Pet Mod VaporeMons - Randbats Beta Now Live - VR Update @ Post 809

This suspect vote ended in literally 1 minute but I decided to wait until everyone voted for prosperity lol

Total Eligible voters: 4
Current Votes: 4

Inteleon
Unban: 0
Do Not Unban: 4
Unban% = 0%

With a unanimous vote, Inteleon will not be unbanned from VaporeMons!

With this out of the way, we can move on to other things, whether it's more roomtours, a forum tour, or further suspects/council slates as we head into 2025. Additionally, I'll still try to release the Beta of Randbats before the end of the year as well, so look out for that!

That's all for now, see you soon!
 
This one was much more clear, Randbats will be released as a Beta with all movepools completed! There's still some extra work outside of movepools that I'll also be doing, but I'm hoping that I can get the Beta out by the end of the year.
Not giving this any build up, I'm happy to announce that I kept my promise and a Beta of VaporeMons Random Battle is now live on DragonHeaven!

With it being a Beta, there are many kinks to work (I haven't done much in the way of forcing items or abilities, some weird combinations happen like Fire-types with Smelt still being given Heavy-Duty Boots, etc.) but the game is very much playable and I hope you all have fun with it as it continues to improve!

And if you wanna see the chaos in action, I've got some replays for you right here:
https://replay.pokemonshowdown.com/dragonheaven-gen9vaporemonsrandombattlebeta-4272?p2
https://replay.pokemonshowdown.com/dragonheaven-gen9vaporemonsrandombattlebeta-4277
https://replay.pokemonshowdown.com/dragonheaven-gen9vaporemonsrandombattlebeta-4278
https://replay.pokemonshowdown.com/dragonheaven-gen9vaporemonsrandombattlebeta-4276
https://replay.pokemonshowdown.com/dragonheaven-gen9vaporemonsrandombattlebeta-4275
https://replay.pokemonshowdown.com/dragonheaven-gen9vaporemonsrandombattlebeta-4274
https://replay.pokemonshowdown.com/dragonheaven-gen9vaporemonsrandombattlebeta-4273

This is hopefully just the start of stuff we'll be doing in 2025, so stay tuned for more news in the future!
See you next year!
 
Popping in real quick to announce that we'll have a VaporeMons OU roomtour on Sunday, January 5th at 4 PM EST!
This'll give us a look at the metagame post-Inteleon re-ban and just lets us have some fun.

See you there!
 
Very fun roomtour today! Let's see the results:

Tour #16 - VaporeMons OU - Double Round Robin - 4 Entrants
1st
: Yoshiblaze (5-1)
1st: Beaf Cultist (5-1)
3rd: The Damned (2-4)
great_tusk.png
VaporeMons OU Roomtour Usage Stats
great_tusk.png

Code:
+ ---- + ------------------ + ---- + ------- + ------- +
| Rank | Pokemon            | Use  | Usage % |  Win %  |
+ ---- + ------------------ + ---- + ------- + ------- +
| 1    | Great Tusk         |    8 |  33.33% |  50.00% |
| 2    | Milotic            |    7 |  29.17% |  42.86% |
| 2    | Iron Jugulis       |    7 |  29.17% |  28.57% |
| 4    | Landorus-Therian   |    6 |  25.00% |  83.33% |
| 4    | Indeedee           |    6 |  25.00% |  33.33% |
| 4    | Meloetta           |    6 |  25.00% |  33.33% |
| 4    | Garchomp           |    6 |  25.00% |  33.33% |
| 4    | Fezandipiti        |    6 |  25.00% |  33.33% |
| 9    | Gholdengo          |    5 |  20.83% |  40.00% |
| 9    | Dragapult          |    5 |  20.83% |  20.00% |
| 11   | Darkrai            |    4 |  16.67% | 100.00% |
| 11   | Kingambit          |    4 |  16.67% |  75.00% |
| 11   | Magnezone          |    4 |  16.67% |  75.00% |
| 11   | Zamazenta-*        |    4 |  16.67% |  50.00% |
| 11   | Ogerpon-Wellspring |    4 |  16.67% |  25.00% |
| 16   | Hydrapple          |    3 |  12.50% | 100.00% |
| 16   | Samurott-Hisui     |    3 |  12.50% |  66.67% |
| 16   | Pecharunt          |    3 |  12.50% |  66.67% |
| 16   | Magearna           |    3 |  12.50% |  66.67% |
| 16   | Hoopa              |    3 |  12.50% |  33.33% |
| 16   | Jolteon            |    3 |  12.50% |  33.33% |
| 16   | Azelf              |    3 |  12.50% |  33.33% |
| 16   | Ogerpon-Hearthflame |    3 |  12.50% |   0.00% |
| 16   | Spidops            |    3 |  12.50% |   0.00% |
| 16   | Arcanine-Hisui     |    3 |  12.50% |   0.00% |
| 16   | Latios             |    3 |  12.50% |   0.00% |
| 27   | Iron Valiant       |    2 |   8.33% | 100.00% |
| 27   | Sneasler           |    2 |   8.33% | 100.00% |
| 27   | Gliscor            |    2 |   8.33% | 100.00% |
| 27   | Iron Moth          |    2 |   8.33% | 100.00% |
| 27   | Corviknight        |    2 |   8.33% |   0.00% |
| 27   | Mamoswine          |    2 |   8.33% |   0.00% |
| 33   | Muk                |    1 |   4.17% | 100.00% |
| 33   | Revavroom-*        |    1 |   4.17% | 100.00% |
| 33   | Ribombee           |    1 |   4.17% | 100.00% |
| 33   | Terapagos          |    1 |   4.17% | 100.00% |
| 33   | Thundurus          |    1 |   4.17% | 100.00% |
| 33   | Primarina          |    1 |   4.17% | 100.00% |
| 33   | Basculegion        |    1 |   4.17% | 100.00% |
| 33   | Greninja-*         |    1 |   4.17% | 100.00% |
| 33   | Iron Treads        |    1 |   4.17% | 100.00% |
| 33   | Pelipper           |    1 |   4.17% | 100.00% |
| 33   | Ninetales          |    1 |   4.17% | 100.00% |
| 33   | Walking Wake       |    1 |   4.17% | 100.00% |
| 33   | Venusaur           |    1 |   4.17% | 100.00% |
| 33   | Cinderace          |    1 |   4.17% | 100.00% |
| 33   | Weavile            |    1 |   4.17% |   0.00% |
| 33   | Glastrier          |    1 |   4.17% |   0.00% |
| 33   | Mew                |    1 |   4.17% |   0.00% |
dragapult.png
Leads
dragapult.png

Code:
+ ---- + ----------------------- + ---- + ------- + ------- +
| Rank | Leads                   | Use  | Usage % |  Win %  |
+ ---- + ----------------------- + ---- + ------- + ------- +
| 1    | Dragapult               |    3 |  12.50% |  33.33% |
| 1    | Spidops                 |    3 |  12.50% |   0.00% |
| 3    | Samurott-Hisui          |    2 |   8.33% | 100.00% |
| 3    | Milotic                 |    2 |   8.33% |  50.00% |
| 3    | Indeedee                |    2 |   8.33% |   0.00% |
| 3    | Azelf                   |    2 |   8.33% |   0.00% |
| 7    | Landorus-Therian        |    1 |   4.17% | 100.00% |
| 7    | Ribombee                |    1 |   4.17% | 100.00% |
| 7    | Sneasler                |    1 |   4.17% | 100.00% |
| 7    | Pelipper                |    1 |   4.17% | 100.00% |
| 7    | Great Tusk              |    1 |   4.17% | 100.00% |
| 7    | Ninetales               |    1 |   4.17% | 100.00% |
| 7    | Meloetta                |    1 |   4.17% | 100.00% |
| 7    | Fezandipiti             |    1 |   4.17% | 100.00% |
| 7    | Zamazenta               |    1 |   4.17% |   0.00% |
| 7    | Mew                     |    1 |   4.17% |   0.00% |

Not going too in-depth with takeaways here since I didn't really have an agenda or anything to keep my eye on in mind when going into this, I just wanted us to have some fun, but I do have a couple things:
- VaporeMons is still very fun, has aged very well I believe. Plenty of options for almost any team style and actually playing the game feels great, which is great since I wasn't too hot on it during and after PMPL despite most of the players enjoying it, but it's been a lot of fun over the last couple months with the Damp Rock suspect, Inteleon suspect (when you weren't playing against Inteleon), and this tour today
- Crabominable was notably absent, being one of the few things that's on my radar in terms of nerfs, since it's an extremely extremely effective abuser of Punching Glove on top of its other strengths
- Great Tusk being #1 in usage, showing that it very much enjoyed the lack of Crabominable in this tournament. As you'd expect from Great Tusk, we saw a good variety of sets, too, from the usual Offensive Utility and Rocky Helmet sets to a funny Choice Band set on a Gravity team
- Speaking of that Gravity team, facing an unexpected Sheer Heart Milotic has to be the scariest thing in all of VaporeMons, that thing is SILLY
-- I do have to point out how it's funny that, before Wash Away got nerfed, the usually more offensive Primarina somewhat usurped Milotic's defensive sets, and now with people remembering that Sheer Heart Milo is a thing, the more defensive Milotic usurps Primarina's wallbreaking sets
- I used Sun to win a game, I love Gen 9 Sun, Gen 9 Sun is very cool. I like it when Walking Wake clicks Hydro Steam and then the Pokemon in front of it spontaneously combusts.
- Speaking of Sun, the teams used this tour definitely leaned more offensive, with Sun, Rain, Psychic Terrain, and Webs all being used, while the teams that weren't pure offense didn't stray too far into fat territory. Not too surprising since this is Gen 9 we're talking about, but this does mean that we didn't see any Healing Stones-centered teams in this tournament (with the only HStones appearances being on Psychic Terrain), which is the surprising part

And that's all! We'll definitely have more roomtours from time to time, so look out for news on those. Additionally, it's high time that we update the Viability Rankings, so you can look forward to an update to that coming eventually.

See you soon!
 
Beaf's VR Nominations

S: :magearna::milotic::slowking-galar:
A+: :jolteon::weavile::cinderace::gouging-fire::dragapult::zamazenta:
A: :iron moth::shaymin::magnezone::landorus-therian::ogerpon-wellspring::iron jugulis::great tusk::crabominable:
A-: :gliscor::darkrai::ogerpon-hearthflame::gholdengo::iron hands::meloetta-pirouette::kyurem::thundurus:
B+: :skarmory::iron valiant::garganacl::iron-crown::goodra-hisui::ting-lu::baxcalibur::corviknight::heatran::alomomola:
B: :mew::samurott-hisui::pelipper::barraskewda::basculegion::delphox::muk::sneasler::mandibuzz::hydrapple::regigigas::dragonite::roaring moon::rillaboom::pecharunt:
B-: :ninetales::walking wake::deoxys-speed::primarina::kingambit::hoopa-unbound::fezandipiti::blaziken::toxapex::volcarona::greninja::manaphy:
C+: :dondozo::spiritomb::meowscarada::ursaluna::torkoal::muk-alola::volcanion::tornadus-therian::venusaur::blissey:
C: :hawlucha::ceruledge::zapdos::iron treads::clefable::rotom-wash::azumarill::cobalion::hippowdon::sandy shocks:
C-: :moltres::spidops::metagross::okidogi::wo-chien::enamorus::clodsire::hatterene:

UR: :amoonguss::indeedee::iron-boulder::keldeo::revavroom::ribombee::scream tail::skeledirge::slowbro::swampert::tauros-paldea-blaze::vaporeon:

I return once again with slop for the masses. A lot of these noms are ones from my post-PMPL discussion post, so for any of those that I don't have more to say about, I'll be copying my reasonings from there (marked with italics). Let's get into it.

:iron-hands: Recently Changed to A-: Still a strong option for GTerrain teams, but definitely much weaker than it was before. I see a lot of potential in this mon, particularly in fatter Fair Fight sets, which haven't been explored much yet. Idk what I was cooking with Fair Fight but this mon is definitely good. SD Punching Glove sets in particular are really strong and can roll over opps that don't have a strong Ground move to snipe you with.

:pelipper:/:basculegion:/:barraskewda: Recently Changed to B: Rain seems to be about this good from the discussion I've seen, but I haven't played much against Rain recently so other people can expand more on this one.

:muk: UR to B-: Plenty of tour usage has shown this mon is much better than anything else in UR and has legitimate use cases over other mons like Alomomola and Toxapex. Its set variety is also very high, and I could easily see this mon even higher with more testing.

:ninetales: UR to B-: Better than Torkoal at enabling mons like Walking Wake and Venusaur.
:magearna: A+ to S: This mon is sooooo splashable. It's crazy how much value Magearna can provide to teams, with so much set variety between Specs, AV, or Lefties; Soul-Heart or Healer; Rollout, Ice Beam, Pain Split, Volt Switch, Shadow Ball, or even off-meta options like Gravity or Encore. This mon can do so much for teams, and that's before even discussing all of its amazing unique traits and matchups. Mage is the only reliable to counter to Iron Jugulis and Darkrai, while also being an amazing answer to Zamazenta, Kyurem, Iron Valiant, Kingambit, and so many more. I could extol this mon's good traits for hours, but I'm sure anyone who's played the meta knows how strong Magearna is.

:milotic: A+ to S: With the rise of offensive Milo and the nerf to Wash Away, Milotic is far and away the best Water type in the mod. Defensively, Milo is second only Magearna in splashability, but it has many matchups over Mage, including Landorus-T, Great Tusk, and even Gouging Fire with more offensive sets. Additionally, offensive Milotic is no slouch at all, getting insane calcs like 40% to Max SpD Assault Vest Magearna with Specs Hydro Pump, and pretty much singlehandedly dismantling stall teams. This mon can do anything, and S tier fits that very well.

:jolteon: A to A+: Even after TWO nerfs since the last VR update, Jolteon is still an extremely consistent offensive pivot. Without Round, it does struggle a lot more into Ting-Lu and Lando-T, but Volt Switch also does better into generic special walls like Glowking and Magearna, and Battle Spines is still as broken as ever.

:weavile: A to A+: Insanely strong hazard setter. You can run it as a lead, you can run it in midgame, you can run it in lategame as a cleaner. This mon provides utility and offensive pressure at all stages of a battle, making it exceptional at its role and deserving of A+ at least.

:landorus-therian: A- to A: Very splashable defensive mon, with even more options than in base thanks to the additions of buffed Smack Down and Defog. I've been loving this mon on all kinds of teambuilds, and it also pairs very well with top-tier defensive mons Magearna and Milotic, both of whom resist Ice.

:shaymin: A- to A: GTerrain is meta, Shaymin is the best GTerrain setter.

:gouging-fire: B+ to A+: Gouging Fire is an extremely strong offensive and defensive piece, with its setup sets being an extremely strong wincon and a great way of threatening opposing offensive mons thanks to Prehistoric Might. It also preys on the high Milotic usage, as fatter sets can actually set up on (defensive) Milo and eventually win the 1v1. It's also extremely good on fat builds, where its unique defensive profile and access to Rekindle make it a stellar defensive option, particularly if you can keep Stealth Rock off the field so it can run a Rocky Helmet.

:iron-moth: B+ to A: Easily the best GTerrain mon in the tier. Pairs extremely well with other abusers like Woger and Iron Hands, and its set variety makes counterplay difficult until you've confirmed its coverage.

:meloetta-pirouette: B+ to A-: Hydrei got me on the Melo-P train again. This mon has a lot of really nice traits, as while its speed tier unfortunately lets it be outsped and countered by Zamazenta, it also still gets a jump on pretty much the rest of the meta, and its unique tools like Rapid Spin, Knock Off, Triple Axel, and U-Turn give it tons of utility on teams.

:garganacl: B to B+: Strong defensive piece for balance teams, with Tera Shard sets being versatile and extremely strong in the right matchups.

:iron-crown: B- to B+: Seems a cut above the rest of B- based on its recent performance and is generally a solid mon on a lot of teamstyles. Recent results have only confirmed it for me even more - this mon is really good.

:samurott-hisui: B- to B: Probably the biggest beneficiary of the Wash Away nerf, as decreased usage of Wash Away and bulky Waters in general are both great for it. It also doesn't suffer from the same pitfalls as bulkier hazard setters like Ting-Lu and Skarmory, as offensive hazardstack is more consistent than bulkier builds.

:delphox: C+ to B: This mon lowkey cooks. I've been running it a bunch recently, and the calcs it can get with Blaze-boosted Fire Blast are absolutely insane. Perfect Fire/Fairy/Ground coverage does wonders for a mon, and this thing pretty much singlehandedly tears apart fat builds, while being just bulky enough to 1v1 plenty of faster offensive mons (Pult, non-Stone Edge Zama, etc.) Really a menace all-around, and that's before it gets to +2. The mon isn't really bulky enough to guarantee an NP in every game, but once it gets set up unpunished, it can easily run away with games.

:mew: C+ to B: Disgusting stallbreaker. Bulkier teams have absolutely nothing for this mon, particularly when it's paired with HStones or Wish support to keep it healthy over time, and I think B better reflects its wallbreaking potential. Also a pretty solid hazard setting option and can even set HStones for itself if it wants to.

:mandibuzz: C to B: Saw good usage in PMPL and is one of the most consistent Ogerpon answers available. Also benefits from the Wash Away nerf as its role as a Defogger is more coveted now.

:blissey: C- to C+: Highkey mandatory on stall, and stall is not C- bad.

:muk-alola: C- to C+: I might be crazy, but I do legitimately see potential in this mon. It really needs more testing before I can be confident in this placement though.
:magnezone: S to A: While still probably the best hazard removal option in the meta, and while it has lost competition thanks to the Wash Away nerf, I just don't think Zone has the oomph needed to be an S tier. Zone's gameplan is pretty linear, and while options like Signal Beam and Software Crash can trip up opponents with good play, most teams are well-prepared to handle a Magnezone, and Great Tusk has been rising up once again now that Jolteon isn't being spammed everywhere, providing both competition and a good check. It's also worth mentioning that more and more offensive teams are resorting to bootspam instead of running proper removal, which puts Zone out of a job on those teams to a certain extent.

:great-tusk: A+ to A: It's been so long since the last VR update that Great Tusk has already fallen out of the limelight and is now making a bit of a resurgence, so it feels weird to talk about it in the context of a drop instead of a rise, but the fact is that Great Tusk has major issues that limit what it can do quite a bit. For one, Tusk has horrible matchups into both Jolteon and Thundurus, two of the most common Electric types in the meta, making it seriously questionable as a Ground compared to options like Lando-T and Ting-Lu. Standard offensive Tusk sets also really struggle into common meta threats like Milotic and Crabominable, and can fail to bring value to teams in a lot of contexts. Recent innovations like Choiced sets are helping to breathe life back into the mon, but I still don't feel it's an A+ tier mon.

:ogerpon-wellspring: A+ to A: With the Wash Away nerf and the increasing usage of Grass types like Hydrapple and Rillaboom, Woger's cracks are starting to show. It's still an incredible mon, but can be kind of inconsistent depending on the matchup, particularly into offense teams where that base 110 Speed is just a tad too slow when paired with its U-Turn weakness.

:ogerpon-hearthflame: A+ to A-: This has proven to be more of an on-paper threat than anything else, as most teams are able to handle it naturally, and actually finding the chance to set up with it is really difficult. Hoger still destroys fat like nothing else, but the rise of Gouging Fire stall structures has made even that role kind of tenuous.

:iron-valiant: A+ to B+: This mon has a lot of set variety, but honestly a lot of those sets are pretty underwhelming in practice. Glowking, Milotic, and Magearna are ubiquitous, and there isn't a single set that can beat all of them, making Valiant much more of a matchup fish here than it is in OU. That being said, the main thing stopping me from dropping it further is that it's still pretty great as a speed control option. I've really been enjoying Destiny Bond sets recently, as they enable it to provide huge value by forcing in and sniping mons like Glowking and Magearna. Still, those sets are nowhere near consistent nor splashable enough for a place in the As.

:gholdengo: A to A-: Technically Ghold should be better now that Wash Away is nerfed, but honestly it still struggles to make progress in a lot of matchups, and defensively it's outclassed by Pecharunt. Hazardstack also still isn't very consistent due to the prevalence of Healing Stones and other removal options like Shelter, meaning Ghold's main playstyle isn't very common.

:gliscor: A to A-: A very good mon to be sure, but I think Lando is more splashable in the current meta. It also suffers from the massive amount of Ice coverage being run right now (Ice Spinner Tusk, Ice Beam Mage/Darkrai, etc.) giving it far fewer switch-in opportunities than it would hope for.

:kingambit: A to B-: It's pretty hard to make Kingambit work in this meta. There's plenty of viable counterplay, and most weakened teams still have outs into SD sets (assuming you even find the chance to set up in the first place!) To expand on this, between Magearna, Milotic, Corviknight, Crabominable, Iron Hands, and Gouging Fire among others, there is just far too much viable Kingambit counterplay, leaving the mon totally unable to make progress until lategame into most teams (and sometimes not even then!) Other Dark types are much more consistent, and I think its complete lack of usage back in PMPL proves as much, so a massive drop would better reflect the mon's current viability.

:kyurem: A to A-: Milotic+Magnezone. It's a tough world for all the Kyurem fans out there. It also doesn't do that well into very SpDef-leaning Magearna, who also forces it to reconsider clicking STABs just by being on a team.

:ting-lu: A to B+: This mon works fine as a hazard setter, but as a wall it's kinda lacking, particularly in the Jolteon matchup. That Jolteon bit isn't really true anymore, but it does still suck into a lot of top-tier offensive mons, including Jolteon's main competition, Thundurus. Plus, as will be discussed more below, fat, do-nothing hazard setters just aren't that valuable in this meta. EDIT: God I hate this mon so much. Just ran it today for the first time in ages and all it did was be a massive momentum sink and give my opp's breakers free entry. Do not run Ting-Lu, for your own sake.

:skarmory: A to B+: Despite its amazing profile, Skarmory only really fits on fatter teams, particularly hazardstack, which just aren't that good in this meta. It also suffers from pretty bad passivity issues, which can make it struggle to do much to mons like Gholdengo and Landorus-T.

:alomomola: A- to B+: The Wash Away nerf KILLED Alo. Without the phazing, this mon is so so passive, like it's really hard to put into words - Scald will lowkey be better a lot of the time. It's also really hard to ignore how bad this mon does into Woger when it's not forcing progress against everything else.

:dragonite: A- to B: Way more threatening on paper than in practice. If you get a good matchup, this mon can go really far, but when it has to face one or more of Magearna, Milotic, Magnezone, and Weavile in every battle, it's just really hard to actually make progress with Dragonite.

:blaziken: A- to B-: Matchup fish, not worthy of A-.

:deoxys-speed: A- to B-: This mon is kinda jobless. Offensively it's super lackluster, as a lead it's outclassed by mons like Weavile, even into other offensive mons it often misses KOs and dies for nothing. I just don't get why you would want to run this mon.

:pecharunt: B+ to B: Competes pretty heavily with Fezandipiti, who is overall better imo. Definitely has potential, and wasn't used at all in PMPL, but idt it's worthy of B+. Fez is no longer better, but this mon is still incredibly unexplored, and probably isn't B+ good regardless, but we'll see - I've been running speed investment recently after being inspired by OU, and it's been cooking.

:primarina: B+ to B-: Wash Away nerf plus the advent of offensive Milotic have kinda pushed this mon out of the meta.

:zapdos: B+ to C: Pretty lackluster defensive mon in the current meta. Your only real gameplan with it is to fish for Static paralysis, as otherwise you just lose to every offensive mon. It's also not great offensively, as Jolteon (and Thundurus now) has forced every team into running bulky Electric counterplay like Hoodra and Ting-Lu, which Zapdos absolutely hates.

:manaphy: B to B-: This mon hasn't done anything in the entire year of 2024. Anyone claiming it deserves its ranking is completely capping at this point, especially after the Damp Rock ban. Damp Rock unban doesn't change my mind, also it's 2025 now...

:meowscarada: B to C+: Outclassed by other Darks, terrible matchup into Magearna, terrible bulk making it extremely difficult to bring in, et cetera. Meow hasn't been good for a very long time.

:ceruledge: B to C: Was hit extremely hard by the Justified/Rekindle nerfs, and just hasn't been the same ever since. Its complete lack of usage in PMPL reflects its viability pretty well imo, as it only fits on certain teambuilds that have to bend over backwards to enable it.

:iron-treads: B to C: This mon just lacks stats in every area. It has plenty of good utility, and the Jolteon matchup is better than most Grounds, but with its mediocre bulk, lacking offensive pressure, and inability to consistently heal off chip, I don't think this mon's current ranking is justifiable. And now it doesn't even have the Jolteon matchup going for it.

:rotom-wash: B to C: Similar to Iron Treads. This mon just lacks the bulk to function in most roles, particularly into premier offensive mons like Ogerpon-W and Jolteon.

:enamorus: B to C-: A really awkward speed tier and poor bulk really hold this mon back. Calm Mind sets are definitely the best sets, but its weakness to getting revenge-killed make it pretty hard to justify on most teams. EDIT: After further testing, I think Delphox literally does everything this mon can but better, so really the only things Enam has going for it are the Ground immunity and HWish, which are not nearly enough to be ranked as high as B.

:azumarill: B- to C: HO piece in a meta where HO sucks (or at least the HO builds Azu fits on). Also another mon screwed over by the prevalence of defensive options like Glowking and in this case Shaymin.

:clefable: B- to C: See Iron Treads and Rotom-Wash.

:torkoal: B- to C+: Ninetales has usurped Torkoal in OU as a Sun setter, and I expect that to also be the case here.

:tornadus-therian: B- to C+: This mon hasn't seen usage in ages, and imo that's because it's outclassed by mons like Meloetta-Pirouette and Iron Jugulis as a fast offensive pivot.

:venusaur: B- to C+: Not a guaranteed slot on Sun imo, and also really struggles to find setup opportunities, and can't really pick up the OHKOs it needs without being at +2.

:volcanion: B- to C+: This mon is kinda lacking in everything from bulk to offenses to utility, with its only real niche being the fact that it blocks Wash Away.

:clodsire: C+ to C-: Abysmal matchups into Magnezone, Gliscor, Skarmory, and Corviknight make this mon impossible to justify on anything but the most passive of stall teams, and even then it's often overshadowed by other options.

:hippowdon:/:sandy-shocks: C+ to C: Sand is a huge matchup fish, especially after losing Iron Moth.

:hatterene: C+ to C-: Pretty much no reason to run this when way better Fairies like Magearna and Milotic exist.

:amoonguss: C+ to UR: Sleep nerf killed this guy ages ago, and we just forgot to UR it. Hydrapple and Shaymin (and probably Sinistcha too) are way better as defensive Grasses.

:ribombee: C+ to UR: Webs are as fishy as ever, particularly in a meta with Wash Away and Magnezone. While Wash Away is gone now, I actually don't think Ribombee is the best Webs setter anymore, as that distinction goes to Spidops imo.

:tauros-paldea-blaze: C+ to UR: This mon is so unbelievably ass. It's impossible to set up with, can never beat Milotic, does no damage even at +1 or +2, is easily revenged...it's just horrible in every way, and there is no reason to run it over options like Zamazenta and Gouging Fire.

:indeedee: C to UR: Psyspam is really ass. Idk what else to say here, it's just really really bad.

:iron-boulder: C to UR: Haven't seen this mon do anything in ages, and its offensive profile just isn't valuable in this meta.

:revavroom: C to UR: If Iron Valiant isn't good as a sweeper in this meta, what happens to the mon who enabled sweeper Iron Valiant sets? It becomes bad, that's what.

:slowbro: C to UR: If PMPL has shown anything, it's that Shelter is incredibly overrated as a removal option, particularly on more defensive builds. I see absolutely no reason to run Slowbro over better options like Hoodra or Hydrapple, and if that wasn't enough, Shelter's recent downturn in popularity has done nothing but confirm this mon's jobless status.

:swampert: C to UR: This mon just isn't that good and is hard to fit on most teams.

:keldeo: C- to UR: Milotic.

:scream-tail: C- to UR: Why would I ever run this mon?

:skeledirge: C- to UR: Why would I ever run this mon?

:vaporeon: C- to UR: There's way too much competition among Waters, and the fact that Vap lets in Woger so freely really makes it hard to justify in any circumstance.
 
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Legacy Ranking: Ranked a while ago and see no use today

S::pmd/Dragapult::pmd/Weavile::pmd/Milotic:
S-::pmd/Slowking-Galar::pmd/Magearna::pmd/Landorus-Therian:
A+::pmd/Ogerpon-Wellspring::pmd/Zamazenta::pmd/Magnezone::pmd/Crabominable::pmd/Jolteon::pmd/Ogerpon-Hearthflame:
A: :pmd/Cinderace::pmd/Gouging Fire::pmd/gliscor::pmd/kyurem::pmd/Great Tusk::pmd/darkrai::pmd/Iron Valiant::pmd/Iron Moth::pmd/baxcalibur:
A-::pmd/Dragonite::pmd/Gholdengo::pmd/Ting-Lu::pmd/skarmory::pmd/Iron Jugulis::pmd/Roaring Moon::pmd/Meloetta-Pirouette::pmd/Shaymin::pmd/Fezandipiti:
B+::pmd/Corviknight::pmd/Heatran::pmd/Iron Hands: :pmd/Rillaboom::pmd/Zapdos::pmd/Iron Crown::pmd/Alomomola::pmd/Kingambit::pmd/Garganacl:
B::pmd/Muk-Alola::pmd/Toxapex::pmd/regigigas::pmd/pecharunt::pmd/blaziken::pmd/Pelipper::pmd/Basculegion::pmd/primarina::pmd/Volcarona::pmd/Thundurus::pmd/Rotom-Wash::pmd/bellibolt::pmd/Goodra-Hisui::pmd/Samurott-Hisui:
B-::pmd/Hoopa-Unbound::pmd/Muk::pmd/Hydrapple::pmd/barraskewda::pmd/Delphox::pmd/Sneasler::pmd/Walking Wake::pmd/Torkoal::pmd/ninetales::pmd/Mandibuzz::pmd/terapagos:Legacy Ranking::pmd/deoxys-speed::pmd/Tornadus-Therian::pmd/Hippowdon::pmd/Sandy Shocks:
C+::pmd/Enamorus::pmd/Ursaluna::pmd/Dondozo::pmd/Ogerpon-Cornerstone::pmd/Iron Treads::pmd/venusaur::pmd/Greninja:Legacy Ranking: :pmd/Clodsire::pmd/Meowscarada::pmd/Hatterene::pmd/Gengar::pmd/Ceruledge:
C::pmd/Mew::pmd/Revavroom::pmd/Zapdos-Galar::pmd/keldeo::pmd/Moltres::pmd/Blissey::pmd/Typhlosion-Hisui::pmd/Wo-Chien::pmd/Decidueye::pmd/Scizor::pmd/Volcanion:Legacy Ranking::pmd/Tauros-Paldea-Blaze::pmd/Slowbro::pmd/Okidogi::pmd/swampert::pmd/Indeedee::pmd/Scyther::pmd/spiritomb::pmd/Hawlucha::pmd/Manaphy::pmd/Clefable:
C-:
_____________________________________________________________________________________

Rises:
:pmd/gouging fire: B+ -> A

Gouging fire is a pretty sick mon, with a lot of utility (prehistoric might) and a lot of survivability (rekindle) and indirect buffs (wash away no longer phasing) benefit it quite a bit. A lot of changes like more milo (who you can setup on), magearna, jolteon, alo, magnezone, and gliscor generally being sp def really helps it find setup and clean games up

:pmd/jolteon: A ->A+

Jolteon is one of the best breakers and ways to force progress in this game, with signal beam you can deny recovery to slowking-g unless it has slack off, cripple gliscor, and make ting lu easier to beat up and is generally very hard to pivot around esp with alluring voice hitting stuff like great tusk. It is super fast and you will rarely ever catch it on its backfoot as battle spines accumulates a lot of chip on everything that wants to come into it so you are on a timer to get progress done or jolteon may just clean the game

:pmd/weavile: A -> S

Good why did we give this ceaseless edge, this mon is very good at just forcing progress, knock + ceaseless forces a ton of progress and kinda makes you wonder what cannot it do. It fits on teams easily and even mons who can stop it like mage, milotic, crab, alo really dont like switching on spikes alongside it. Alongside that it has green eye meaning it can catch mons off guard and steal stuff like setup, recovery, or stuff like shelter, healing stones, or hazards.

:pmd/milotic: A+ -> S

Milo is a great winner of this, with rain being popular it can deal with a lot of it by just being fat as hell. It also bullies a lot of pokemon thanks to water veil + boots giving it a lot of longetivity and allowing it to take hits it really should not like pult thunderbolt, cind gunk shot, +2 darkrai sludge bomb, ogerpon power whip, etc. It has a lot of utility it brings to the table by checking pult, weavile, valiant, zama-h, jugulis, crab, blaziken, darkrai, melo p, etc. It has a great amount of variety to as specs sets can easily turn the table and 2hko a lot of mons like slowking-g with hydro or 2hko'ing skarmory with moonblast, you have a lot of potential with it.

:pmd/iron moth: B+ -> A

Iron moth was super under rated, I am bumping it up to A, the performance it gives especially late game is quite good and its ability to clean esp with fiery dance boosts. It is amazing at exploiting top tiers like magnezone, magearna, slowking-galar. Its speed is also quite useful in revenging many foes so it gets a high A ranking because of its amazing utilityit brings to the table

:pmd/baxcalibur: B+ -> A

A lot of problems that we thought were something about magnezone, how magnezone is so good against checking it and its immovable. This is not very true... and baxcalibur can easily force its way through magnezone, and anything not magnezone has a much harder time switching in. This makes it pretty good into a lot of balance teams

252+ Atk Baxcalibur Glaive Rush vs. 252 HP / 0 Def Magnezone: 103-122 (29.9 - 35.4%) -- 26.4% chance to 3HKO (A LOT OF THEM RUN WAY LESS)

:pmd/crabominable: A -> A+

Has a great presence, is very bulky, and with +2 jet punch can easily clean games, this makes it an excellent cleaner, wall, and something that you always have to keep in mind. With fur coat giving it titanic physical bulk it is pretty hard to dispose of from the physical side. You can even run stuff like gunk shot to snipe milotic

:pmd/meloetta pirouette: B+ -> A-

This mon is pretty darn good, with a lot of support which zama-h lacks it can really apply a lot of pressure. With its fast speed, good traits such as being immune to sound moves and being a ghost immune, and pivoting it finds a good use case on a decent amount of teams.

:pmd/roaring moon: B -> A-

Roaring moon is a pretty good mon, paired with slowking-g it can either mow down offense with its blazing fast speed and be a great cleaner esp on banded sets or be a great breaker with an attack boost from its ability. Its dragon dance sets are also still useful but running into milotic, crab, or corv kinda sucks for it. Still very good, best set is banded and being paired with slowking-g to utilize protostatis to the maximum

:pmd/pelipper::pmd/basculegion: UR -> B

Thank you damp rock unban

:pmd/iron hands::pmd/rillaboom: UR and B -> B+

Iron hands is quite good, its bulk is nothing to laugh at and with sp. def investment becomes stupid hard to take down, its a very 1v1 machine and can often be almost immovable under terrain. It is able to take so many hits and drain punch them back up to good health while its damage output is insane with 1.3x photon drive + 1.3x punching glove making it quite strong with little investment

:pmd/bellibolt: UR -> B

Amazing physical wall, with static it can annoy so much mons and its one of the better wash away users thanks to toxic + volt switch telling all water absorb mons to not want to switch into it. Water / Electric is very annoying to switch into and its bulk is pretty good all things considered, with the fact that it can cripple weavile, zama-h, melo-p, valiant, pult's u-turn, while being able to pivot its team members in is quite a good trait

:pmd/terapagos-terastal: UR -> B-

This mon has a lot of useful traits. with one of them being a bottomless movepool, with healing stones + shelter + rollout + many other moves it can fit, i feel it can fit on more offensive teams as it is a shelter user that has offensive potential, a healing stones users that can dish out damage, and with its ability it can always get one opportunity to do something

:pmd/muk-alola: UR -> B

Muk-alola with its neutralizing gas ability alongside its great movepool is something I am ranking quite high, its ability to screw with mons like slowking-g, gliscor, alomomola, booster energy pokemon, garg purifying salt, etc. It is the best gas user in my opinion, esp with recovery it can break through bulkier teams quite well

:pmd/muk: UR -> B-

Regular muk is also usable, with water / poison bullying milotic harder than any other mon it is quite good at its job, with hazardous waste still being good on it and it being a sponge to wash away which some users still run it can really be annoying to switch into. Priority jet punch is still very powerful and hard for some fast mons to switch into it. Toxic also ruins a lot of pokemon who may threaten it like grounds.

:pmd/ogerpon-cornerstone: UR -> C+

Very very powerful one, with rock cudgel it can easily dispense of dragonite, gouging fire, zapdos and with power whip backing it up nukes a lot of other pokemon. SD + Stabs + Superpower hits the meta very very hard and often times if you play aggressive enough with it, you still have sturdy up so they also have to break it which allows you to punch a hole in the opponent

:pmd/mandibuzz: C -> B-

Overcoat + Bulk makes it annoying asf to get through, especially with the fact that it can annoy a lot of teams thanks to it esp with the fact its a good knock switch in now meaning stuff like roaring moon, great tusk, wellspring, dragonite, hoopa, etc dont really do much against it

DROPS:

:pmd/great tusk: A+ -> A

:pmd/gholdengo: A -> A-

:pmd/iron jugulis: A -> A-

:pmd/skarmory: A -> A-

:pmd/kyurem: A -> A-

:pmd/alomomola: A- -> B+

:pmd/goodra-hisui: B+ -> B

:pmd/blaziken: A- -> B-

:pmd/deoxys-speed: A- -> B-

:pmd/thundurus: A- -> B

:pmd/enamorus: B -> C+

Every mon not seen on here is UR'ed like :pmd/iron boulder::pmd/spidops::pmd/cobalion::pmd/metagross::pmd/vaporeon:
 
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Jan 16th
Pokemon: Iron crown
Role: Fast Attacker
Moves: Psycho Boost, Tachyon Cutter, Volt Switch, Focus Blast, Psychic Noise
Forced Item (Optional):
Forced Ability (Optional): Justified
Pokemon: Iron Crown
Role: AV Pivot
Moves: Psychic Noise, Tachyon Cutter, Volt Switch, Focus Blast, Future Sight
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Pokemon: Iron Boulder
Role: Setup Sweeper
Moves: Swords Dance, Close Combat, Rock Blast, Zen Headbutt
Forced Item (Optional):
Forced Ability (Optional): Justified
Pokemon: Iron Boulder
Role: Fast Attacker
Moves: Mighty Cleave, Rollout, Close Combat, Zen Headbutt, Earthquake
Forced Item (Optional):
Forced Ability (Optional): Justified
Pokemon: Ogerpon
Role: Fast Support
Moves: Ivy Cudgel, U-Turn, Knock Off, Encore, Jungle Healing, Spikes, Superpower
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Forced Ability (Optional): Seed Power
Pokemon: Ogerpon
Role: Setup Sweeper
Moves: Ivy Cudgel, Superpower, Knock Off, Swords Dance
Forced Item (Optional):
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Pokemon: fezandipiti
Role: Bulky Setup
Moves: Calm Mind, Moonblast, Will-o-Wisp, Roost, Heat Wave
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Pokemon: Okidogi
Role: Bulky Setup
Moves: Bulk Up, Gunk Shot, Storm Throw, Knock Off, Choke, Drain Punch
Forced Item (Optional):
Forced Ability (Optional): ["Intimidate", "Toxic Chain"]
Pokemon: Chi Yu
Role: Setup Sweeper
Moves: Fire Blast, Dark Pulse, Rekindle, Nasty Plot
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Pokemon: Iron Valiant
Role: Fast Attacker
Moves: Moonblast, Close Combat, Thunderbolt, Knock Off
Forced Item (Optional): Life Orb
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Pokemon: Iron Crown
Role: Setup Sweeper
Moves: Tachyon Cutter, Psycho Boost, Focus Blast, Calm Mind, Agility
Forced Item (Optional):
Forced Ability (Optional):
Pokemon: Iron Crown
Role: Setup Sweeper
Moves: Calm Mind, Agility, Stored Power, Tachyon Cutter, Focus Blast
Forced Item (Optional): Kee Berry
Forced Ability (Optional): Justified
Jan 17th
Pokemon: Glimmora
Role: Setup Sweeper
Moves: Meteor Beam, Sludge Wave, Earth Power, Energy Ball, Rock Polish, Power Gem
Forced Item (Optional):
Forced Ability (Optional): Toxic Debris
Pokemon: Arcanine-Hisui
Role: Setup Sweeper
Moves: Raging Fury, Rekindle, Curse, Extreme Speed,
Forced Item (Optional):
Forced Ability (Optional): Intimidate
Pokemon: Arcanine
Role: Setup Sweeper
Moves: Raging Fury, Curse, Rekindle, Extreme Speed
Forced Item (Optional):
Forced Ability (Optional): Intimidate
Pokemon: Magnezone
Role: Bulky Attacker
Moves: Software Crash, Echo Chamber, Volt Swtich, Rapid Spin
Forced Item (Optional): Choice Specs
Forced Ability (Optional):
Pokemon: Muk-Alola
Role: Bulky Support
Moves: Gunk Shot, Knock Off, Recover, Latent Venom, Toxic, Stealth Rock, Toxic Spikes
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We've got a long overdue, MASSIVE VR update for you!

Rises:
:magearna:A+ to S
:milotic:A+ to S
:jolteon:A to A+
:weavile:A to A+
:landorus-therian:A- to A+
:darkrai:A- to A
:gouging-fire:B+ to A
:iron moth:B+ to A
:meloetta-pirouette:B+ to A-
:garganacl:B to B+
:rillaboom:B to B+
:roaring moon:B to B+
:iron-crown:B- to B+
:samurott-hisui:B- to B
:delphox:C+ to B-
:mew:C+ to B-
:mandibuzz:C to B
:muk-alola:C- to B-
:blissey:C- to C+
:moltres:C- to C

Drops:
:slowking-galar:S to S-
:magnezone:S to A+
:cinderace:A+ to A
:great tusk:A+ to A
:ogerpon-wellspring:A+ to A
:ogerpon-hearthflame:A+ to A
:iron valiant:A+ to A-
:gholdengo:A to A-
:gliscor:A to A-
:iron jugulis:A to A-
:kyurem:A to A-
:skarmory:A to B+
:ting-lu:A to B+
:kingambit:A to B
:alomomola:A- to B+
:dragonite:A- to B+
:thundurus:A- to B+
:blaziken:A- to B-
:deoxys-speed:A- to B-
:goodra-hisui:B+ to B
:pecharunt:B+ to B
:primarina:B+ to B-
:zapdos:B+ to B-
:hydrapple:B to B-
:ceruledge:B to C+
:iron treads:B to C+
:manaphy:B to C+
:meowscarada:B to C+
:enamorus:B to C
:rotom-wash:B to C+
:greninja:B- to C+
:torkoal:B- to C+
:tornadus-therian:B- to C+
:venusaur:B- to C+
:azumarill:B- to C
:clefable:B- to C
:volcanion:B- to C
:hatterene:C+ to C
:clodsire:C+ to C-
:amoonguss:C+ to UR
:ribombee:C+ to UR
:tauros-paldea-blaze:C+ to UR
:cobalion:C to C-
:indeedee:C to C-
:revavroom:C to C-
:iron-boulder:C to UR
:slowbro:C to UR
:swampert:C to UR
:keldeo:C- to UR
:scream tail:C- toD
:skeledirge:C- to UR
:vaporeon:C- to D

New Additions:
:iron hands:Recently Changed to B+
:pelipper:Recently Changed to B
:basculegion:Recently Changed to B
:barraskewda:Recently Changed to B-
:muk:D to B
:ninetales:UR to B-
:bellibolt:D to C+
:terapagos-terastal:UR to C
:zapdos-galar:UR to C-

OU to UU: :Barraskewda::Basculegion::Blaziken::Deoxys-Speed::Goodra-Hisui::Kingambit::Pecharunt::Pelipper::Primarina::Zapdos:
UU to OU: :Garganacl::Iron Crown::Rillaboom::Roaring Moon:

As for what's next, we don't have any concrete plans right now, but you can expect the following:
- More resource updating
- More tournaments (hopefully a second forum tour at some point)
- More Randbats development
- UU development?

That's all for now, see you for whatever's next!
 
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It's been a long time since I made a UU discussion post, but with this VR update likely being the last one for a long time, now's as good a time as any to get back into the meta. There were some absolutely crazy shifts from this last update, including the additions of Blaziken, Deoxys-Speed, Pecharunt, Primarina, and Kingambit. We also lost Roaring Moon (thankfully), as well as Garganacl, Iron Crown, and Rillaboom. I've only played a few games so far, but I wanna highlight a few mons that have stood out already.

:sv/terapagos-terastal:
This mon is lowkey crazy. CM wincon sets do absurd damage, and Rapid Spin gives potential for Terapagos to sweep on the spot if positioned well (which is not hard thanks to Tera Shell + this mon's huge natural bulk). Tera Starstorm is insanely clickable and pretty much every Normal resist gets melted by EP, giving you near-perfect coverage in just two slots. Would not be surprised if this mon got the banhammer.

:sv/kingambit:
Ok honestly, this mon isn't too bad? Sucker Punch resists are actually pretty common, and between mons like Okidogi, Enamorus, Moltres, Zapdos, and more, it hasn't felt too pressing to prep for Kingambit. SD sets are still a really consistent wincon, don't get me wrong. It plays down here like it does in base OU - volatile and easy to run away with games with, but overall I think it's manageable, at least for now.

:sv/landorus:
This mon hits sooooo hard. Like ik Lando-I has existed down here for a while, but every time I face LO NP sets I'm reminded of its raw power, watching it do like 70 to neutral walls and straight up OHKOing when it hits a weakness. Mon slots very easily into offense builds from hazardstack to screens to webs, and is likely to be a mainstay on those structures going forward.

:sv/pecharunt:
So glad this mon is down here now, since it really shores up the defensive meta. Malignant Chain is as clickable as always, and Parting Shot is super nice for bringing in teammates safely. The surprisingly high amount of special Ground/Dark attacks being thrown around (Lando-I, Terapagos, Iron Treads, Sandy Shocks, Greninja) means it's nowhere near unkillable, but having a defensive pivot like Pecharunt really helps balance structures a lot.

There's more mons that I saw today, namely :delphox: and :sneasler: both put in a ton of work, but that's all I wanted to talk about for now. Looking forward to more UU in the future!
 
UU Resources!!!! I won't be posting sample teams since I want people to build their own, but I will put a rough viability ranking here and update it each week. Hopefully this can help people with building, since I know it can be hard to know where to start with mods like this.

S: :iron-treads:
A+: :charizard::enamorus::kingambit::landorus::okidogi::rotom-wash::tornadus-therian:
A: :delphox::deoxys-speed::greninja::kommo-o::mandibuzz::muk-alola::regigigas::walking-wake:
A-: :bellibolt::excadrill::fezandipiti::goodra-hisui::keldeo::latios::lycanroc-dusk::manaphy::meowscarada::samurott-hisui::slowking:
B+: :clefable::dondozo::hatterene::hydrapple::iron-boulder::lilligant-hisui::moltres::primarina::torkoal::zapdos::zoroark-hisui:
B: :arcanine-hisui::azumarill::barraskewda::basculegion::lokix::metagross::munkidori::oricorio-pau::pelipper::serperior::sinistcha::ursaluna::volcanion:
B-: :arboliva::diancie::empoleon::hippowdon::oricorio-pom-pom::sandy-shocks::skeledirge::slither-wing::tinkaton::tyranitar:
C+: :chesnaught::florges::kleavor::perrserker::scizor::tsareena::weezing-galar:
C: :copperajah::palafin::scyther::spidops::sylveon:
C-: :orthworm:

Unsure (but likely usable)::armarouge::avalugg::azelf::blissey::breloom::chandelure::clodsire::conkeldurr::cresselia::deoxys-defense::dragalge::emboar::enamorus-therian::froslass::gastrodon::gengar::glimmora::gyarados::hariyama::hawlucha::haxorus::hoopa-unbound::hydreigon::indeedee::iron-thorns::kingdra::krookodile::latias::lucario::mamoswine::meloetta::mew::moltres-galar::muk::ninetales-alola::ogerpon::ogerpon-cornerstone::oricorio::overqwil::polteageist::porygon-z::pyroar::quaquaval::regidrago::revavroom::reuniclus::rotom-heat::rotom-fan::scream-tail::slowbro::slowbro-galar::spiritomb::suicune::swampert::tauros-paldea-aqua::tauros-paldea-blaze::tentacruel::terrakion::thundurus-therian::toxapex::typhlosion-hisui::umbreon::vaporeon::venusaur::vespiquen::vileplume::wigglytuff::wo-chien::zapdos-galar:
S:
:iron-boulder:
:iron-treads:

A+:
:charizard:
:enamorus:
:kingambit:
:landorus:
:okidogi:
:rotom-wash:
:tornadus-therian:
:walking-wake:

A:
:delphox:
:deoxys-speed:
:greninja:
:keldeo:
:kommo-o:
:latios:
:mandibuzz:
:muk-alola:
:regigigas:

A-:
:barraskewda:
:basculegion:
:bellibolt:
:fezandipiti:
:goodra-hisui:
:lycanroc-dusk:
:manaphy:
:meowscarada:
:ogerpon-cornerstone:
:pelipper:
:samurott-hisui:
:slowking:

B+:
:clefable:
:dondozo:
:excadrill:
:hatterene:
:hydrapple:
:lilligant-hisui:
:moltres:
:primarina:
:torkoal:
:tyranitar:
:zapdos:
:zoroark-hisui:

B:
:arcanine-hisui:
:azumarill:
:lokix:
:metagross:
:munkidori:
:oricorio-pau:
:serperior:
:sinistcha:
:ursaluna:
:volcanion:

B-:
:arboliva:
:chesnaught:
:diancie:
:empoleon:
:hippowdon:
:oricorio-pom-pom:
:sandy-shocks:
:skeledirge:
:slither-wing:
:tinkaton:

C+:
:florges:
:kleavor:
:perrserker:
:scizor:
:tsareena:
:weezing-galar:

C:
:copperajah:
:palafin:
:scyther:
:spidops:
:sylveon:


Unsure (but likely usable):
:armarouge:
:avalugg:
:azelf:
:blissey:
:breloom:
:chandelure:
:clodsire:
:conkeldurr:
:cresselia:
:deoxys-defense:
:dragalge:
:emboar:
:enamorus-therian:
:froslass:
:gastrodon:
:gengar:
:glimmora:
:gyarados:
:hariyama:
:hawlucha:
:haxorus:
:hoopa-unbound:
:hydreigon:
:indeedee:
:iron-thorns:
:kingdra:
:krookodile:
:latias:
:lucario:
:mamoswine:
:meloetta:
:mew:
:moltres-galar:
:muk:
:ninetales-alola:
:ogerpon:
:oricorio:
:overqwil:
:polteageist:
:porygon-z:
:pyroar:
:quaquaval:
:regidrago:
:revavroom:
:reuniclus:
:rotom-heat:
:rotom-fan:
:scream-tail:
:slowbro:
:slowbro-galar:
:spiritomb:
:suicune:
:swampert:
:tauros-paldea-aqua:
:tauros-paldea-blaze:
:tentacruel:
:terrakion:
:thundurus-therian:
:toxapex:
:typhlosion-hisui:
:umbreon:
:vaporeon:
:venusaur:
:vespiquen:
:vileplume:
:wigglytuff:
:wo-chien:
:zapdos-galar:
 
Last edited:
S Rank

S

:pmd/Magearna: Magearna
Magearna @ Leftovers
Ability: Healer
Tera Type: Steel
EVs: 252 HP / 252 Def / 4 SpD or 252 HP / 4 Def / 252 SpD
Relaxed Nature
IVs: 0 Spe
- Fleur Cannon
- Encore / Thunder Wave / Ice Beam
- Rollout
- Pain Split

Magearna @ Eject Pack
Ability: Soul-Heart
Tera Type: Water
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Spe
- Fleur Cannon
- Trick Room
- Ice Beam
- Rollout
:pmd/milotic: Milotic
Milotic @ Heavy-Duty Boots / Leftovers
Ability: Water Veil
Tera Type: Water
EVs: 252 HP / 136 Def / 120 Spe or 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Moonblast
- Flip Turn
- Recover

Milotic @ Heavy-Duty Boots / Leftovers
Ability: Water Veil
Tera Type: Water
EVs: 252 HP / 136 SpD / 120 Spe
Calm Nature
- Scald
- Moonblast
- Flip Turn
- Recover

Milotic @ Choice Specs
Ability: Sheer Heart
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Moonblast
- Ice Beam
- Flip Turn

S-
:pmd/slowking-galar: Slowking-Galar
Slowking-Galar @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Poison
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Future Sight / Psychic Noise
- Chilly Reception
- Sludge Bomb
- Slack Off / Flamethrower / Ice Beam / Toxic / Thunder Wave

A Rank

A+


:pmd/dragapult: Dragapult
Dragapult @ Heavy-Duty Boots
Ability: Infiltrator
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe or 60 Atk / 196 SpA / 252 Spe
Timid / Naive Nature
- Draco Meteor / Dragon Darts
- Hex
- U-turn
- Thunder Wave / Will-o-Wisp

Dragapult @ Tie-Dye Band
Ability: Infiltrator
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Timid / Modest Nature
- Thunderbolt / Thunder
- Hydro Pump / Surf
- Fire Blast / Flamethrower
- U-turn

Dragapult @ Choice Specs
Ability: Infiltrator
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Draco Meteor
- U-turn
- Flamethrower / Thunder / Hydro Pump
:pmd/jolteon: Jolteon
Jolteon @ Heavy-Duty Boots
Ability: Battle Spines
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Signal Beam
- Alluring Voice / Shadow Ball / Weather Ball
- Volt Switch

:pmd/landorus-therian: Landorus-Therian
Landorus-Therian (M) @ Rocky Helmet / Leftovers
Ability: Intimidate
Tera Type: Ground
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Stealth Rock / Defog
- Taunt / Smack Down
:pmd/magnezone: Magnezone
Magnezone @ Assault Vest / Leftovers
Ability: Levitate
Tera Type: Electric
EVs: 80 HP / 252 SpA / 176 Spe
Modest Nature
- Volt Switch
- Echo Chamber
- Software Crash
- Rapid Spin

Magnezone @ Choice Specs
Ability: Levitate
Tera Type: Electric
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Volt Switch
- Echo Chamber
- Software Crash
- Rapid Spin
:pmd/weavile: Weavile
Weavile @ Heavy-Duty Boots
Ability: Green-Eyed
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Triple Axel
- Ceaseless Edge
- Ice Shard / Low Kick

Weavile @ Heavy-Duty Boots
Ability: Green-Eyed
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Triple Axel
- Swords Dance
- Ice Shard

Weavile @ Choice Band
Ability: Green-Eyed
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Triple Axel / Icicle Crash
- Ceaseless Edge / Low Kick
- Ice Shard / Low Kick
:pmd/zamazenta: Zamazenta
Zamazenta @ Heavy-Duty Boots
Ability: Dauntless Shield
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Heavy Slam / Stone Edge
- Ice Fang / Howl
- Crunch

A

:pmd/cinderace: Cinderace
Cinderace @ Heavy-Duty Boots
Ability: Blaze
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- Sucker Punch
- Gunk Shot
- Swords Dance

Cinderace @ Heavy-Duty Boots
Ability: Blaze
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe or 224 HP / 32 Atk / 252 Spe
Jolly Nature
- Pyro Ball
- Sucker Punch
- Gunk Shot / Will-o-Wisp
- Court Change
:pmd/crabominable: Crabominable
Crabominable @ Punching Glove / Heavy-Duty Boots
Ability: Fur Coat
Tera Type: Fighting
EVs: 252 HP / 252 Atk / 4 SpD or
Adamant Nature
- Swords Dance
- Jet Punch
- Drain Punch
- Slack Off / Thunder Punch / Gunk Shot

Crabominable @ Heavy-Duty Boots
Ability: Fur Coat
Tera Type: Fighting
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Swords Dance / Knock Off
- Jet Punch
- Drain Punch / Storm Throw
- Slack Off
:pmd/darkrai: Darkrai
Darkrai @ Life Orb / Heavy-Duty Boots / Expert Belt
Ability: Bad Dreams
Tera Type: Dark
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Dark Pulse
- Sludge Bomb / Thunder
- Ice Beam / Focus Blast

Darkrai @ Heavy-Duty Boots / Tie-Dye Band
Ability: Bad Dreams
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Tera Type: Poison
Timid Nature
- Dark Pulse / Thunder
- Ice Beam
- Sludge Bomb
- Focus Blast / Thunder / Taunt / Will-o-Wisp
:pmd/gouging fire: Gouging Fire
Gouging Fire @ Heavy-Duty Boots / Booster Energy
Ability: Prehistoric Might / Protosynthesis
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Dragon Dance
- Flare Blitz
- Dragon Claw / Earthquake / Dragon Tail
- Rekindle
:pmd/great tusk: Great Tusk
Great Tusk @ Heavy-Duty Boots / Rocky Helmet / Leftovers
Ability: Muscle Memory
Tera Type: Ground
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Headlong Rush / Earthquake
- Rapid Spin
- Ice Spinner
- Knock Off / Stealth Rock / Close Combat

Great Tusk @ Rocky Helmet / Heavy-Duty Boots / Baseball Bat
Ability: Protosynthesis
EVs: 252 Atk / 4 Def / 252 Spe
Tera Type: Steel
Jolly Nature
- Headlong Rush
- Ice Spinner
- Rapid Spin
- Knock Off / Close Combat

Great Tusk @ Booster Energy
Ability: Protosynthesis
EVs: 252 HP / 4 Atk / 252 Spe
Tera Type: Poison
Jolly Nature
- Bulk Up
- Headlong Rush
- Ice Spinner
- Rapid Spin / Close Combat / Knock Off
:pmd/iron moth: Iron Moth
Iron Moth @ Booster Energy
Ability: Photon Drive
Tera Type: Fire
EVs: 124 Def / 132 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance
- Sludge Wave
- Energy Ball
- Substitute / Dazzling Gleam

Iron Moth @ Choice Specs
Ability: Photon Drive
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe or 124 Def / 132 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance
- Sludge Wave
- Energy Ball
- Overheat / Fire Blast
:pmd/ogerpon-wellspring: Ogerpon-Wellspring
Ogerpon-Wellspring (F) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ivy Cudgel
- Power Whip / Horn Leech
- Play Rough / Superpower / Knock Off

Ogerpon-Wellspring (F) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Power Whip / Horn Leech
- Ivy Cudgel
- U-Turn / Trailblaze
- Knock Off / Encore / Knock Off
:pmd/ogerpon-hearthflame: Ogerpon-Hearthflame
Ogerpon-Hearthflame (F) @ Hearthflame Mask
Ability: Mold Breaker
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Power Whip
- Ivy Cudgel
- Knock Off
- Swords Dance

Ogerpon-Hearthflame (F) @ Hearthflame Mask
Ability: Mold Breaker
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Power Whip
- Ivy Cudgel
- Knock Off / Play Rough / Stomping Tantrum
- Trailblaze

A-

:pmd/gholdengo: Gholdengo
Gholdengo @ Rocky Helmet / Heavy-Duty Boots / Leftovers
Ability: Good as Gold
Tera Type: Fairy
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Nasty Plot
- Shadow Ball
- Recover
- Make It Rain

Gholdengo @ Choice Scarf
Ability: Good as Gold
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Make It Rain
- Trick
- Focus Blast / Nasty Plot / Recover

Gholdengo @ Air Balloon
Ability: Good as Gold
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Tera Type: Fairy
Timid Nature
- Nasty Plot
- Shadow Ball
- Make It Rain
- Recover / Focus Blast
:pmd/gliscor: Gliscor
Gliscor @ Toxic Orb
Ability: Poison Heal
Tera Type: Ground
EVs: 244 HP / 12 Def / 252 SpD
Careful Nature
- Earthquake
- Spikes
- Protect
- Toxic
:pmd/iron jugulis: Iron Jugulis
Iron Jugulis @ Choice Specs / Choice Scarf
Ability: Mega Launcher
Tera Type: Dark
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Pulse
- Hurricane
- Fire Blast
- U-turn

Iron Jugulis @ Heavy-Duty Boots
Ability: Mega Launcher
Tera Type: Dark
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Pulse
- Hurricane
- Fire Blast / Taunt / Knock Off
- U-turn
:pmd/iron valiant: Iron Valiant
Iron Valiant @ Booster Energy
Ability: Rune Drive
Tera Type: Fairy
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Close Combat
- Knock Off
- Destiny Bond / Encore

Iron Valiant @ Booster Energy
Ability: Rune Drive
Tera Type: Fairy
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat / Spirit Break
- Knock Off
- Encore / Spirit Break

Iron Valiant @ Tera Shard
Ability: Rune Drive
Tera Type: Fairy
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Close Combat
- Knock Off
- Thunderbolt
:pmd/kyurem: Kyurem
Kyurem @ Choice Specs
Ability: Permafrost
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Timid / Modest Nature
IVs: 0 Atk
- Draco Meteor / Blizzard
- Freeze-Dry
- Ice Beam
- Earth Power / Focus Blast
:pmd/meloetta-pirouette: Meloetta-Pirouette
Meloetta @ Dancing Shoes
Ability: Trace
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Knock Off
- U-turn
- Triple Axel / Rapid Spin
:pmd/shaymin: Shaymin
Shaymin @ Leftovers
Ability: Grass Pelt
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe or 252 Hp / 4 SpD / 252 Spe
Timid Nature
- Seed Flare
- Earth Power
- Life Dew / Synthesis
- Healing Stones

B Rank

B+

:pmd/alomomola:Alomomola
Alomomola @ Heavy-Duty Boots / Rocky Helmet / Slingshot
Ability: Regenerator
Tera Type: Water
EVs: 8 HP / 252 Def / 248 SpD or 252 HP / 252 Def / 4 SpD
Bold Nature
- Wash Away / Scald
- Flip Turn
- Wish
- Protect
:pmd/baxcalibur:Baxcalibur
Baxcalibur @ Leftovers
Ability: Ice Body / Thermal Exchange / Snow Cloak
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Dragon Dance
- Glaive Rush
- Icicle Crash
- Earthquake

Baxcalibur @ Loaded Dice
Ability: Thermal Exchange / Snow Cloak
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Scale Shot
- Icicle Spear
- Earthquake
:pmd/corviknight:Corviknight
Corviknight @ Rocky Helmet / Leftovers
Ability: Justified
Tera Type: Flying
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Flying Press
- U-turn
- Roost
- Defog / Bulk Up
:pmd/dragonite:Dragonite
Dragonite @ Heavy-Duty Boots
Ability: Multiscale
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Dragon Dance
- Earthquake
- Ice Spinner
- Roost

Dragonite @ Tie-Dye Band
Ability: Multiscale
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Dragon Dance
- Earthquake
- Ice Spinner
- Extreme Speed / Fire Punch
:pmd/garganacl:Garganacl
Garganacl @ Tera Shard
Ability: Purifying Salt
Tera Type: Ghost / Water / Fairy
EVs: 248 HP / 8 Def / 252 SpD or 252 HP / 52 Def / 204 SpD
Careful Nature
- Salt Cure
- Stealth Rock
- Protect
- Recover

Garganacl @ Tera Shard
Ability: Purifying Salt
Tera Type: Ghost / Water / Fairy
EVs: 248 HP / 8 Def / 252 SpD or 252 HP / 52 Def / 204 SpD
Careful Nature
- Salt Cure
- Iron Defense / Curse
- Body Press / Earthquake
- Recover

Garganacl @ Sand Clock
Ability: Purifying Salt
Tera Type: Ghost / Water / Fairy
EVs: 248 HP / 8 Def / 252 SpD or 252 HP / 52 Def / 204 SpD
Careful Nature
- Salt Cure
- Stealth Rock / Iron Defense
- Protect / Body Press
- Recover
:pmd/heatran:Heatran
Heatran @ Binding Band
Ability: Flash Fire
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Modest / Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Echo Chamber
- Stealth Rock / Taunt

Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 Def / 212 SpD / 40 Spe
Calm Nature
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
:pmd/iron crown:Iron Crown
Iron Crown @ Assault Vest
Ability: Justified
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 20 Atk
- Tachyon Cutter
- Psychic Noise
- Focus Blast
- Volt Switch

Iron Crown @ Kee Berry
Ability: Justified
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 20 Atk
- Tachyon Cutter
- Stored Power
- Calm Mind
- Agility / Focus Blast

Iron Crown @ Booster Energy
Ability: Quark Drive
Tera Type: Steel
EVs: 84 HP / 172 SpA / 252 Spe
Timid Nature
IVs: 20 Atk
- Tachyon Cutter
- Stored Power
- Calm Mind
- Iron Defense / Focus Blast
:pmd/iron hands:Iron Hands
Iron Hands @ Punching Glove
Ability: Photon Drive
Tera Type: Fighting
EVs: 136 Atk / 248 SpD / 124 Spe
Adamant Nature
- Swords Dance
- Drain Punch
- Thunder Punch
- Ice Punch
:pmd/rillaboom:Rillaboom
Rillaboom @ Choice Band
Ability: Grassy Surge
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Grassy Glide
- Knock Off
- U-turn
- Wood Hammer

Rillaboom @ Terrain Extender
Ability: Grassy Surge
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Grassy Glide
- Knock Off
- U-turn
- Wood Hammer / Drain Punch
:pmd/roaring moon:Roaring Moon
Roaring Moon @ Choice Band
Ability: Protostasis
Tera Type: Dragon
EVs: 32 HP / 220 Atk / 4 SpD / 252 Spe or 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Outrage
- U-turn
- Earthquake

Roaring Moon @ Choice Scarf
Ability: Protostasis
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Outrage
- U-turn
- Earthquake

Roaring Moon @ Baseball Bat / Booster Energy
Ability: Protostasis
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Outrage
- U-turn / Earthquake
- Taunt / Dragon Dance
:pmd/skarmory:Skarmory
Skarmory @ Rocky Helmet
Ability: Steely Spirit
Tera Type: Steel
EVs: 252 HP / 248 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Body Press
- Spikes
- Roost
- Iron Defense / Whirlwind
:pmd/thundurus:Thundurus
Thundurus (M) @ Heavy-Duty Boots
Ability: Battle Spines
Tera Type: Electric
EVs: 4 Atk / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Focus Blast / Psychic / Weather Ball
- Knock Off
- U-turn
:pmd/ting-lu:Ting-Lu
Ting-Lu @ Leftovers / Rocky Helmet / Red Card / Heavy-Duty Boots
Ability: Vessel of Ruin
Tera Type: Dark
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Earthquake
- Ruination
- Spikes / Stealth Rock
- Whirlwind / Snatch


B
:pmd/basculegion: Basculegion
Basculegion (M) @ Choice Band
Ability: Swift Swim
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Wave Crash
- Choke
- Flip Turn
- Aqua Jet / Psychic Fangs
:pmd/goodra-hisui:Goodra-Hisui
Goodra-Hisui @ Leftovers
Ability: Shell Armor
Tera Type: Steel
EVs: 252 HP / 192 Def / 64 SpD or 252 HP / 4 Def / 252 SpD
Sassy / Relaxed Nature
IVs: 0 Atk / 0 Spe
- Dragon Rage / Heavy Slam
- Rollout
- Life Dew
- Shelter
:pmd/kingambit:Kingambit
Kingambit @ Baseball Bat / Leftovers / Lum Berry
Ability: Supreme Overlord
Tera Type: Dark
EVs: 168 HP / 252 Atk / 88 Spe or 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Throat Chop
- Iron Head
- Sucker Punch
:pmd/mandibuzz:Mandibuzz
Mandibuzz @ Rocky Helmet / Leftovers
Ability: Overcoat
Tera Type: Fire
EVs: 248 HP / 244 Def / 16 Spe
Impish Nature
- Foul Play
- Roost
- Defog / Toxic / Knock Off
- U-turn
:pmd/muk: Muk
Muk @ Heavy-Duty Boots
Ability: Water Absorb / Regenerator
Tera Type: Poison
EVs: 252 HP / 4 Def / 252 SpD or 252 HP / 252 Def / 4 SpD
Careful / Impish Nature
- Jet Punch / Wave Crash
- Gunk Shot / Hazardous Waste
- Recover
- Toxic

Muk @ Assault Vest
Ability: Regenerator
Tera Type: Poison
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Jet Punch / Wave Crash
- Gunk Shot
- Flip Turn
- Knock Off
:pmd/pecharunt: Pecharunt
Pecharunt @ Heavy-Duty Boots
Ability: Green-Eyed
Tera Type: Poison
EVs: 252 HP / 228 Def / 28 Spe
Impish Nature
- Choke
- Hazardous Waste
- Recover
- Parting Shot

Pecharunt @ Heavy-Duty Boots
Ability: Green-Eyed / Poison Puppeteer
Tera Type: Poison
EVs: 252 HP / 228 Def / 28 Spe
Impish Nature
- Hex
- Malignant Chain
- Recover
- Parting Shot
:pmd/pelipper: Pelipper
Pelipper @ Damp Rock
Ability: Drizzle
Tera Type: Water
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- Wash Away / Hurricane
- Knock Off
- U-turn
- Roost
:pmd/regigigas: Regigigas
Regigigas @ Leftovers / Heavy-Duty Boots / Assault Vest / Baseball Bat
Ability: Prehistoric Might
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Double-Edge
- Heat Crash
- Ice Punch / Knock Off
- Drain Punch / Earthquake / Chisel
:pmd/samurott-hisui: Samurott-Hisui
Samurott-Hisui @ Heavy-Duty Boots
Ability: Sharpness
Tera Type: Poison
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ceaseless Edge
- Razor Shell
- Knock Off / Sucker Punch
- Sacred Sword / Encore / Flip Turn

Samurott-Hisui @ Choice Scarf
Ability: Sharpness
Tera Type: Poison
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ceaseless Edge
- Razor Shell
- Knock Off
- Flip Turn
:pmd/sneasler: Sneasler
Sneasler @ Heavy-Duty Boots
Ability: Poison Touch
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Gunk Shot
- Close Combat
- Throat Chop
- U-turn

Sneasler @ Choice Band
Ability: Poison Touch
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Gunk Shot
- Close Combat
- Throat Chop
- U-turn


B-

:pmd/barraskewda:Barraskewda
Barraskewda @ Choice Band
Ability: Swift Swim
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Liquidation
- Close Combat
- Psychic Fangs / Crunch
- Flip Turn
:pmd/blaziken:Blaziken
Blaziken @ Life Orb / Leftovers
Ability: Speed Boost
EVs: 252 Atk / 4 Def / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Close Combat
- Flare Blitz
- Protect / Knock Off

Blaziken @ Grassy Seed
Ability: Speed Boost
EVs: 252 Atk / 4 Def / 252 Spe
Tera Type: Fighting
Adamant Nature
- Swords Dance
- Close Combat
- Flare Blitz
- Pluck / Acrobatics
:pmd/delphox:Delphox
Delphox @ Heavy-Duty Boots
Ability: Blaze
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast / Flamethrower
- Moonblast
- Nasty Plot
- Scorching Sands / Rekindle

Delphox @ Heavy-Duty Boots
Ability: Blaze
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Moonblast
- Rekindle
- Court Change
:pmd/deoxys-speed:Deoxys-Speed
Deoxys-Speed @ Heavy-Duty Boots
Ability: Pressure
Tera Type: Fighting
EVs: 200 Atk / 252 SpA / 56 Spe
Naive Nature
- Psycho Boost
- Knock Off
- Superpower
- Ice Beam

Deoxys-Speed @ Life Orb / Expert Belt
Ability: Pressure
EVs: 4 Atk / 252 SpA / 252 Spe
Tera Type: Fighting
Naive Nature
- Psycho Boost
- Superpower
- Knock Off
- Ice Beam

Deoxys-Speed @ Rocky Helmet
Ability: Pressure
EVs: 252 HP / 4 Def / 252 Spe
Tera Type: Steel
Timid / Jolly Nature
- Taunt
- Spikes
- Stealth Rock
- Psycho Boost / Superpower
:pmd/fezandipiti:Fezandipiti
Fezandipiti (M) @ Black Sludge / Shuca Berry
Ability: Neutralizing Gas
Tera Type: Poison
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Dire Claw
- Will-O-Wisp
- Healing Stones
- Roost
:pmd/hoopa-unbound:Hoopa-Unbound
Hoopa-Unbound @ Assault Vest
Ability: Green-Eyed
Tera Type: Poison
EVs: 252 HP / 156 Def / 100 SpA
Quiet Nature
- Knock Off
- Psychic Noise
- Drain Punch
- Thunderbolt
:pmd/hydrapple:Hydrapple
Hydrapple @ Rocky Helmet / Tera Shard
Ability: Regenerator
Tera Type: Dragon
EVs: 248 HP / 252 Def / 8 SpA
Relaxed Nature
IVs: 0 Spe
- Dragon Rage
- Giga Drain / Earth Power
- Rollout
- Shelter

Hydrapple @ Heavy-Duty Boots
Ability: Regenerator
EVs: 244 HP / 252 SpA / 12 Spe
IVs: 0 Atk
Modest Nature
- Nasty Plot
- Fickle Beam / Dragon Rage
- Giga Drain
- Earth Power
:pmd/mew:Mew
Mew @ Life Orb
Ability: Synchronize
Tera Type: Psychic
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Psychic Fangs
- Flare Blitz
- Supercell Slam / Close Combat
- Recover
:pmd/muk-alola:Muk-Alola
Muk-Alola @ Black Sludge / Slingshot
Ability: Neutralizing Gas
Tera Type: Poison
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Knock Off
- Gunk Shot
- Recover
- Toxic
:pmd/ninetales:Ninetales
Ninetales @ Heat Rock
Ability: Drought
EVs: 252 HP / 4 Def / 252 Spe
IVs: 0 Atk
Tera Type: Grass
Timid Nature
- Weather Ball
- Encore
- Healing Wish
- Will-O-Wisp
:pmd/primarina:Primarina
Primarina @ Leftovers
Ability: Torrent
EVs: 252 HP / 248 Def / 8 SpD
IVs: 0 Atk
Tera Type: Steel
Bold Nature
- Wash Away
- Moonblast
- Flip Turn
- Life Dew

Primarina @ Choice Specs
Ability: Liquid Voice
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Moonblast
- Echo Chamber
- Round
- Energy Ball
:pmd/toxapex:Toxapex
Toxapex @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Poison
EVs: 248 HP / 252 Def / 8 SpD or 248 HP / 8 Def / 252 SpD
Relaxed Nature
- Wash Away
- Knock Off
- Recover
- Toxic

Toxapex @ Assault Vest
Ability: Regenerator
Tera Type: Fairy
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
- Knock Off
- Body Press
- Super Fang
- Wash Away
:pmd/volcarona: Volcarona
Volcarona @ Heavy-Duty Boots
Ability: Shield Dust / Swarm / Flame Body
Tera Type: Grass
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Fiery Dance
- Bug Buzz
- Rekindle
:pmd/walking wake: Walking Wake
Walking Wake @ Choice Specs
Ability: Protosynthesis
Tera Type: Water
EVs: 12 HP / 244 SpA / 252 Spe or 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Steam
- Flamethrower
- Draco Meteor
- Flip Turn / Dragon Pulse
:pmd/zapdos: Zapdos
Zapdos @ Heavy-Duty Boots
Ability: Static
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Roost
- Hurricane
- Thunderbolt / Volt Switch
- Heat Wave

Zapdos @ Heavy-Duty Boots
Ability: Static
Tera Type: Steel
EVs: 252 HP / 104 Def / 152 Spe
Timid Nature
- Roost
- Hurricane
- Volt Switch
- Defog / Heat Wave


C Rank

C+


:pmd/bellibolt:Bellibolt
Bellibolt @ Heavy-Duty Boots
Ability: Volt Absorb / Static
Tera Type: Electric
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Volt Switch
- Surf / Wash Away
- Toxic
- Slack Off
:pmd/blissey:Blissey
Blissey @ Heavy-Duty Boots / Tera Shard
Ability: Natural Cure
Tera Type: Ghost
EVs: 252 HP / 4 Def / 252 SpD or 8 HP / 252 Def / 248 SpD
Calm / Bold Nature
IVs: 0 Atk
- Seismic Toss
- Stealth Rock / Calm Mind
- Soft-Boiled
- Heal Bell / Shadow Ball
:pmd/ceruledge:Ceruledge
Ceruledge @ Heavy-Duty Boots
Ability: Justified
Tera Type: Fire
EVs: 252 HP / 200 SpD / 56 Spe
Careful Nature
- Bulk Up
- Bitter Blade
- Choke
- Rekindle

Ceruledge @ Baseball Bat
Ability: Justified
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Choke
- Bitter Blade
- Shadow Sneak
:pmd/clefable:Clefable
Clefable @ Leftovers
Ability: Magic Guard
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Moonblast
- Stealth Rock
- Moonlight
- Knock Off / Flamethrower

Clefable @ Leftovers / Life Orb
Ability: Magic Guard
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Moonblast
- Calm Mind
- Moonlight
- Flamethrower
:pmd/dondozo:Dondozo
Dondozo @ Leftovers
Ability: Unaware
Tera Type: Water
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Wave Crash
- Curse
- Rest
- Sleep Talk

Dondozo @ Heavy-Duty Boots / Leftovers
Ability: Unaware
Tera Type: Water
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Wave Crash / Avalanche
- Body Press
- Rest
- Sleep Talk
:pmd/greninja:Greninja
Greninja @ Life Orb
Ability: Battle Bond / Torrent
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- Ice Beam
- Water Shuriken
:pmd/hippowdon:Hippowdon
Hippowdon @ Smooth Rock / Heavy-Duty Boots / Leftovers
Ability: Sand Stream
Tera Type: Ground
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Earthquake
- Stealth Rock
- Slack Off
- Body Press / Whirlwind
:pmd/iron treads:Iron Treads
Iron Treads @ Booster Energy
Ability: Rune Drive
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stealth Rock
- Rollout
- Rapid Spin

Iron Treads @ Leftovers / Assault Vest
Ability: Momentum
Tera Type: Ground
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Rollout
- Stealth Rock / Knock Off / Ice Spinner
:pmd/manaphy:Manaphy
Manaphy @ Leftovers / Sitrus Berry
Ability: Healer
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Tail Glow
- Surf
- Ice Beam
- Energy Ball
:pmd/meowscarada:Meowscarada
Meowscarada @ Heavy-Duty Boots / Protective Pads
Ability: Protean
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Flower Trick
- Triple Axel
- U-turn

Meowscarada @ Choice Band / Choice Scarf
Ability: Protean
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Flower Trick
- Triple Axel
- U-turn
:pmd/rotom-wash:Rotom-Wash
Rotom-Wash @ Leftovers
Ability: Levitate
Tera Type: Electric
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Hydro Pump / Wash Away
- Volt Switch
- Pain Split
- Defog / Will-o-Wisp
:pmd/sandy shocks:Sandy Shocks
Sandy Shocks @ Booster Energy
Ability: protocrysalis
Tera Type: Electric
EVs: 48 HP / 208 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Meteor Beam
- Earth Power
- Signal Beam
:pmd/spiritomb:Spiritomb
Spiritomb @ Odd Keystone
Ability: Death Aura
Tera Type: Ghost
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Night Shade
- Snatch
- Will-O-Wisp
- Protect


:pmd/torkoal:Torkoal
Torkoal @ Heat Rock
Ability: Drought
Tera Type: Flying
EVs: 248 HP / 8 SpA / 252 SpD or 248 HP / 252 Def / 8 SpD
Bold / Calm Nature
- Lava Plume
- Stealth Rock
- Rapid Spin / Shelter
- Body Press / Earth Power
:pmd/tornadus-therian:Tornadus-Therian
Tornadus-Therian @ Assault Vest / Heavy-Duty Boots / Air Freshener
Ability: Regenerator
EVs: 252 HP / 16 SpA / 72 SpD / 168 Spe
Timid Nature
- Bleakwind Storm / Hurricane
- U-turn
- Knock Off
- Heat Wave / Focus Blast
:pmd/ursaluna: Ursaluna
Ursaluna @ Flame Orb
Ability: Guts
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Facade
- Headlong Rush / Earthquake
- Fire Punch
- Ice Punch / Swords Dance

Ursaluna @ Leftovers
Ability: Guts
EVs: 248 HP / 36 Atk / 84 SpD / 140 Spe
Adamant Nature
- Bulk Up
- Rage
- Earthquake
- Drain Punch
:pmd/venusaur:Venusaur
Venusaur @ Life Orb
Ability: Chlorophyll
Tera Type: Grass
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Growth
- Giga Drain
- Sludge Bomb / Earth Power
- Weather Ball

C

:pmd/azumarill:Azumarill
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Liquidation
:pmd/enamorus:Enamorus
Enamorus @ Leftovers
Ability: Cute Charm
Tera Type: Ground
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Moonblast
- Earth Power / Mystical Fire
- Substitute / Mystical Fire

Enamorus (F) @ Choice Scarf / Choice Specs
Ability: Cute Charm
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Mystical Fire
- Earth Power
- Healing Wish
:pmd/hawlucha:Hawlucha
Hawlucha @ Psychic Seed / Misty Seed
Ability: Unburden
EVs: 72 HP / 252 Atk / 60 SpD / 124 Spe
Adamant Nature
- Swords Dance
- Close Combat
- Acrobatics
- Encore / Stone Edge / Roost
:pmd/hatterene:Hatterene
Hatterene @ Leftovers
Ability: Magic Bounce
Tera Type: Water
EVs: 252 HP / 204 Def / 52 Spe
Bold Nature
IVs: 0 Atk
- Psychic Noise
- Dazzling Gleam
- Mystical Fire
- Healing Stones

Hatterene @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 204 Def / 52 Spe
Bold Nature
IVs: 0 Atk
- Psyshock / Psychic Noise
- Draining Kiss
- Mystical Fire
- Calm Mind
:pmd/moltres:Moltres
Moltres @ Heavy-Duty Boots
Ability: Flame Body
EVs: 248 HP / 248 Def / 12 Spe
Bold Nature
- Flamethrower
- Will-O-Wisp / Hurricane / Roar
- U-turn
- Roost
:pmd/terapagos-terastal:
Terapagos
Terapagos @ Heavy-Duty Boots
Ability: Tera Shell
Tera Type: Stellar
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 15 Atk
- Tera Starstorm
- Healing Stones
- Flamethrower
- Shelter

Terapagos @ Heavy-Duty Boots
Ability: Tera Shell
Tera Type: Stellar
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 15 Atk
- Tera Starstorm
- Calm Mind
- Flamethrower
- Rapid Spin / Shelter
:pmd/volcanion:Volcanion
C-


:pmd/clodsire:Clodsire
Clodsire @ Black Sludge
Ability: Unaware / Water Absorb
Tera Type: Water
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Toxic
- Spikes / Stealth Rock
- Recover
- Earthquake
:pmd/cobalion:Cobalion
Cobalion @ Loaded Dice
Ability: Steely Spirit
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Shrapnel Shot
- Close Combat
- Stone Edge
:pmd/indeedee:Indeedee
Indeedee @ Terrain Extender
Ability: Psychic Surge
Tera Type: Fairy
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Expanding Force
- Dazzling Gleam
- Encore
- Healing Wish
:pmd/metagross:Metagross
Metagross @ Choice Band
Ability: Blunt Force
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Heavy Slam
- Psychic Fangs
- Bullet Punch
- Explosion / Knock Off / Earthquake
:pmd/okidogi:Okidogi
Okidogi (M) @ Maranga Berry / Psychic Seed / Black Sludge
Ability: Intimidate / Toxic Chain
Tera Type: Poison
EVs: 252 HP / 240 SpD / 16 Spe
Careful Nature
- Bulk Up
- Drain Punch
- Knock Off
- Ice Punch

Okidogi (M) @ Blunder Policy
Ability: Intimidate
Tera Type: Poison
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Hazardous Waste
- Close Combat
- High Horsepower / Knock Off
- Swords Dance

Okidogi (M) @ Black Sludge
Ability: Intimidate
Tera Type: Poison
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Gunk Shot
- Close Combat
- Ice Punch / Knock Off
- Swords Dance
:pmd/revavroom:Revavroom-Ruchbah
Revavroom @ Ruchbah Star Shard
Ability: Misty Surge
Tera Type: Steel
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Magical Torque
- Blazing Torque
- Rollout
- Rapid Spin / Taunt

Revavroom @ Ruchbah Star Shard
Ability: Misty Surge
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Magical Torque
- Combat Torque
- High Horsepower
- Shift Gear
:pmd/spidops: Spidops
Spidops @ Leftovers
Ability: Steadfast
Tera Type: Bug
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Sticky Web
- Spikes / Toxic Spikes
- U-turn
- Circle Throw / Knock Off / Storm Throw
:pmd/wo-chien:Wo-Chien
Wo-Chien @ Tera Shard
Ability: Shield Dust
Tera Type: Ghost / Poison
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Knock Off
- Choke
- Ruination
- Jungle Healing
:pmd/zapdos-galar: Zapdos-Galar
Zapdos-Galar @ Choice Scarf
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Flying
Jolly Nature
- Close Combat
- Brave Bird
- Knock Off
- U-turn

Zapdos-Galar @ Leftovers
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Flying
Jolly Nature
- Thunderous Kick
- Pluck
- Knock Off
- Bulk Up
 
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First list of vaporemons UU from my time playing it

Banned Deucers of Vaporemons UU

:pmd/terapagos terastal::pmd/volcarona::pmd/cobalion::pmd/pecharunt::pmd/sneasler::pmd/charizard::charizardite x::pmd/blaziken::pmd/salamence::pmd/garchomp::pmd/espathra::pmd/ceruledge:

The Round Table of UU
:pmd/kingambit::pmd/fezandipiti::pmd/iron treads::pmd/landorus::pmd/tornadus-therian::pmd/samurott-hisui:

Top Tiers

:pmd/enamorus::pmd/slowking::pmd/okidogi::pmd/primarina::pmd/rotom-wash::pmd/keldeo::pmd/regigigas:

High Tiers (Now we are getting there)

:pmd/zapdos::pmd/mandibuzz::pmd/meowscarada::pmd/clefable::pmd/latios::pmd/hoopa-unbound::pmd/delphox::pmd/deoxys-speed::pmd/tinkaton::pmd/kommo-o::pmd/walking wake::pmd/slither wing::pmd/iron boulder::pmd/hatterene::pmd/hydrapple::pmd/greninja::pmd/charizard::charizardite y::pmd/lokix::pmd/ogerpon-cornerstone::pmd/goodra-hisui::pmd/muk-alola::pmd/chesnaught::pmd/bellibolt:

There is nothing special about mid tiers is there?​

:pmd/tyranitar::pmd/excadrill::pmd/clodsire::pmd/skeledirge::pmd/zarude-dada::pmd/thundurus-therian::pmd/manaphy::pmd/enamorus-therian::pmd/tsareena::pmd/scizor::pmd/pelipper::pmd/basculegion::pmd/barraskewda::pmd/azelf::pmd/torkoal::pmd/venusaur::pmd/lilligant-hisui::pmd/metagross::pmd/raikou::pmd/swampert::pmd/decidueye-hisui::pmd/scream tail::pmd/empoleon::pmd/dragalge::pmd/diancie::pmd/moltres::pmd/blissey::pmd/dondozo::pmd/hippowdon::pmd/sandy shocks:

The underdogs of UU (Low Tiers)

:pmd/azumarill::pmd/entei::pmd/emboar::pmd/perrserker::pmd/oricorio-pa'u::pmd/lanturn::pmd/munkidori::pmd/palafin::pmd/haxorus::pmd/serperior::pmd/araquanid::pmd/vaporeon::pmd/ogerpon::pmd/slowbro::pmd/sandy shocks::pmd/scyther::pmd/umbreon:

Unviable Pokemon (DNU)

:pmd/basculegion-f::pmd/crawdaunt::pmd/infernape::pmd/oricorio::pmd/oricorio-sensu::pmd/quagsire::pmd/ribombee::pmd/vileplume::pmd/regieleki::pmd/deoxys-defense::pmd/cinccino::pmd/armarouge::pmd/reuniclus::pmd/iron leaves::pmd/necrozma::pmd/politoed::pmd/suicune:

Need a lot more testing

:pmd/hydreigon::pmd/oricorio-pom-pom::pmd/iron thorns::pmd/kingdra::pmd/lycanroc-dusk::pmd/moltres-galar::pmd/muk::pmd/polteageist::pmd/quaquaval::pmd/conkeldurr::pmd/toxapex::pmd/zapdos-galar::pmd/decidueye::pmd/gallade::pmd/glimmora::pmd/meloetta::pmd/gastrodon::pmd/virizion::pmd/ursaluna::pmd/tauros-paldea-blaze::pmd/kleavor::pmd/spiritomb::pmd/wo-chien::pmd/jirachi:

IDK How viable they are

:pmd/lucario::pmd/pawmot::pmd/porygon-z::pmd/pyroar::pmd/regidrago::pmd/revavroom::pmd/rotom-heat::pmd/sinistcha::pmd/terrakion::pmd/tauros-paldea-aqua::pmd/vespiquen::pmd/volcanion::pmd/donphan::pmd/mamoswine::pmd/arboliva::pmd/chandelure::pmd/breloom::pmd/avalugg::pmd/amoonguss::pmd/florges::pmd/indeedee::pmd/ninetales::pmd/ninetales-alola::pmd/brute bonnet::pmd/gardevoir::pmd/rhyperior::pmd/zoroark::pmd/zoroark-hisui:
 
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1. Entry Hazards

Stealth Rock / Stone Axe

:pmd/iron treads::pmd/landorus::pmd/clefable::pmd/deoxys-speed::pmd/tinkaton::pmd/muk-alola::pmd/tyranitar::pmd/clodsire::pmd/excadrill::pmd/empoleon::pmd/blissey::pmd/swampert::pmd/metagross::pmd/hippowdon::pmd/perrserker::pmd/iron boulder::pmd/kleavor::pmd/terrakion:
Spikes / Ceaseless Edge
:pmd/chesnaught::pmd/clodsire::pmd/diancie::pmd/froslass::pmd/gastrodon east::pmd/glimmora::pmd/greninja::pmd/landorus::pmd/meowscarada::pmd/ogerpon::pmd/ogerpon-cornerstone::pmd/mew::pmd/orthworm::pmd/overqwil::pmd/vespiquen::pmd/sandy shocks::pmd/spidops::pmd/deoxys-defense::pmd/deoxys speed::pmd/crawdaunt::pmd/krookodile::pmd/lokix::pmd/samurott-hisui::pmd/virizion:
Sticky Webs / Electroweb
:pmd/ribombee::pmd/araquanid::pmd/spidops::pmd/porygon-z::pmd/lanturn::pmd/vikavolt::pmd/pincurchin:
Toxic Spikes / Dire Claw
:pmd/clodsire::pmd/gengar::pmd/dragalge::pmd/greninja::pmd/meowscarada::pmd/muk::pmd/mew::pmd/toxapex::pmd/vespiquen::pmd/fezandipiti::pmd/okidogi::pmd/munkidori::pmd/umbreon: + Weezing-Galar

2. Hazard Control

Defog

:pmd/mandibuzz::pmd/rotom-wash::pmd/zapdos::pmd/decidueye::pmd/moltres::pmd/latias::pmd/latios::pmd/florges::pmd/tinkaton::pmd/flygon::pmd/rotom-heat:
Magic Bounce
:pmd/hatterene::pmd/diancie::pmd/espeon:
Wash Away
:pmd/bellibolt::pmd/rotom-wash::pmd/empoleon::pmd/muk::pmd/dondozo::pmd/swampert::pmd/toxapex::pmd/gastrodon::pmd/pelipper::pmd/primarina::pmd/vaporeon::pmd/lapras:
Shelter
:pmd/chesnaught::pmd/goodra-hisui::pmd/hydrapple::pmd/slowbro::pmd/torkoal::pmd/blastoise::pmd/forretress::pmd/lapras:
Rapid Spin / Mortal Spin
:pmd/avalugg::pmd/iron treads::pmd/excadrill::pmd/meloetta::pmd/quaquaval::pmd/revavroom::pmd/tsareena::pmd/torkoal::pmd/cyclizar::pmd/blastoise::pmd/glimmora:

3. Offensive Roles

Physical:
:pmd/arcanine-hisui::pmd/kingambit::pmd/iron boulder::pmd/quaquaval::pmd/excadrill::pmd/hoopa unbound::pmd/iron thorns::pmd/kleavor::pmd/kommo-o::pmd/lokix::pmd/lilligant hisui::pmd/meowscarada::pmd/metagross::pmd/ogerpon-cornerstone::pmd/okidogi::pmd/regigigas::pmd/scizor::pmd/tyranitar::pmd/ursaluna::pmd/zapdos-galar::pmd/necrozma::pmd/basculegion::pmd/barraskewda::pmd/azumarill::pmd/slither wing::pmd/scyther::pmd/brute bonnet::pmd/zarude::pmd/emboar:
Special:
:pmd/zapdos::pmd/walking wake::pmd/tornadus therian::pmd/thundurus therian::pmd/skeledirge::pmd/munkidori::pmd/meloetta::pmd/latias::pmd/latios::pmd/manaphy::pmd/landorus::pmd/keldeo::pmd/hatterene::pmd/greninja::pmd/gengar::pmd/enamorus::pmd/enamorus-therian::pmd/deoxys-speed::pmd/delphox::pmd/charizard::pmd/chandelure::pmd/azelf::pmd/venusaur::pmd/typhlosion-hisui::pmd/zoroark hisui::pmd/froslass:
Mixed:
:pmd/deoxys-speed::pmd/hoopa unbound:

4. Choice Users

Choice Band
Choice Specs
Choice Scarf

5.
Set-Up Sweepers

Agility / Rock Polish / Autotomize
Bulk Up
Calm Mind
Nasty Plot
Swords Dance
Curse
Dragon Dance
Quiver Dance
Tail Glow
Victory Dance
Growth

6. Priority

Bullet Punch
Sucker Punch
Vacuum Wave
Ice Shard
Quick Attack
Fake Out
Aqua Jet
Mach Punch

7. Defensive Roles

Physical Wall

:pmd/dondozo::pmd/rotom-wash::pmd/bellibolt::pmd/kommo-o::pmd/mandibuzz::pmd/hydrapple::pmd/clefable::pmd/moltres::pmd/zapdos::pmd/sinistcha::pmd/slowbro::pmd/tauros paldea blaze::pmd/chesnaught::pmd/tsareena:
Special Wall
:pmd/iron treads::pmd/muk-alola::pmd/slowking::pmd/goodra-hisui::pmd/fezandipiti::pmd/hippowdon::pmd/tinkaton::pmd/clodsire::pmd/toxapex::pmd/empoleon::pmd/slither wing::pmd/florges::pmd/excadrill::pmd/tyranitar::pmd/swampert::pmd/wo chien::pmd/muk::pmd/gastrodon-east::pmd/primarina::pmd/scream tail::pmd/dragalge::pmd/tornadus-therian::pmd/lanturn:
Mixed Wall
:pmd/slowking::pmd/tornadus-therian::pmd/mandibuzz::pmd/skeledirge::pmd/swampert::pmd/perrserker::pmd/spiritomb::pmd/muk::pmd/toxapex::pmd/clodsire::pmd/fezandipiti::pmd/gastrodon-east::pmd/wo chien::pmd/tinkaton:
 
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