U-turn's are not advised here!
~When I make a team, I usually just use some of the most powerful threats out there - However, with all this U-turning and the like around, I found it somewhat counter-productive to make one. So, I pretty much had one other option - Go against the tide. So, here it is, "Volt - Turn Beware!~
~ Thought Process ~
Okay, so the idea of trolling Volt - Turn was amusing to me, but first things first; a Pokemon to counter Rotom - W. Gastrodon seemed to vulnerable to Trick, and if I ran Sticky Hold, it would take a metric crapton from Hydro Pump. So, the next best thing seemed to be -
Now, Lanturn obviously isn't wanting to be U-Turn'd in the face, so I need to accompany him with something that totally walls Scizor and friends, with respectable bulk.
After looking at these two, there seems to be a common thing - They can both effectively use their own Volt Switch to bring in a sweeper, and they can both spread status around. Therefor, Dragonite was an obvious pick, as he can stall and sweep.
With all these forced switches, and now a sweeper, they would sure appreciate Stealth Rock. Mamoswine synergized very well with the other three members, along with packing priority Ice Shard to take out Dragons before Dragonite swoops in.
I realize a key weakness to Stealth Rock, a problem that needed to be addressed immediately. However, a spinner usually led to slower momentum, so I needed a Pokemon that could pick up the offensive pace easily. LO Starmie, as the lone dedicated special sweeper, along with being a spinner, is easily the MVP team player.
I needed a final member, one to push the game back in my favor, just in case Dragonite fails. Scizor can carelessly Bullet Punch incoming threats, as well as set up, with burns coming from Lanturn and Rotom-H, as well as screens, he completes the team.
~ In-Depth ~
Sieman (Lanturn) @ Leftovers
Calm Nature (+Sp. Def, -Atk)
Ability: Volt Absorb
252 HP, 252 Sp. Def, 4 Def
Scald
Volt Switch
Toxic
Heal Bell
Lanturn starts off the team with a vital role - A Pokemon that can easily take most special attacks, burn or poison the opponent, get rid of status, and get outta there. Sounds too good to be true? There's more - It stops most Volt Switcher's as well, swinging momentum in your favor with its own. Its weaknesses of Ground and Grass are covered by almost every member of the team, bar Starmie.
Easybake (Rotom-H) @ Light Clay
Bold Nature (+Def, -Atk)
Ability: Levitate
252 HP, 252 Def, 4 Sp. Def
~ Volt Switch
~ Will-O-Wisp
~ Light Screen
~ Reflect
Where Lanturn fails to status the foe, Rotom-H does that and more, setting up screens, allowing for Dragonite and Scizor to wreck havoc. Volt Switch, again, is a golden move, allowing for me to take out Pokemon such as Skarmory, or just as a momentum-grabber, especially after Reflect / Light Screen was set up. Will-O-Wisp and screens may seem weird on the same set, but they serve different purposes: Will-O-Wisp is a more direct and immediate answer to a physically based Pokemon, but since most Pokemon that are like that now have something to block (Gliscor) or boost their own attack (Conkeldurr) with status, so Reflect can be used instead, or even in conjunction with it.
Messenger (Dragonite) @ Chesto Berry
Adamant Nature (+Atk, -Sp. Atk)
Ability: Multiscale
252 Atk, 252 Spd, 4 Sp.Def
~ Dragon Dance
~ Dragon Claw
~ Fire punch
~ Rest
Here's the big man himself! This may look like a standard set, but wait - it's anything but. It's like a Kingdra - You try and poison / paralyze it while it sets up DD's, but then, BAM! ChestoResto nails your coffin. This is like that, but even better - You have better bulk, typing, and Multiscale, making sure that you survive the shot after you Rest, and what do you know, almost full health Dragonite with +3 under its belt. Dragon Claw and Fire Punch have nice synergy, and hits everything in the game for neutral except Heatran, but that's dealt with easily enough. Even though this is a one-trick pony, it can come back many times a match - Rest and Heal Bell from Lanturn creates a cruel combo of always having the threat of a Dragonite sweep looming. Also, the Chesto Berry creates the illusion of a Choice Band at first, making it so much faster of a sweep. If screens are up, it's basically impossible to KO, while it can also effectively stall out Pokemon that are poisoned or burned until they are in KO range as well.
Edward (Scizor) @ Leftovers
Adamant Nature (+Atk, -Sp. Atk)
Ability: Technician
252 HP, 40 Atk, 216 Spd
~ Bullet Punch
~ Bug Bite
~ Swords Dance
~ Roost
Scizor is the "cleaner", if you will, if Dragonite goes down. Between these two, they take down problem Pokemon for each other, such as Steel types for Scizor, and Ice types for Dragonite. Under the protection of screens, the only thing that's taking this out is a Fire type move, but with so many resistances in the team, paired up with Stealth Rock, they aren't lasting very long. Roost can heal off the slowly whittling damage from neutral attacks from a most likely burned or poisoned foe, while Swords Dance brings its attack power to deadly levels, and not to mention STAB and Technician. Pretty standard.
Permafrost (Mamoswine) @ Focus Sash
Jolly Nature (+Spd, -Sp. Atk)
Ability: Snow Cloak
252 Atk, 252 Spd, 4 Def
~ Earthquake
~ Icicle Shard
~ Stealth Rock
~ Endeavor
My lone entry hazard sweeper, Mamoswine is also a force to be reckoned with. Both STAB moves serve a purpose; Earthquake to take care of Heatran, in which Scizor and Dragonite dread, while Icicle Shard is for Dragons and flying types, both for Scizor. The Focus Sash may seem bad at first, but it makes sure that I either get a free attack or Stealth Rock in, and it's not vulnerable to either damaging weather, while Starmie takes care of entry hazards. With Endeavor, I can take out a physical wall when my Focus Sash goes off, making them vulnerable to Dragonite / Scizor.
DeathStar (Starmie) @ Life Orb
Timid Nature (+Spd, -Atk)
252 Sp. Atk, 252 Spd, 4 HP
Ability: Natural Cure
~ Rapid Spin
~ Surf
~ Hidden Power (Fire)
~ Grass Knot
Last but not least, Starmie! This set is pretty much glue: It basically has everything that needs to be covered, well, covered! Surf is basically just for STAB, Hidden Power (Fire) takes out steel types not named Heatran, while Grass Knot gets rid of pesky Gastrodon and Quagsire, while Rapid Spin gets rid of the infinitely annoying Stealth Rock. Starmie is the only dedicated special attacker on the team, therefor I need it to stay alive for as long as possible, so it's played with extreme caution, but without Life Orb, it can't KO vital threats.
~ Importable! ~
I encourage you to try out the team! (Or... For people who want to steal it... Go right ahead... T3T)
Lanturn (M) @ Leftovers
Trait: Volt Absorb
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Volt Switch
- Heal Bell
- Toxic
Rotom-H @ Light Clay
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Volt Switch
- Will-O-Wisp
- Light Screen
- Reflect
Dragonite (M) @ Chesto Berry
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Claw
- Fire Punch
- Dragon Dance
- Rest
Scizor (M) @ Leftovers
Trait: Technician
EVs: 252 HP / 40 Atk / 216 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- Bug Bite
- Roost
Mamoswine (M) @ Focus Sash
Trait: Snow Cloak
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Ice Shard
- Stealth Rock
- Endeavor
Starmie @ Life Orb
Trait: Natural Cure
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Rapid Spin
- Surf
- Hidden Power [Fire]
- Grass Knot
Trait: Volt Absorb
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Volt Switch
- Heal Bell
- Toxic
Rotom-H @ Light Clay
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Volt Switch
- Will-O-Wisp
- Light Screen
- Reflect
Dragonite (M) @ Chesto Berry
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Claw
- Fire Punch
- Dragon Dance
- Rest
Scizor (M) @ Leftovers
Trait: Technician
EVs: 252 HP / 40 Atk / 216 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- Bug Bite
- Roost
Mamoswine (M) @ Focus Sash
Trait: Snow Cloak
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Ice Shard
- Stealth Rock
- Endeavor
Starmie @ Life Orb
Trait: Natural Cure
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Rapid Spin
- Surf
- Hidden Power [Fire]
- Grass Knot







