
Swat Me (Beedrill-Mega) @ Beedrillite
Ability: Adaptability
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- U-turn
- Poison Jab
- Protect
- Knock Off
The team's Mega and main physical attacker. U-turn and Poison Jab work well with Adaptability, Protect lets it safely Mega Evolve, and Knock off is, well, knock off.

Bigphan (Donphan) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Earthquake
- Rapid Spin
- Stealth Rock
- Ice Shard
Donphan is the team's physical wall and hazard setter. Earthquake for STAB, Rapid Spin & Stealth Rock combination, and Ice Shard for priority.

Serpent (Hydreigon) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Flamethrower
- Flash Cannon
Hyrdeigon is our hard-hitting special attacker that can target those who Mega Beedrill can't. Draco Meteor and Dark Pulse for STAB, Flash Cannon for Fairy coverage, and Flamethrower for coverage, mainly on pokemon like Aggron-Mega, Forretress, and the Pokemon below.

Blitzkreig (Galvantula) @ Life Orb
Ability: Compound Eyes
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Sticky Web
- Thunder
- Bug Buzz
- Energy Ball
Galvantula with Sticky Web up and max Speed can outspeed just about anything in UU. Thunder with Compound Eyes has a 91% accuracy, Bug Buzz for STAB, and Energy Ball for coverage.

Arcanine @ Leftovers
Ability: Intimidate
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Morning Sun
- Will-O-Wisp
- Flare Blitz
- Extreme Speed
I used Arcanine as more of a tank than an all-out attacker. Morning Sun restores 50% of health in normal conditions, and Will-O-Wisp is to ensure that the opponent can't hit too hard with physical attacks and put them on a timer. Flare Blitz is for strong STAB, and Extreme Speed for priority. Works Well with Rocky Helmet also.

Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP / 112 Def / 144 Spe
Bold Nature
- Substitute
- Calm Mind
- Scald
- Roar
Suicine is a very specialized Pokemon; A great scenario for Suicune is to bring it in after a kill, predict a switch, set up a substitute, and Roar/Calm Mind. Scald is a strong STAB move that can possibly burn, and the rest of the moves work together well to make Suicune a total threat to switch out against.
If you have any tips, I would love to hear them! I know a problem seems to be that every Pokemon has either Life Orb or Leftovers other than Mega Beedrill, so I was wondering what other items might be effective. Also, if you can think of any switches that would help, that would be greatly appreciated!