Hey guys, so this my attempt at creating a balanced UU team, with a core that I thought would be very good. I started this team with the Hydreigon and Mega Beedrill core, as Hydreigon provides and Ground, Psychic, and Fire immunity/resistance. Beedrill can take a couple Moonblasts, although it doesn't really want to. This team has many obvious flaws that I will try my best to point out, but I tried to fix most of them. This is my first RMT. Enjoy!
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Beedrill-Mega @ Beedrillite
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Protect
- Knock Off
- Poison Jab
- U-turn
The star of the show. Mega Beedrill comes in whops a Pokemon with U-turn, Knock Off, or Poison Jab and gets out. This Pokemon can U-turn out of bad match-ups, and checks Florges hard with Poison Jab. This Pokemon loses to Scarf Pokemon, priority, and Speed boosters. Although it is very powerful, Pokemon like Alomomola and Suicune can sometimes wall it. Although it doesn't really appreciate it, it can take Moonblasts from Florges. A standard set.
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- U-turn
Hydreigon checks Scarf Pokemon like Krookodile, Chanderlure, and Darmanitan while nuking other Pokemon with Draco Meteor. This Pokemon also checks Mega Sceptile and Mega Aerodactyl, which both threaten Beedrill. Standard Scarf set, while keeping momentum with U-turn. DDance Mence or ScarfMence can sometimes threaten this Pokemon.
Gligar @ Eviolite
Ability: Immunity
EVs: 252 HP / 248 Def / 4 SpD / 4 Spe
Impish Nature
IVs: 30 Atk / 30 Def
- Earthquake
- Knock Off
- Roost
- Swords Dance
I don't know if the SD set is the most optimal, but Gligar tanks most physical attacks with reliable recovery. Gligar is my main physical wall. Swords Dance has won me many 1v1 games, because it can spam Roost and set up Swords Dances. Gligar also can get key Knock Off's on Choice Pokemon on the switch in. I had U-turn on this Pokemon, but I needed to hinder Choice Scarf Salamence. This Pokemon checks Infernape, Mienshao, and Machamp(without Ice Punch).
Empoleon @ Leftovers
Ability: Torrent
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Scald
- Defog
- Stealth Rock
- Ice Beam
Because I had major weaknesses to Ice, I obviously went with a Specially Defensive Empoleon. Both my SR setter and Defogger, Empoleon is a crucial part of the team,because he clears Sticky Web, Stealth Rocks, or any other hazards that Mega Beedrill doesn't appreciate. Also he gets busy tanking most Special Attacks. Empoleon and Gligar form quite a nice core, because Empoleon takes Ice attacks, and Gligar takes Electric, Ground, and Fighting attacks for him.
Crawdaunt @ Life Orb
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crabhammer
- Aqua Jet
- Knock Off
- Swords Dance
Crawdaunt is a valuable member to the squad, Knocking off key items and hitting hard. Crawdaunt is also my Mamoswine check, which is a huge problem for this team. Aqua Jet gives my team some priority to deal with faster attackers like Aerodactyl. Crawdaunt mainly gets rid of key threats to this team.
Entei @ Choice Band
Ability: Pressure
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed
- Flare Blitz
- Sacred Fire
- Stone Edge
This last spot has changed the most, but I settled Entei to have more priority, and to bop things with Flare Blitz and Sacred Fire. Extreme Speed deals with Crawdaunt, and opposing Mega Beedrill. Entei is a usually a last ditch effort to get rid of sweepers. I have used Flare Blitz or Stone Edge too much, as the priority and 50% Burn chance is too good not to use.
MAJOR THREATS:
Mamoswine is a big threat to this team, hitting almost every Pokemon super effectively. Usually Crawdaunt and Entei can deal with it, but one of them dies in the process.
This Pokemon can sometimes kill Empoleon and get Stealth Rocks up against the rest of my team, which greatly hinders my momentum.
Scarf Infernape, although it's unusual, can kill my Beedrill and usually a couple other Pokemon later in the game. Unless it has Vacuum Wave or Mach Punch, Crawdaunt can usually deal with it.
Lucario with SD/Ice Punch/Close Combat/Extreme Speed runs through this entire team if it can get a Swords Dance up. Killing multiple Pokemon with E-Speed and Ice Punch for the Gligar. It resists Entei's Extreme Speed, and can Extreme Speed Crawdaunt before it gets a chance to Aqua Jet.
DDance Salamence sweeps this team with one DDance. Extreme Speed usually doesn't kill it, doing around 60%. After a Dance, Salamence outspeeds everything on the team.
Basically my only chance with this Pokemon is to somehow get an Ice Beam off on it from Empoleon, or kill it with Extreme Speed from Entei.
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EDIT: A few other flaws, nobody on this team like to take Knock Off, and nobody really wants to take a Will-O-Wisp except for maybe Hydreigon and Empoleon.
Thanks for taking the time to view this team, and constructive advice and feedback, along with potential replacements to better deal with the threats at hand would be very much appreciated.






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Beedrill-Mega @ Beedrillite
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Protect
- Knock Off
- Poison Jab
- U-turn
The star of the show. Mega Beedrill comes in whops a Pokemon with U-turn, Knock Off, or Poison Jab and gets out. This Pokemon can U-turn out of bad match-ups, and checks Florges hard with Poison Jab. This Pokemon loses to Scarf Pokemon, priority, and Speed boosters. Although it is very powerful, Pokemon like Alomomola and Suicune can sometimes wall it. Although it doesn't really appreciate it, it can take Moonblasts from Florges. A standard set.

Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- U-turn
Hydreigon checks Scarf Pokemon like Krookodile, Chanderlure, and Darmanitan while nuking other Pokemon with Draco Meteor. This Pokemon also checks Mega Sceptile and Mega Aerodactyl, which both threaten Beedrill. Standard Scarf set, while keeping momentum with U-turn. DDance Mence or ScarfMence can sometimes threaten this Pokemon.

Gligar @ Eviolite
Ability: Immunity
EVs: 252 HP / 248 Def / 4 SpD / 4 Spe
Impish Nature
IVs: 30 Atk / 30 Def
- Earthquake
- Knock Off
- Roost
- Swords Dance
I don't know if the SD set is the most optimal, but Gligar tanks most physical attacks with reliable recovery. Gligar is my main physical wall. Swords Dance has won me many 1v1 games, because it can spam Roost and set up Swords Dances. Gligar also can get key Knock Off's on Choice Pokemon on the switch in. I had U-turn on this Pokemon, but I needed to hinder Choice Scarf Salamence. This Pokemon checks Infernape, Mienshao, and Machamp(without Ice Punch).

Empoleon @ Leftovers
Ability: Torrent
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Scald
- Defog
- Stealth Rock
- Ice Beam
Because I had major weaknesses to Ice, I obviously went with a Specially Defensive Empoleon. Both my SR setter and Defogger, Empoleon is a crucial part of the team,because he clears Sticky Web, Stealth Rocks, or any other hazards that Mega Beedrill doesn't appreciate. Also he gets busy tanking most Special Attacks. Empoleon and Gligar form quite a nice core, because Empoleon takes Ice attacks, and Gligar takes Electric, Ground, and Fighting attacks for him.

Crawdaunt @ Life Orb
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crabhammer
- Aqua Jet
- Knock Off
- Swords Dance
Crawdaunt is a valuable member to the squad, Knocking off key items and hitting hard. Crawdaunt is also my Mamoswine check, which is a huge problem for this team. Aqua Jet gives my team some priority to deal with faster attackers like Aerodactyl. Crawdaunt mainly gets rid of key threats to this team.

Entei @ Choice Band
Ability: Pressure
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed
- Flare Blitz
- Sacred Fire
- Stone Edge
This last spot has changed the most, but I settled Entei to have more priority, and to bop things with Flare Blitz and Sacred Fire. Extreme Speed deals with Crawdaunt, and opposing Mega Beedrill. Entei is a usually a last ditch effort to get rid of sweepers. I have used Flare Blitz or Stone Edge too much, as the priority and 50% Burn chance is too good not to use.
MAJOR THREATS:

This Pokemon can sometimes kill Empoleon and get Stealth Rocks up against the rest of my team, which greatly hinders my momentum.



Basically my only chance with this Pokemon is to somehow get an Ice Beam off on it from Empoleon, or kill it with Extreme Speed from Entei.
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EDIT: A few other flaws, nobody on this team like to take Knock Off, and nobody really wants to take a Will-O-Wisp except for maybe Hydreigon and Empoleon.
Thanks for taking the time to view this team, and constructive advice and feedback, along with potential replacements to better deal with the threats at hand would be very much appreciated.
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