





Introduction
In Generation V, Volcarona was introduced as BW's premier Fire and Bug type. Its absurd Special Attack, alongside access to moves like Fire Blast, Giga Drain, and the legendary Quiver Dance, ensured its solid place in OU. Fast forward about 5 or so years and Volcarona is still in OU, despite a dip into BL during the XY days. However, nowadays Volcarona faces numerous challenges. For starters, Stealth Rocks still clip half its health upon switch-in, and, while Priority is mostly gone thanks to the likes of Tapu Lele running amok, the threat within Pokemon such as Mimikyu still prove that Priority can absolutely destroy setup sweepers like Volcarona. This team is designed to not only support Volcarona, but provide alternate options for the fiery moth.
Teambuilding Process

First off, Mew. Mew is the resident shutdown Pokemon, with Defog to stop Stealth Rocks and/or Entry Hazards. With Will-O-Wisp, Mew can also shut down Pokemon like Bisharp that would prove a huge problem otherwise.


Since the beginning, I had Volcarona in mind for this team. Its wallbreaking attributes alongside access to an amazing move in Z-Fire Blast after even one Quiver Dance prove that no Steel, Grass, Ice, Bug, or Neutral-Resistant Pokemon will not fall with one blow.



While building the team, I realized I needed another setup sweeper, especially one that can take care of Rock-Types. Mega Gyarados proves amazing at this, as access to both Waterfall and Earthquake destroy Rock-Types that would prove to be a problem otherwise.




To complete a pseudo-FWG Core, Kartana was yet another amazing sweeper that synergized well with Volcarona and Gyarados, taking care of threats like Ferrothorn or Toxapex that neither of them could. With 181 Base Attack, Kartana proves to be the greatest Glass Cannon the team has to offer.





However, with Celesteela, Skarmory, Bisharp, and other strong Steel Types running rampant, I realized that I needed a counter for these Pokemon to be punished for switching in. With Thunderbolt and HP-Fire, alongside Magnet Pull, Magnezone can put a stop to numerous Steel-Type related shenanigans.






Without Mimikyu, not only would dragons like Salamence prove to be problematic for this team, but Mega Medicham would tear through this team like gift wrap on Christmas Morning. Seeing as 3/6 Pokemon are weak to it, Mimikyu provides an excellent answer to the Psychic/Fighting type, as Shadow Sneak at +2 would OHKO it easily. Mimikyu can also one-shot bulky Pokemon such as Unbound Hoopa with a +2 Play Rough.
The Team

@

Ability- Synchronize
EVs- 252 HP | 144 Def | 112 Spe
IVs- 0 Atk
Nature- Timid
Ice Beam | Will-O-Wisp | Softboiled | Defog

@

Ability- Flame Body
EVs- 252 SpA | 4 SpD | 252 Spe
IVs- 0 Atk
Nature- Timid
Quiver Dance | Fire Blast | Giga Drain | Hidden Power [Ground]

@

Ability- Intimidate
EVs- 4 HP | 252 Atk | 252 Spe
Nature- Jolly
Dragon Dance | Earthquake | Waterfall | Substitute

@

Ability- Beast Boost
EVs- 4 HP | 252 Atk | 252 Spe
Nature- Jolly
Swords Dance | Leaf Blade | Smart Strike | Sacred Sword

@

Ability- Magnet Pull
EVs- 140 HP | 192 SpA | 176 Spe
Nature- Modest
Volt Switch | Hidden Power [Fire] | Thunderbolt | Flash Cannon

@

Ability- Disguise
EVs- 252 Atk | 4 SpD | 252 Spe
Nature- Adamant
Swords Dance | Shadow Sneak | Play Rough | Shadow Claw
Conclusion
This team proves to be highly effective in its job of supporting Volcarona, with an 7-3 W/L Ratio in my own tests. However, if Mimikyu dies due to Mega-Lopunny shenanigans, then the entire team falls apart pretty easily. Also, some Stall Teams can wreck house on Pokemon that are not Kartana or Magnezone. Other than that, a reasonably solid team.
Mew @ Leftovers
Ability: Synchronize
EVs: 252 HP / 144 Def / 112 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Will-O-Wisp
- Soft-Boiled
- Defog
Volcarona @ Firium Z
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Fire Blast
- Giga Drain
- Hidden Power [Ground]
Gyarados @ Gyaradosite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Dragon Dance
- Earthquake
- Waterfall
- Substitute
Kartana @ Focus Sash
Ability: Beast Boost
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Smart Strike
- Sacred Sword
Magnezone @ Assault Vest
Ability: Magnet Pull
EVs: 140 HP / 192 SpA / 176 Spe
Modest Nature
- Volt Switch
- Hidden Power [Fire]
- Thunderbolt
- Flash Cannon
Mimikyu @ Life Orb
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Shadow Sneak
- Play Rough
- Shadow Claw
Ability: Synchronize
EVs: 252 HP / 144 Def / 112 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Will-O-Wisp
- Soft-Boiled
- Defog
Volcarona @ Firium Z
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Fire Blast
- Giga Drain
- Hidden Power [Ground]
Gyarados @ Gyaradosite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Dragon Dance
- Earthquake
- Waterfall
- Substitute
Kartana @ Focus Sash
Ability: Beast Boost
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Smart Strike
- Sacred Sword
Magnezone @ Assault Vest
Ability: Magnet Pull
EVs: 140 HP / 192 SpA / 176 Spe
Modest Nature
- Volt Switch
- Hidden Power [Fire]
- Thunderbolt
- Flash Cannon
Mimikyu @ Life Orb
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Shadow Sneak
- Play Rough
- Shadow Claw
Huge shoutout to MightyGod from Pokemon Showdown for helping me with this team. Especially in helping me realize that Mega Medicham was such a huge counter for the team that needed to be taken care of.
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