Hi, all! I'm back again after a little bit to this RMT thread with a chip-down hyper-offense team I built that is designed to have multiple threatening physical setup sweepers to overwhelm and break down common checks to them, like Skarmory and Dondozo. Here's the import link: https://pokepast.es/4b9817db182fa2ed
Without further ado, let's get into the team.

Glimmora @ Focus Sash
Ability: Toxic Debris
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Stealth Rock
- Mortal Spin
- Mud Shot
- Power Gem
Glimmora is used over Deo-S here because it can get up hazards against opposing lead matchups that are unfavorable with its ability. It's the classic set with Rocks and Mortal Spin but with Mud Shot over Earth Power because it basically does the same thing against the mons Earth Power is supposed to hit, but it slows down enemies, which can be useful to stop something like an opposing Boulder Lead, or open up an Encore from Waterpon to start setting up. Overall I feel like the power trade is worth it for the extra utility it provides.

Ogerpon-Wellspring (F) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ivy Cudgel
- Encore
- Power Whip
This set is a really, really good wallbreaker against balance and stall. It will get revenged, but it will almost certainly take down something with it. It has really good power with SD, really nice coverage with Power Whip to hit Dondozo, (which this set 1v1s easily) and encore is extremely good to not only shut down and beat walls like Dondozo, (which you can encore them into something like sleep talk) and Skarmory (which can be encored into ID), it also can just provide good utility and oppurtunities to setup overall, and can make opponents wary of attempting to setup on Waterpon. For example, one game I encored someone's H-samu into Aqua Jet and wreaked havoc. Overall it is extremely good at eliminating Dondozo and Skarmory to open up paths for the other sweepers on our team.

Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Close Combat
- Spirit Break
Valiant is very dangerous with its high speed and good coverage with Knock, CC and Spirit Break. With a Booster Speed Iron Valiant becomes very fast and can revenge threats like dragapult and Meowscarada for this team. With SD and a physical set it can really go crazy against a lot of teams, since it outspeeds all unboosted threats. It even is a good Kingambit check for this team since it outspeeds Gambit and quad resists Sucker Punch, which is extremely useful. Tera Dark makes Knock Off extremely powerful, and it has extremely good utility as well as pairing well with Moon and Kingambit to wear down the opponent's dark resists for one of them to sweep late game. STAB Spirit Break to threaten Tusk doesn't hurt either.

Roaring Moon @ Booster Energy
Ability: Protosynthesis
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Knock Off
- Acrobatics
- Taunt
Ahh, Roaring Moon. It is one of the best sweepers and wallbreakers for Hyper-Offense right now in the tier, and it's STAB Knock Off can cripple threats that switch into it and remove important items like Rocky Helmet from Skarmory. It is also an incredible wallbreaker against a lot of balance builds right now, since Knock Off is neutral to Skarm and it is an amazing beneficiary of Skarm and Dozo being eliminated by Waterpon. It can also setup on potential revenge killers of waterpon, like banded rillaboom. Taunt also stops skarm and dozo from healing if they survive waterpon and allows roaring moon to deal great damage to them if not finish them off after waterpon.

Iron Boulder @ Booster Energy
Ability: Quark Drive
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Mighty Cleave
- Earthquake
- Zen Headbutt
Boulder is the fastest booster energy Mon in the meta right now, which is very valuable to this team since we won’t have to Tera or rely on speed tie to beat opposing iron valiant. With an SD up this Pokémon is an amazing late game sweeper to clean up opposing teams after its checks have been weakened enough. Zen headbutt even punishes defensive Tera fightings from things like Dondozo and skarm as well as threatening great tusk.

Kingambit @ Black Glasses
Ability: Supreme Overlord
Tera Type: Dark
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Swords Dance
- Kowtow Cleave
- Iron Head
- Sucker Punch
Tera dark black glasses is an amazing cleaner since our team has multiple ways to beat dark resists AND chip them down easily for gambit to sweep late game. Five teammates fainted with Tera dark black glasses gambit at +2 with your dark resist chipped or knocked out is practically unstoppable, and it provides valuable secondary speed control for the team with sucker punch. (For the mind games I only click sucker to great results lol.) Overall it is very nice for the team, securing it many wins in the late-game.
I hope you all enjoyed this RMT, as this team has been doing very well for me and is fun to play since this is one of the HO teams that can actually break stall, which is very cool. Have a good day and watch out for those damn defense boosting mons, they need to be banned. (SV OU survey joke lol.)
Without further ado, let's get into the team.

Glimmora @ Focus Sash
Ability: Toxic Debris
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Stealth Rock
- Mortal Spin
- Mud Shot
- Power Gem
Glimmora is used over Deo-S here because it can get up hazards against opposing lead matchups that are unfavorable with its ability. It's the classic set with Rocks and Mortal Spin but with Mud Shot over Earth Power because it basically does the same thing against the mons Earth Power is supposed to hit, but it slows down enemies, which can be useful to stop something like an opposing Boulder Lead, or open up an Encore from Waterpon to start setting up. Overall I feel like the power trade is worth it for the extra utility it provides.

Ogerpon-Wellspring (F) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ivy Cudgel
- Encore
- Power Whip
This set is a really, really good wallbreaker against balance and stall. It will get revenged, but it will almost certainly take down something with it. It has really good power with SD, really nice coverage with Power Whip to hit Dondozo, (which this set 1v1s easily) and encore is extremely good to not only shut down and beat walls like Dondozo, (which you can encore them into something like sleep talk) and Skarmory (which can be encored into ID), it also can just provide good utility and oppurtunities to setup overall, and can make opponents wary of attempting to setup on Waterpon. For example, one game I encored someone's H-samu into Aqua Jet and wreaked havoc. Overall it is extremely good at eliminating Dondozo and Skarmory to open up paths for the other sweepers on our team.

Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Close Combat
- Spirit Break
Valiant is very dangerous with its high speed and good coverage with Knock, CC and Spirit Break. With a Booster Speed Iron Valiant becomes very fast and can revenge threats like dragapult and Meowscarada for this team. With SD and a physical set it can really go crazy against a lot of teams, since it outspeeds all unboosted threats. It even is a good Kingambit check for this team since it outspeeds Gambit and quad resists Sucker Punch, which is extremely useful. Tera Dark makes Knock Off extremely powerful, and it has extremely good utility as well as pairing well with Moon and Kingambit to wear down the opponent's dark resists for one of them to sweep late game. STAB Spirit Break to threaten Tusk doesn't hurt either.

Roaring Moon @ Booster Energy
Ability: Protosynthesis
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Knock Off
- Acrobatics
- Taunt
Ahh, Roaring Moon. It is one of the best sweepers and wallbreakers for Hyper-Offense right now in the tier, and it's STAB Knock Off can cripple threats that switch into it and remove important items like Rocky Helmet from Skarmory. It is also an incredible wallbreaker against a lot of balance builds right now, since Knock Off is neutral to Skarm and it is an amazing beneficiary of Skarm and Dozo being eliminated by Waterpon. It can also setup on potential revenge killers of waterpon, like banded rillaboom. Taunt also stops skarm and dozo from healing if they survive waterpon and allows roaring moon to deal great damage to them if not finish them off after waterpon.

Iron Boulder @ Booster Energy
Ability: Quark Drive
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Mighty Cleave
- Earthquake
- Zen Headbutt
Boulder is the fastest booster energy Mon in the meta right now, which is very valuable to this team since we won’t have to Tera or rely on speed tie to beat opposing iron valiant. With an SD up this Pokémon is an amazing late game sweeper to clean up opposing teams after its checks have been weakened enough. Zen headbutt even punishes defensive Tera fightings from things like Dondozo and skarm as well as threatening great tusk.

Kingambit @ Black Glasses
Ability: Supreme Overlord
Tera Type: Dark
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Swords Dance
- Kowtow Cleave
- Iron Head
- Sucker Punch
Tera dark black glasses is an amazing cleaner since our team has multiple ways to beat dark resists AND chip them down easily for gambit to sweep late game. Five teammates fainted with Tera dark black glasses gambit at +2 with your dark resist chipped or knocked out is practically unstoppable, and it provides valuable secondary speed control for the team with sucker punch. (For the mind games I only click sucker to great results lol.) Overall it is very nice for the team, securing it many wins in the late-game.
I hope you all enjoyed this RMT, as this team has been doing very well for me and is fun to play since this is one of the HO teams that can actually break stall, which is very cool. Have a good day and watch out for those damn defense boosting mons, they need to be banned. (SV OU survey joke lol.)