Hi everyone, I´m Malware and it´s a pleasure to me to be finally part of the community. I have been playing on Showdown about a year, but now I want to be a more active player. So without further to say, let´s start:
Team building:
I wanted to try out Volcarona,”the forgotten thread”, as the star of my team.
Then I added M-metagross as a wallbreaker for Volcarona.
The next thing to do was search a defogger that could defeat Bisharp, so I chose Zapdos, “The titan of the thunder”.
Next thing on the list was a powerful stealth rocker and pivot ...... You all know who I´m talking about.
As incredible as it seems, with two good defensive Mons, my team was still weak to SD life orb Bisharp, So I chose Keldeo, “The smogon pony”, as an offensive check for Bisharp, to be part of my team.
Finally, I didn´t know what else I could add, so I added my favorite OU pokemon: Bisharp (now you all know why I´m always worried about him).
A close look of the team:
Volcarona @ Passho Berry
Ability: Flame Body
EVs: 72 HP / 252 SpA / 184 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 SpD
- Quiver Dance
- Giga Drain
- Fire Blast
- Hidden Power [Ground]
I chose Volcarona in first place because it was one of the few Non-Mega Special Sweeper pokemons in the OU Tier. The role of Volcarona is, basically, be able to give me the late-game win and defeat M-metagross´s counters (Mega and regular Slowbro, Skarmory, Ferrothorn, etc). The 184 speed investment helps me to outspeed Scarf-Landorus after a QD, Pasho Berry helps my to defeat water types and blown them back with Giga Drain and HP Ground for Heatran, which is annoying.
Metagross @ Metagrossite
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- Pursuit
- Ice Punch
Mega-Metagross is a powerful wallbreaker and strong Mon. His role is to make easier the late-game win, principal dragon check and Pursuit trapper. Ice punch makes Mega-Metagross a dragon slayer and a Landourus/Gliscor punisher and pursuit to eradicate the Lati- twins, otherwise Volcarona and Keldeo would have many problems.
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 168 Def / 68 SpA / 24 Spe
Bold Nature
IVs: 0 Atk
- Roost
- Defog
- Heat Wave
- Thunderbolt
Zapdos is one of the most powerful defoggers in the OU tier (apart from Lati-twins) and bisharp check. His role is obvious, defog away the hazards and threat bulky water types (I´m looking at you Azumarril ¬_¬). The set is regular defensive Zapdos, nothing much to say.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 240 HP / 252 Def / 8 SpD / 8 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Stone Edge
- U-turn
U-turn pivot, Stealth Rocker and my principal Talon-check and Mega-Charizard X switch. His role is to set up SR , also he gives me slow U-turns and the intimidate support. About the set: 240 HP investment to take less SR damage and 8 speed to outspeed regular defensive rotom.
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def / 30 SpD
- Scald
- Hydro Pump
- Secret Sword
- Hidden Power [Bug]
As I said before, I needed an offensive bisharp check ;also, Keldeo gives me the offensive pressure that my team needed. His job isto hit like a truck, to spam hydropump ,to shit on stall checking the steel types that metagross can´t beat (Ferrothorn, Scizor, Heatran,etc) and give me the victory in case Volcarona fells down. I prefer HP bug instead of icy wind because; in that way, I can punish Slowbro/Celebi switch-ins and still hit hard the Lati-Twins.
Bisharp @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Taunt
- Knock Off
- Sucker Punch
Now, this is an innovative set from your “server”, The “stallbreaker” Bisharp. This bad boy prevents Skarmory from whirdwind, Quagsire from recovery, Mega-Venasaur from sleep power (unless he has HP Fire), Slowbro from calm minding/slack off, etc. allowing him to set up SDsnow, this really shits on stall. Black glasses is prefer instead of LO, since all my moves are only dark type and No Iron Head because, I have one Mon that beats all fairy type and another one that sets up on clefable (unless is unaware calm mind ugghh).
Thread list:
Calm mind Keldeo
: This is can be a problem if he manages to get a sub and a +1 calm mind. Make sure to megaevolve Metagross and keep rocks out of the field, that way Zapdos and Volcarona can be healthy to face this thread.
LO Gengar
: This bad boy can be for sure a big problem, since everything on my team its one or two hit KO by him. Usually I like to force gengar to use Shadow Ball or Sludge wave, in that way, bisharp can come in and let the mind games BEGIN thread him with sucker punch.
Mega-Manectric
: This is the most annoying mega to deal with my team. He can intimidate or overheat my Metagross, my Zapdos can´t do shit anything to him, Landorus gets KO by HP Ice, If he doesn´t like the match up versus my Volcarona, volt-swicth out. The only way to deal with that pest is predict the switch to Mega-Manectric by switching-out to my bisharp, get the defiant boost, predict the switch, go for SD and murder my opponent´s entire team (unless he has Chesnaught ;_;).
Final Words:
I think my team can do really well in the OU metagame (only if greninja gets ban ,I´m going to miss you my lil´ frog ;-;), mainly because the Volca-Gross it´s a very solid core and it can deal very well against the entire OU metagame, with some exceptions(Manectric lil´pest). Also I´m open for suggestions and opinions (like how to use the open/close thing).
PS: Would you mind to rate my team from a 1 to a 10 (obviously 1 is bad and 10 is excellent), that would be pretty cool :] .Also, I apologize if some parts of the text are not clear, You got to know that I´m a Spanish speaker and I´m working on my English :] .
Team building:
I wanted to try out Volcarona,”the forgotten thread”, as the star of my team.

Then I added M-metagross as a wallbreaker for Volcarona.


The next thing to do was search a defogger that could defeat Bisharp, so I chose Zapdos, “The titan of the thunder”.



Next thing on the list was a powerful stealth rocker and pivot ...... You all know who I´m talking about.




As incredible as it seems, with two good defensive Mons, my team was still weak to SD life orb Bisharp, So I chose Keldeo, “The smogon pony”, as an offensive check for Bisharp, to be part of my team.





Finally, I didn´t know what else I could add, so I added my favorite OU pokemon: Bisharp (now you all know why I´m always worried about him).






A close look of the team:

Volcarona @ Passho Berry
Ability: Flame Body
EVs: 72 HP / 252 SpA / 184 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 SpD
- Quiver Dance
- Giga Drain
- Fire Blast
- Hidden Power [Ground]
I chose Volcarona in first place because it was one of the few Non-Mega Special Sweeper pokemons in the OU Tier. The role of Volcarona is, basically, be able to give me the late-game win and defeat M-metagross´s counters (Mega and regular Slowbro, Skarmory, Ferrothorn, etc). The 184 speed investment helps me to outspeed Scarf-Landorus after a QD, Pasho Berry helps my to defeat water types and blown them back with Giga Drain and HP Ground for Heatran, which is annoying.

Metagross @ Metagrossite
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- Pursuit
- Ice Punch
Mega-Metagross is a powerful wallbreaker and strong Mon. His role is to make easier the late-game win, principal dragon check and Pursuit trapper. Ice punch makes Mega-Metagross a dragon slayer and a Landourus/Gliscor punisher and pursuit to eradicate the Lati- twins, otherwise Volcarona and Keldeo would have many problems.

Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 168 Def / 68 SpA / 24 Spe
Bold Nature
IVs: 0 Atk
- Roost
- Defog
- Heat Wave
- Thunderbolt
Zapdos is one of the most powerful defoggers in the OU tier (apart from Lati-twins) and bisharp check. His role is obvious, defog away the hazards and threat bulky water types (I´m looking at you Azumarril ¬_¬). The set is regular defensive Zapdos, nothing much to say.

Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 240 HP / 252 Def / 8 SpD / 8 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Stone Edge
- U-turn
U-turn pivot, Stealth Rocker and my principal Talon-check and Mega-Charizard X switch. His role is to set up SR , also he gives me slow U-turns and the intimidate support. About the set: 240 HP investment to take less SR damage and 8 speed to outspeed regular defensive rotom.
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def / 30 SpD
- Scald
- Hydro Pump
- Secret Sword
- Hidden Power [Bug]
As I said before, I needed an offensive bisharp check ;also, Keldeo gives me the offensive pressure that my team needed. His job is

Bisharp @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Taunt
- Knock Off
- Sucker Punch
Now, this is an innovative set from your “server”, The “stallbreaker” Bisharp. This bad boy prevents Skarmory from whirdwind, Quagsire from recovery, Mega-Venasaur from sleep power (unless he has HP Fire), Slowbro from calm minding/slack off, etc. allowing him to set up SDs
Thread list:
Calm mind Keldeo

LO Gengar

Mega-Manectric

Final Words:
I think my team can do really well in the OU metagame (only if greninja gets ban ,I´m going to miss you my lil´ frog ;-;), mainly because the Volca-Gross it´s a very solid core and it can deal very well against the entire OU metagame, with some exceptions
PS: Would you mind to rate my team from a 1 to a 10 (obviously 1 is bad and 10 is excellent), that would be pretty cool :] .Also, I apologize if some parts of the text are not clear, You got to know that I´m a Spanish speaker and I´m working on my English :] .