SV OU Unburnden Sneasler , sub CM Enamorus hyper offensive (Peak 1744 elo)

Introduction:
I built this team in order to help me climb the ladder . In the past I Repeatedly made balanced offensive teams however I was able to touch the leaderboard and I would peak 1600. After trying the popular ogerpon wellspring team I found out that I am a hype offensive player so I decided to try my hand at making a hyperoffsenive team and the end result was this team which allowed me to peak at 1744 elo and reach the leaderboard.

https://pokepast.es/f4c243d06b0f95f7

Teambuilding:
1:Kingambit

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:Kingambit: is undoubtably one of , if not the Best mon and the tier . This mon is able to fill so many roles , A offensive wallbreaker , An priority reverse sweeper , A powerful revenge killer and due to its amazing typing You have many opportunities to switch it in which is important for my team due to lack of pivoting. For my team specifically I am running the classic black glasses 3 attack sd set with tera flying . On my team :kingambit: serves 3 main purposes : Stall breaker (seeing as :Kingambit: completely decimates most stall mons), priority revenge killer/anti sweeper(seeing as this is my only mon with priority I rely on it heavily to prevent sweeps and pick of low hp mons) , and one of my main win conditions. I opted for tera flying over tera dark to completely turn the tides and allow :kingambit: to defeat what would usually be a check. This mon is the glue that fills in many roles and weaknesses in my team.

2:Sneasler
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For my next Mon I began to think about the foundation of my team and what I wanted to the rest of my team to look like . I needed a fast offensive wincon so who better but Unburden :Sneasler: . I choose this mon because Its one of the most dangerous setup sweepers in the tier which can instantly win games. I opted for air balloon as my Unburden trigger as it forces the opponent to OHKO :sneasler: or face a 2x Speed 2x Attack :sneasler: which will OHKO most mons in the tier. Air Balloon also has the additional benefit of dampening :sneasler: weakness to ground types and allowing it to switch into :Great_Tusk: and threaten a revenge kill or setup with Acrobatics. Dire Claw also allows :sneasler: to turn the tides of a 1v1 which it would usually use and also threaten bulky mons with a poison. In short :Sneasler: Serves as a dangerous Pokemon which can serve as an instant win if all of its few checks are eliminated.

3:Ogerpon Wellspring
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As Previously Mentioned I got the idea to create A hyper Offensive team from a popular :Ogerpon Wellspring: team so of course I had to put her on the team. This mon has been putting up great results especially after The :Ogerpon-Heartflame: was banned. It has an amazing matchup against rain teams and stall teams . On my team :Ogerpon-Wellspring: serves as an offensive utility mon which is used to shutdown setup sweepers and pickup a few kills . Due to this mons decent typing and ability it has many opportunities to switch in and shut down or threaten opposing mons.

4:Great tusk
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After adding :ogerpon-Wellspring: I realized I had a 3 mons which don't want to hold heavy duty boots so I needed a hazard clearer , this is where great tusk comes in . :Great-tusk: is an important Pokémon on my team as it can serve many roles depending on the matchup . In the past I have been criticized for this set But I truly believe this set is incredibly good . The assault vest + max hp makes it so :great-tusk: lives multiple moves that most other :great-tusk: sets wouldn't such as :Gholdengo: make it rain and :Dragapult: draco meteor . This allows :great-tusk: to either pick up kills its usually wouldn't be able or clear hazards in a desperate situation. Ice spinner can catch opponents by surprise and get huge damage on most :great-tusk: checks/counters. and tera still allows :great-tusk: to reverse most of its weaknesses allowing to to pick up extra kills.

5:Glimmora
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Next up is a mon which surprised my with its amazing performance, :Glimmora: . I got the idea to use :Glimmora: From the :ogerpon-wellspring: team I previously mentioned throughout this post however I wasn't expecting much from this mon at first. :Glimmora: surprised me with the sheer amount Value it gives me , I can set up hazards which can provide long term chip , it can get a large amount of damage and even pick up some kills on many mons such as :Cinderace: and :Ribombee:. It as also able to cripple mons and act as a secondary hazard clearer with mortal spin . and lastly it can act as a emergency anti sweeper with its scarf + powerful ground rock coverage.

6:Enamorus
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last but certainly not least is :Enamorus:. This mon is incredibly powerful being able to deal 70+ to most of the metagame. moonblast earthpower offers amazing offensive coverage and is crucial to this mons powerful offense for my team. substitute calm mid is able to take advantage of stall mons, status moves and :kingambit: in order to punish the opponent and set up a powerful tera fairy moonblast which threatens to sweep. leftovers act as passive recovery and its typing allows for a decent amount of switch ins . This mon serves as yet another wallbreaker/setup sweeper for my team however this is my only special attacking offensive pokemon.

Weaknesses:
Although the team is very powerful and brought me onto the leaderboard it has some noticeable weaknesses which are important to note:
1: :Corviknight: - Although rare this mon completely walls many mons in my team with especially: body press decimates kingambit , brave bird clears sneasler and sneasler cant touch this mon with its moveset. great tusk , enamorus , and glimmora also have this problem . my only mon that can hit this for over 50% dmg is ogerpon wellspring and it fears a brave bird.
2: :Dragonite: -I have had so many matches with this team where I just lost due to dragonite setting up one dragon dance and sweeping after killing my kingambit with earthquake .
3::Gholdengo: :Air-balloon: - for the same reasons that my team fears corviknight they also fear gholdingo. since I could get rid of the air balloon in one hit I thought this thing would be easier to deal with however this mons powerful attacks and hazard prevention make this mon a greater fear for the team then corv.
4: :Ribombee: - although I can prevent webs in most cases with glimmora, when this mon has psychic webs are 100% going up as my glimmora dies before it could kill it or clear the hazards and great tusk fears massive damage from a psychic .
5: :zapdos: - for some reason this mon decimates my team (most of the time) and i don't really understand why, there was one zapdos set which just completly sweeped my team
6: general weaknesses: - the lack of special attackers , the fastest unboosted speed I have is 350 , hazards and the lack of pivoting.

Replays:
Vs :Samurott-Hisui: + :Kleavor: hazard stack HO:
https://replay.pokemonshowdown.com/gen9ou-1964972268

Vs :Dragonite: + :Ceruledge: Priority Spam HO
https://replay.pokemonshowdown.com/gen9ou-1965048544-0wk0qjjmigzgp3qxng5l78a82k47kz5pw
MORE REPLAYS SOON
 

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Last edited:
Hey, cool team, and congrats on the peak! I only have a pair of soft suggestions

On great tusk, have you considered tera posion? Like steel, you become weak to ground and immune to toxic, but allows you to take on fairy, fighting and grass, and you don't become week to fire, mon like valiant, moth and rillaboom are common, so getting the jump on them could be cool

On glimmora, you can maybe consider stealth rock over spikes? I know the value of spikes in this meta, but rocks cut faster the life of some mons, and can touch the birds alongside knock off

and that's basically it really, have a good day
 
Hey, cool team, and congrats on the peak! I only have a pair of soft suggestions

On great tusk, have you considered tera posion? Like steel, you become weak to ground and immune to toxic, but allows you to take on fairy, fighting and grass, and you don't become week to fire, mon like valiant, moth and rillaboom are common, so getting the jump on them could be cool

On glimmora, you can maybe consider stealth rock over spikes? I know the value of spikes in this meta, but rocks cut faster the life of some mons, and can touch the birds alongside knock off

and that's basically it really, have a good day
Thank you for the feedback I can see the logic behind tera poison nd running rocks and I plan to try it .
 
Quick Rate here, I notice that your team has some bad weaknesses and can actually be mostly patched up by swapping :ogerpon-wellspring: for :gholdengo: to your team. This swap helps with :Dragonite:, :Corviknight:, and (sometimes) opposing :gholdengo:. It also adds a way to keep :glimmora:'s hazards up and adds a special attacker to the team. This set is a bit bulkier to help take those problems better. 248 hp tanks a 252 SpA Shadow Ball from :gholdengo:, 92 speed hits 227 which outspeeds :giscor: and the rest is poured into SpA for as much damage. Make It Rain and Shadow Ball for dual stabs, Nasty Plot to boost SpA, and Recover for longetivity. You can run Psyshock over Recover to be a stall breaker (hits :blissey: and :toxapex:) at the cost of no recovery. Tera dark to take ghost and dark type moves better.

Gholdengo @ Air Balloon
Ability: Good as Gold
Shiny: Yes
Tera Type: Dark
EVs: 248 HP / 168 SpA / 92 Spe
Modest Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Nasty Plot
- Recover / Psyshock
 
Quick Rate here, I notice that your team has some bad weaknesses and can actually be mostly patched up by swapping :ogerpon-wellspring: for :gholdengo: to your team. This swap helps with :Dragonite:, :Corviknight:, and (sometimes) opposing :gholdengo:. It also adds a way to keep :glimmora:'s hazards up and adds a special attacker to the team. This set is a bit bulkier to help take those problems better. 248 hp tanks a 252 SpA Shadow Ball from :gholdengo:, 92 speed hits 227 which outspeeds :giscor: and the rest is poured into SpA for as much damage. Make It Rain and Shadow Ball for dual stabs, Nasty Plot to boost SpA, and Recover for longetivity. You can run Psyshock over Recover to be a stall breaker (hits :blissey: and :toxapex:) at the cost of no recovery. Tera dark to take ghost and dark type moves better.

Gholdengo @ Air Balloon
Ability: Good as Gold
Shiny: Yes
Tera Type: Dark
EVs: 248 HP / 168 SpA / 92 Spe
Modest Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Nasty Plot
- Recover / Psyshock
Thank you for the feedback I will be giving this a try as i noticed that ogerpon isent really putting in alot of work for the team
 
Hey there, this is a cool HO team but it's got some concerning weaknesses, so I have a few suggestions.

On top of the weaknesses you've mentioned, I find Iron Moth to be quite scary for your team. It's faster than everything after booster energy speed boost, it can tera to get past your AV great tusk and sub to annoy kingambit, ohko's enamorus/waterpon with sludge wave, and psychic could ohko sneasler+tera grass energy ball could get past even your own tera water on waterpon. Obviously moth can't be all these things at once, but nonetheless it's a massive threat here.

Air Balloon is an item I find pretty unreliable on Sneasler to be honest. It lets your opponent set the pace for when to give you a speed boost, which is not ideal. For example, if you find yourself fighting a great tusk and you confidently SD expecting them to pop your balloon, your opponent could just keep your balloon intact and go into their Dragapult instead, who will easily a tank a weak acrobatics and either stab, then proceed to cripple you with wisp or ohko with draco, all while never proc'ing your unburden. Long story short, stick to grassy seed or other items that can be proc'd at YOUR will.

With all that in mind, I would suggest Sandy Shocks > Sneasler. This will improve your matchup against Corviknight, Zapdos, and Gholdengo while providing you with all hazards, to be set at your own discretion. It can also 1v1 most Iron Moths, which is something you definitely need, and it provides some nice speed. While Gliscor is immune to its stabs, you can predict this and go into Enamorus, turning Gliscor into set up fodder instead.

Sandy Shocks @ Booster Energy
Ability: Protosynthesis
Tera Type: Ice
EVs: 48 HP / 208 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Earth Power
- Thunderbolt
- Tera Blast
- Spikes

Past that, I would make some small adjustments to help mold the team around the new addition.

Stealth Rock > Spikes on Glimmora as you have Spikes on shocks. Alternatively, you could keep spikes on Glimmora and go rocks on shocks instead.

Tera Dark > Tera Flying on Kingambit. Blackglasses alone doesn't make you a stallbreaker, Tera Dark is key to really punch through Dondozo. With Tera Dark Kingambit and Waterpon, most fat teams should be melting. I also don't think you need the ground immunity as you already have solid ground answers in Enamorus and Waterpon. Many tusk are dropping Close Combat as Gliscor forces Ice Spinner, so I think Tera Dark is pretty decent many Tusks in this meta as well.

Unfortunately, this team is quite weak to wisp from mons like Cinderace, Rotom-Wash, and Dragapult too, given that we have 3 pokemon that are slower than Cinderace+Pult and hate wisp (Kingambit, Waterpon, Tusk) so I think Lum Berry > Blackglasses is needed on Kingambit, as much as I hate it.

I would also go max speed on this Kingambit as Skeledirge is picking up a little bit, you want to be faster than its wisp. It's also nice to be faster than Corv.

I personally think Tera Steel > Tera Ground on Enamorus is better here mostly to improve the Amoongus matchup. It is a big hindrance to Waterpon, and turning it into set up fodder with Enamorus is more important than a slightly stronger earth power.

Tera Ghost>Tera Flying on Glimmora can be helpful in some stall matchups to keep your own hazards up vs stuff like Cyclizar or Tusks. I just don't think Tera Flying is that useful personally.

Finally, I think AV is a really bad item on Great Tusk because its natural Sdef is so low that 1.5x through an item is very low value. Since you have so many layers, I also think it would be a waste to not have any Knock Off user. So I would suggest a Booster Energy Attack 3 attacks set here, to serve as a breaker with some solid utility.

Here's a pokepaste with all my edits: https://pokepast.es/85e4c79668deb9f3
Hope the team ends up working better, good luck!
 
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