So, as stated above, this team is based around Mega Diancie, and since I want this to be quick, let's just cut to the chase here and now.
Core
Morganite (Diancie-Mega) @ Diancite
Ability: Clear Body
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Earth Power
- Diamond Storm
- Moonblast
- Rock Polish
Mega Diancie needs to outspeed the competition in order to get at least a few hits out before fainting, and with a Timid nature, 252 Speed EVs, and Rock Polish, it gets the job done pretty well. With Earth Power to take down Steel and Poison types, and Diamond Storm to get rid of everyday annoyances, (I'm looking at you, Talonflame) it takes down most of it's competitors with a Moonblast thrown into it's moveset just for STAB.
Lead
Spinel (Nidoking) @ Life Orb
Ability: Sheer Force
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Sludge Wave
- Earth Power
- Ice Beam
- Superpower
Nidoking picks off everything that could OHKO Diancie, like the Steel Megas, and Special Walls as well as other Fairies. Sludge Wave and Earth Power are both amazing STAB moves to take care of Steel, Fairy, and Poison types while Ice Beam gets rid of Grass types to keep this king sweeping
Crit King
Tourmaline (Kingdra) @ Scope Lens
Ability: Sniper
EVs: 252 HP / 252 SpA / 4 SpD
Timid Nature
- Dragon Dance
- Focus Energy
- Dragon Pulse
- Ice Beam
Give Kingdra a chance to use Dragon Dance and Focus Energy and any opponents will readily have their butts handed to them. Dragon Pulse and Ice Beam clean up the match near it's end, but it can be used as a surprise switch to KO any Dragon types Diancie may have missed.
Stallbreaker
Almandine (Haxorus) @ Wide Lens
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Iron Tail
- Dragon Claw
- Brick Break
Yet another teammate that uses Dragon Dance, and this time with an accuracy boosting item, the Wide Lens. Iron Tail can stop Fairies in their tracks with it's okay 85% accuracy, while Dragon Claw comes with lots of STAB. Brick Break destroys any screens that stalls may set up as they attempt to stall.
Heatstall
Fire Opal (Heatran) @ Air Balloon
Ability: Flash Fire
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpA
- Lava Plume
- Toxic
- Roar
- Stealth Rock
Just the same old Heatran stall tactic most people use; Lava Plume for damage and annihilation of Grass types, Toxic to damage over time, Stealth Rock to damage on switch in, and Roar for phazing.
Sweeper
Apatite (Keldeo-Resolute) @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hidden Power [Electric]
- Focus Blast
- Scald
- Secret Sword
Keldeo is best used to sweep through most typings, with HP Electric for Flying and Water types, Focus Blast and Secret Sword to deal with Dark, Ice, Normal, Rock, and Steel types, and Scald to face off against Fire and Ground types and can outspeed most common threats. What more could a sweeper want!
Importable:
Morganite (Diancie-Mega) @ Diancite
Ability: Clear Body
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Earth Power
- Diamond Storm
- Moonblast
- Rock Polish
Spinel (Nidoking) @ Life Orb
Ability: Sheer Force
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Sludge Wave
- Earth Power
- Ice Beam
- Superpower
Tourmaline (Kingdra) (F) @ Scope Lens
Ability: Sniper
EVs: 252 HP / 252 SpA / 4 SpD
Timid Nature
- Dragon Dance
- Focus Energy
- Dragon Pulse
- Ice Beam
Almandine (Haxorus) (M) @ Wide Lens
Ability: Mold Breaker
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Iron Tail
- Dragon Claw
- Brick Break
Fire Opal (Heatran) (F) @ Air Balloon
Ability: Flash Fire
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Lava Plume
- Toxic
- Roar
- Stealth Rock
Apatite (Keldeo-Resolute) @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hidden Power [Electric]
- Focus Blast
- Scald
- Secret Sword
.
Core

Ability: Clear Body
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Earth Power
- Diamond Storm
- Moonblast
- Rock Polish
Mega Diancie needs to outspeed the competition in order to get at least a few hits out before fainting, and with a Timid nature, 252 Speed EVs, and Rock Polish, it gets the job done pretty well. With Earth Power to take down Steel and Poison types, and Diamond Storm to get rid of everyday annoyances, (I'm looking at you, Talonflame) it takes down most of it's competitors with a Moonblast thrown into it's moveset just for STAB.
Lead

Spinel (Nidoking) @ Life Orb
Ability: Sheer Force
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Sludge Wave
- Earth Power
- Ice Beam
- Superpower
Nidoking picks off everything that could OHKO Diancie, like the Steel Megas, and Special Walls as well as other Fairies. Sludge Wave and Earth Power are both amazing STAB moves to take care of Steel, Fairy, and Poison types while Ice Beam gets rid of Grass types to keep this king sweeping
Crit King

Tourmaline (Kingdra) @ Scope Lens
Ability: Sniper
EVs: 252 HP / 252 SpA / 4 SpD
Timid Nature
- Dragon Dance
- Focus Energy
- Dragon Pulse
- Ice Beam
Give Kingdra a chance to use Dragon Dance and Focus Energy and any opponents will readily have their butts handed to them. Dragon Pulse and Ice Beam clean up the match near it's end, but it can be used as a surprise switch to KO any Dragon types Diancie may have missed.
Stallbreaker

Almandine (Haxorus) @ Wide Lens
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Iron Tail
- Dragon Claw
- Brick Break
Yet another teammate that uses Dragon Dance, and this time with an accuracy boosting item, the Wide Lens. Iron Tail can stop Fairies in their tracks with it's okay 85% accuracy, while Dragon Claw comes with lots of STAB. Brick Break destroys any screens that stalls may set up as they attempt to stall.
Heatstall

Fire Opal (Heatran) @ Air Balloon
Ability: Flash Fire
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpA
- Lava Plume
- Toxic
- Roar
- Stealth Rock
Just the same old Heatran stall tactic most people use; Lava Plume for damage and annihilation of Grass types, Toxic to damage over time, Stealth Rock to damage on switch in, and Roar for phazing.
Sweeper

Apatite (Keldeo-Resolute) @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hidden Power [Electric]
- Focus Blast
- Scald
- Secret Sword
Keldeo is best used to sweep through most typings, with HP Electric for Flying and Water types, Focus Blast and Secret Sword to deal with Dark, Ice, Normal, Rock, and Steel types, and Scald to face off against Fire and Ground types and can outspeed most common threats. What more could a sweeper want!
Importable:
Morganite (Diancie-Mega) @ Diancite
Ability: Clear Body
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Earth Power
- Diamond Storm
- Moonblast
- Rock Polish
Spinel (Nidoking) @ Life Orb
Ability: Sheer Force
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Sludge Wave
- Earth Power
- Ice Beam
- Superpower
Tourmaline (Kingdra) (F) @ Scope Lens
Ability: Sniper
EVs: 252 HP / 252 SpA / 4 SpD
Timid Nature
- Dragon Dance
- Focus Energy
- Dragon Pulse
- Ice Beam
Almandine (Haxorus) (M) @ Wide Lens
Ability: Mold Breaker
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Iron Tail
- Dragon Claw
- Brick Break
Fire Opal (Heatran) (F) @ Air Balloon
Ability: Flash Fire
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Lava Plume
- Toxic
- Roar
- Stealth Rock
Apatite (Keldeo-Resolute) @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hidden Power [Electric]
- Focus Blast
- Scald
- Secret Sword
.