Hey. Ive been working on this OU team for a while. I peaked at around 1400 but am usually around the mid 2000s but Im hoping you can help make it even better. Take a look!
HelloKitty (Mew) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 148 Def / 108 Spd
Bold Nature (+Def, -Atk)
- Will-O-Wisp
- Taunt
- Softboiled
- Ice Beam
Mew's my stall breaker. Pretty sure most people know how well this set does. Fun to use too. I just taunt, then burn and stall from there. Wil-o-Wisp takes care of ttars and any other physical threat that would otherwise threaten my team. It can take a crunch from ttar comfortably; even banded ones.(could also just switch to terra on a predicted crunch and nab the atk boost from justified.) Ice beam is great for taking out dragons like dnite/salamence and ground types like gliscors . Cant touch fire types though. However, its main job in my team is to prevent hazards at all costs.
Hot Head (Typhlosion) (M) @ Choice Specs
Trait: Blaze
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Eruption
- Focus Blast
- Fire Blast
- Hidden Power [Ice]
The underdog of the pokemon metagame and my favorite pokemon of all time. Thanks to my mew, its eruption doesnt get weakened by hazards. It was kind of a difficult choice picking between choice scarf or choice specs but i went with specs since it does much better with the extra power and its fast enough to outspeed a good amount of pokemon. Its moveset is pretty self explanitory. Hp ice is for dragons and ground. I know infernape is better than typhlosion but I dont really care. It holds its own in my team and is never deadweight. Plus hes awesome. Its eruption can ohko-2hko anything that doesnt resist it and its hp ice takes care of gliscor. btw, anyone have any idea when its dw ability is going to be released? Making is scarfed with flash fire sounds like a good combo.
Splash (Rotom-W) @ Choice Scarf
Trait: Levitate
EVs: 124 HP / 252 SAtk / 132 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Ice]
- Trick
Kinda combined the bulky and speedy rotoms together here. Using evs for a bulky rotom with the moveset of a speedy rotom along with scarf. It keeps the momentum going with volt switch and can trick to opposing chanseys. This is my answer to garydoses, infernapes and poliitoads.
Queendra (Kingdra) (F) @ Lum Berry
Trait: Swift Swim
EVs: 144 HP / 160 Atk / 40 SDef / 164 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Waterfall
- Rest
Kingdra is my counter to all weather. Dominates in the rain with rain boosted waterfalls and swift swim and doesnt mind the sand since it is ttars and other common sand threats weakness. It does alright in hail too if it has a chance to set up. It would be walled by ferrothorns but typhlosion and mew can easily defeat it. Rest and lum berry can keep burns away from it.
Scizor.2 (Genesect) @ Expert Belt
Trait: Download
EVs: 8 Atk / 248 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- U-turn
- Thunderbolt
- Ice Beam
- Flame Charge
I gave it flame charge over scarf and rock polish so i can get a speed boost and attack ferros, and other steels without the need of flamethrower. It also allows it to make better use of a attack boost.Had ice beam for opposing dragons and t-bolt for water types.
Thunder Cat (Terrakion) @ Focus Sash
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stealth Rock
- Close Combat
- Stone Edge
- Earthquake
Since my team was kinda weak to heatrans, terrakion can wipe them out with earthquake. Its an attempt at a offensive stealth rocker since most people wouldnt expect stealth rocks from it and after hazards are set, it can start wailing on the other team with its powerful attacks. Gave him a ev spread to make it as fast and powerful as possible and the evs on sp def is to keep genesects from getting a boost on their sp attack.
TESTING
Salamander (Dragonite) (M) @ Lum Berry Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spe, -SAtk)
- Waterfall/ExtremeSpeed
- Fire Punch
- Outrage
- Dragon Dance
So here is a possible replacement for kingdra. Altho kingdra is epic in rain, Dnite does not need opposing rain to dominate. Might go with jolly over adamant for the extra speed to help outspeed opposing dragonites. So far it has been working nicely

HelloKitty (Mew) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 148 Def / 108 Spd
Bold Nature (+Def, -Atk)
- Will-O-Wisp
- Taunt
- Softboiled
- Ice Beam
Mew's my stall breaker. Pretty sure most people know how well this set does. Fun to use too. I just taunt, then burn and stall from there. Wil-o-Wisp takes care of ttars and any other physical threat that would otherwise threaten my team. It can take a crunch from ttar comfortably; even banded ones.(could also just switch to terra on a predicted crunch and nab the atk boost from justified.) Ice beam is great for taking out dragons like dnite/salamence and ground types like gliscors . Cant touch fire types though. However, its main job in my team is to prevent hazards at all costs.

Hot Head (Typhlosion) (M) @ Choice Specs
Trait: Blaze
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Eruption
- Focus Blast
- Fire Blast
- Hidden Power [Ice]
The underdog of the pokemon metagame and my favorite pokemon of all time. Thanks to my mew, its eruption doesnt get weakened by hazards. It was kind of a difficult choice picking between choice scarf or choice specs but i went with specs since it does much better with the extra power and its fast enough to outspeed a good amount of pokemon. Its moveset is pretty self explanitory. Hp ice is for dragons and ground. I know infernape is better than typhlosion but I dont really care. It holds its own in my team and is never deadweight. Plus hes awesome. Its eruption can ohko-2hko anything that doesnt resist it and its hp ice takes care of gliscor. btw, anyone have any idea when its dw ability is going to be released? Making is scarfed with flash fire sounds like a good combo.

Splash (Rotom-W) @ Choice Scarf
Trait: Levitate
EVs: 124 HP / 252 SAtk / 132 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Ice]
- Trick
Kinda combined the bulky and speedy rotoms together here. Using evs for a bulky rotom with the moveset of a speedy rotom along with scarf. It keeps the momentum going with volt switch and can trick to opposing chanseys. This is my answer to garydoses, infernapes and poliitoads.

Queendra (Kingdra) (F) @ Lum Berry
Trait: Swift Swim
EVs: 144 HP / 160 Atk / 40 SDef / 164 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Waterfall
- Rest
Kingdra is my counter to all weather. Dominates in the rain with rain boosted waterfalls and swift swim and doesnt mind the sand since it is ttars and other common sand threats weakness. It does alright in hail too if it has a chance to set up. It would be walled by ferrothorns but typhlosion and mew can easily defeat it. Rest and lum berry can keep burns away from it.

Scizor.2 (Genesect) @ Expert Belt
Trait: Download
EVs: 8 Atk / 248 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- U-turn
- Thunderbolt
- Ice Beam
- Flame Charge
I gave it flame charge over scarf and rock polish so i can get a speed boost and attack ferros, and other steels without the need of flamethrower. It also allows it to make better use of a attack boost.Had ice beam for opposing dragons and t-bolt for water types.

Thunder Cat (Terrakion) @ Focus Sash
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stealth Rock
- Close Combat
- Stone Edge
- Earthquake
Since my team was kinda weak to heatrans, terrakion can wipe them out with earthquake. Its an attempt at a offensive stealth rocker since most people wouldnt expect stealth rocks from it and after hazards are set, it can start wailing on the other team with its powerful attacks. Gave him a ev spread to make it as fast and powerful as possible and the evs on sp def is to keep genesects from getting a boost on their sp attack.
TESTING

Salamander (Dragonite) (M) @ Lum Berry Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spe, -SAtk)
- Waterfall/ExtremeSpeed
- Fire Punch
- Outrage
- Dragon Dance
So here is a possible replacement for kingdra. Altho kingdra is epic in rain, Dnite does not need opposing rain to dominate. Might go with jolly over adamant for the extra speed to help outspeed opposing dragonites. So far it has been working nicely