originally there. Some of the changes are minor, like Weezing for Agatha instead of Haunter, while some are a bit more impactful, like Poliwrath for Bruno and Charizard for Lance.
Some examples I can think of to illustrate my point:
-As mentioned, Poliwrath is a Fighting-type, yet no Fighting trainer in RBY uses it.
-Bruno supposedly specialises in Rock as well as Fighting, yet for some reason uses not one but two weak Onix (already Brock's signature Pokemon) rather than Golem
-Team Rocket mainly use the Rattata, Zubat, Drowzee and Grimer lines (with some exceptions), despite the fact that they're supposed to have stolen all kinds of Pokemon
-Most of the Gym Leaders and Elite Four in Johto use Kanto Pokemon, even though there are numerous examples of Gen II Pokemon that would fit on their teams
-No NPCs from Gen II use Chinchou, Lanturn or Ampharos, despite those being the only Electric types in Johto
-In Ruby and Sapphire, Wattson uses Magnemite, Voltorb, and Magneton instead of having the logical choice of Electrike and Manectric as his signature Pokemon (it would seem that the designers recognised this as a flaw, as this was changed in Emerald).
-Team Aqua and Magma hardly ever use anything beyond the generic roster of Zubat, Poochyena, Carvanha, and Numel (though some Magma grunts do use Baltoy in Emerald). The remakes give them Koffing and Grimer respectively, while ignoring the Hoenn-native Poison-type Swalot. There are various Ground and Fire-types Team Magma could have used such as Trapinch, Torkoal, Slugma/Magcargo, and the Geodude line, while Team Aqua has Water-types beyond counting to choose from.
-Continuing on the last point, Hoenn is awash with Water-types: Emerald changed Sidney's Sharpedo to a Crawdaunt (presumably because Archie uses Sharpedo) yet Juan shares Sealeo with Glacia and Whiscash with Wallace when Relicanth, Huntail, Gorebyss, Lanturn, and Starmie all could have been used instead.
I haven't played Let's Go Pikachu or Eevee, but one thing I like about them is the way they've spiced up some of the lineups by adding in a few Pokemon that weren't originally there. Some of the changes are minor, like Weezing for Agatha instead of Haunter, while some are a bit more impactful, like Poliwrath for Bruno and Charizard for Lance.
Some examples I can think of to illustrate my point:
-As mentioned, Poliwrath is a Fighting-type, yet no Fighting trainer in RBY uses it.
-Bruno supposedly specialises in Rock as well as Fighting, yet for some reason uses not one but two weak Onix (already Brock's signature Pokemon) rather than Golem
-Team Rocket mainly use the Rattata, Zubat, Drowzee and Grimer lines (with some exceptions), despite the fact that they're supposed to have stolen all kinds of Pokemon
-Most of the Gym Leaders and Elite Four in Johto use Kanto Pokemon, even though there are numerous examples of Gen II Pokemon that would fit on their teams
-No NPCs from Gen II use Chinchou, Lanturn or Ampharos, despite those being the only Electric types in Johto
-In Ruby and Sapphire, Wattson uses Magnemite, Voltorb, and Magneton instead of having the logical choice of Electrike and Manectric as his signature Pokemon (it would seem that the designers recognised this as a flaw, as this was changed in Emerald).
-Team Aqua and Magma hardly ever use anything beyond the generic roster of Zubat, Poochyena, Carvanha, and Numel (though some Magma grunts do use Baltoy in Emerald). The remakes give them Koffing and Grimer respectively, while ignoring the Hoenn-native Poison-type Swalot. There are various Ground and Fire-types Team Magma could have used such as Trapinch, Torkoal, Slugma/Magcargo, and the Geodude line, while Team Aqua has Water-types beyond counting to choose from.
-Continuing on the last point, Hoenn is awash with Water-types: Emerald changed Sidney's Sharpedo to a Crawdaunt (presumably because Archie uses Sharpedo) yet Juan shares Sealeo with Glacia and Whiscash with Wallace when Relicanth, Huntail, Gorebyss, Lanturn, and Starmie all could have been used instead.
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