INTRODUCTION:
Sup fella's!
This is my first RMT, so please bear my mistakes and I hope you don't find it boring (much less enjoyable). Okay, now let's begin with the team.
Note: changed are highlighted in red.
Team Building Process:






I really liked Mega Aggron, so I knew I wanted to base this team off of him. He was my first addition.
I immediately knew that Aggron could only take a number of hard hits, so I added a cleric that resisted/was immune to all 3 of it's weaknesses: Latias
Next, I added Scolipede to serve as a late-game sweeper. I've gotten numerous sweeps with this thing, all it needs is one free SD on a weak attack (such as swampert's scald) and speed boost will help it sweep entire teams with it's monstrous attack.
I needed a good lead that could destroy hazard-setters (bar Deo-D). Also, Darmanitan serves as my revenge killers, when it kills other pokemon that set-up on me. It can also outspeed Scolipede with one Speed Boost.
I added Hydreigon for my special attacker and second wall breaker. It hasn't failed me.
Finally, I noticed a considerable dragon weakness (namely Hydreigon and Haxorus), so I added Florges, which also works nicely with Aggron as a second wish-passer when Latias dies (which happens often).
d
I removed florges, and added chansey, which had far greater bulk and more HP to wish-pass.
I also removed hydreigon for zapdos, who isn't weak to dragon so my team can stab balanced.
The Main Team:
much tank (Aggron) @ Aggronite
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature
- Metal Burst
- Heavy Slam
- Earthquake
- Stealth Rock
This thing is a beast. It can live any unboosted physical attack in the game, and hit back hard with metal burst. As for a surprise factor, I slapped the EV's into SpDef so it can also live medium-powered super effective special attacks such as zapdos' heat wave and OHKO back with metal burst. Mostly things like Deoxys will taunt me when I switch in, but to their surprise I'm an all-out attacking set and I OHKO them with Heavy Slam. Only downside is that it doesn't have recovery, but that's taken care by two of my other pokemon.
so levitate (Latias) @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 240 SDef / 16 Spd
Calm Nature
- Wish
- Protect
- Draco Meteor
- Defog
My first Specially-defensive pokemon. It passes wishes with ease to heal up Aggron. It's also surprisingly fast for a wall, and it can damage things with it's STAB draco meteor as well. It has amazing synergy with Aggron and Darmanitan, taking all special attacks which are thrown towards it.
very heal (Chansey) (F) @ Eviolite
Ability: Serene Grace
Shiny: Yes
EVs: 4 Def / 252 HP / 252 SDef
Careful Nature
- Wish
- Protect
- Heal Bell
- Seismic Toss
Chansey serves as my second cleric when Latias is dead/injured, healing those t-waves and will-o-wisps that really harm my two wall breakers. Chansey was my replacement for florges, as it offers superior bulk, and can pass on much more HP.
wow (Darmanitan) @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
- Flare Blitz
- U-turn
- Earthquake
- Superpower
My lead pokemon/revenge killer/wall breaker. This beast serves a lot of roles, most of which it often fulfils with ease. If the opposing lead is anything other than a mega aggron, focus sash Bisharp (or focus sash anything, for that matter), or Deoxys-D, it will fear the monstrosity that is Darmanitan. Opposing defensive-walls like Swampert won't like taking a STAB Sheer Force Flare Blitz on the switch which is a 3HKO to most of them.
such scare (Zapdos) @ Life Orb
Ability: Pressure
Shiny: Yes
EVs: 252 Spd / 160 SAtk / 36 Atk / 60 HP
Naive Nature
- Heat Wave
- Discharge
- Steel Wing
- Roost

much tank (Aggron) @ Aggronite
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature
- Metal Burst
- Heavy Slam
- Earthquake
- Stealth Rock
This thing is a beast. It can live any unboosted physical attack in the game, and hit back hard with metal burst. As for a surprise factor, I slapped the EV's into SpDef so it can also live medium-powered super effective special attacks such as zapdos' heat wave and OHKO back with metal burst. Mostly things like Deoxys will taunt me when I switch in, but to their surprise I'm an all-out attacking set and I OHKO them with Heavy Slam. Only downside is that it doesn't have recovery, but that's taken care by two of my other pokemon.


so levitate (Latias) @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 240 SDef / 16 Spd
Calm Nature
- Wish
- Protect
- Draco Meteor
- Defog
My first Specially-defensive pokemon. It passes wishes with ease to heal up Aggron. It's also surprisingly fast for a wall, and it can damage things with it's STAB draco meteor as well. It has amazing synergy with Aggron and Darmanitan, taking all special attacks which are thrown towards it.

very heal (Chansey) (F) @ Eviolite
Ability: Serene Grace
Shiny: Yes
EVs: 4 Def / 252 HP / 252 SDef
Careful Nature
- Wish
- Protect
- Heal Bell
- Seismic Toss
Chansey serves as my second cleric when Latias is dead/injured, healing those t-waves and will-o-wisps that really harm my two wall breakers. Chansey was my replacement for florges, as it offers superior bulk, and can pass on much more HP.

wow (Darmanitan) @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
- Flare Blitz
- U-turn
- Earthquake
- Superpower
My lead pokemon/revenge killer/wall breaker. This beast serves a lot of roles, most of which it often fulfils with ease. If the opposing lead is anything other than a mega aggron, focus sash Bisharp (or focus sash anything, for that matter), or Deoxys-D, it will fear the monstrosity that is Darmanitan. Opposing defensive-walls like Swampert won't like taking a STAB Sheer Force Flare Blitz on the switch which is a 3HKO to most of them.

such scare (Zapdos) @ Life Orb
Ability: Pressure
Shiny: Yes
EVs: 252 Spd / 160 SAtk / 36 Atk / 60 HP
Naive Nature
- Heat Wave
- Discharge
- Steel Wing
- Roost
Behold, my second surprise factor on my team, after Mega Aggron. I bluff running a Scarf set on Zapdos. This forces other people to switch into their special walls, who will be greeted by a friendly Steel Wing. I would like some suggestions on the item however, because I think Life Orb negates the 'choice scarf bluff' on the second move.
many bug (Scolipede) @ Black Sludge
Ability: Speed Boost
Shiny: Yes
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Swords Dance
- Earthquake
- Megahorn
- Rock Slide
Finally, last but not least, my sweeper and late-game cleaner: Scolipede. It wrecks havoc on any team which has no answer to OHKO'ing it on the first move (or a faster revenge killer). I won many times just by clean-sweeping an entire team with this thing. I'd like some advice on the item (again lol), because i don't think black sludge helps on such an offence-based pokemon.
Importable:
much tank (Aggron) @ Aggronite
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature
- Metal Burst
- Heavy Slam
- Earthquake
- Stealth Rock
so levitate (Latias) @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 240 SDef / 16 Spd
Calm Nature
- Wish
- Protect
- Draco Meteor
- Defog
many bug (Scolipede) @ Black Sludge
Ability: Speed Boost
Shiny: Yes
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Swords Dance
- Earthquake
- Megahorn
- Rock Slide
wow (Darmanitan) @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
- Flare Blitz
- U-turn
- Earthquake
- Superpower
very heal (Chansey) (F) @ Eviolite
Ability: Serene Grace
Shiny: Yes
EVs: 4 Def / 252 HP / 252 SDef
Careful Nature
- Wish
- Protect
- Aromatherapy
- Seismic Toss
such scare (Zapdos) @ Life Orb
Ability: Static
Shiny: Yes
EVs: 252 Spd / 160 SAtk / 36 Atk / 60 HP
Naive Nature
- Heat Wave
- Discharge
- Steel Wing
- Roost

many bug (Scolipede) @ Black Sludge
Ability: Speed Boost
Shiny: Yes
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Swords Dance
- Earthquake
- Megahorn
- Rock Slide
Finally, last but not least, my sweeper and late-game cleaner: Scolipede. It wrecks havoc on any team which has no answer to OHKO'ing it on the first move (or a faster revenge killer). I won many times just by clean-sweeping an entire team with this thing. I'd like some advice on the item (again lol), because i don't think black sludge helps on such an offence-based pokemon.
Importable:
much tank (Aggron) @ Aggronite
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature
- Metal Burst
- Heavy Slam
- Earthquake
- Stealth Rock
so levitate (Latias) @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 240 SDef / 16 Spd
Calm Nature
- Wish
- Protect
- Draco Meteor
- Defog
many bug (Scolipede) @ Black Sludge
Ability: Speed Boost
Shiny: Yes
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Swords Dance
- Earthquake
- Megahorn
- Rock Slide
wow (Darmanitan) @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
- Flare Blitz
- U-turn
- Earthquake
- Superpower
very heal (Chansey) (F) @ Eviolite
Ability: Serene Grace
Shiny: Yes
EVs: 4 Def / 252 HP / 252 SDef
Careful Nature
- Wish
- Protect
- Aromatherapy
- Seismic Toss
such scare (Zapdos) @ Life Orb
Ability: Static
Shiny: Yes
EVs: 252 Spd / 160 SAtk / 36 Atk / 60 HP
Naive Nature
- Heat Wave
- Discharge
- Steel Wing
- Roost
Conclusion:
Thanks for reading my first RMT. Your comments are appreciated and I'd love your help. (Also, please remind me if I missed something ;p)
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