Battle Rules
2v2 FE Singles
3 Substitutions
36 Hour DQ
Switch=OK
Unlimited Heal/Chill
Training Items
Team TSRD
2v2 FE Singles
3 Substitutions
36 Hour DQ
Switch=OK
Unlimited Heal/Chill
Training Items
Sprite by CyndersAlmondEyes
(Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw)
Immune to Sandstorm damage. Reduced damage from all special attacks by two Base Attack Power during Sandstorm. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Sand Stream [Trigger]
When entering into battle, this Pokemon summons a massive Sandstorm that lasts for 4 rounds (6 with Smooth Rock), expending 10 EN to do so.
Sand Stream Command: Summons sandy weather to the field.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 9 | Priority: 0 | CT: None
Unnerve [Passive] (✓)
The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
When entering into battle, this Pokemon summons a massive Sandstorm that lasts for 4 rounds (6 with Smooth Rock), expending 10 EN to do so.
Sand Stream Command: Summons sandy weather to the field.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 9 | Priority: 0 | CT: None
Unnerve [Passive] (✓)
The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
|HP: 110|Atk: 5|Def: 4|SpA: 4|SpD: 4|Spe: 53|Size: 4|Weight: 6|BRT: 23|
|EC: 9/9|MC: 0|DC: 5/5|KOC: 0| Nature: Quiet (+SpA, -Spe) [-10% Evasion]
|EC: 9/9|MC: 0|DC: 5/5|KOC: 0| Nature: Quiet (+SpA, -Spe) [-10% Evasion]
Physical:
Aerial Ace
Aqua Tail
Bite
Brick Break
Bulldoze
Chip Away
Counter
Crunch
Dig
Dragon Tail
Earthquake
Fire Fang
Giga Impact
Ice Fang
Iron Tail
Outrage
Payback
Pursuit
Rock Slide
Smack Down
Stomp
Stone Edge
Superpower
Thrash
Thunder Fang
Special:
Ancient Power
Dark Pulse
Earth Power
Flamethrower
Focus Blast
Hyper Beam
Ice Beam
Surf
Thunderbolt
Other:
Dragon Dance
Endure
Focus Energy
Iron Defense
Leer
Protect
Sandstorm
Scary Face
Screech
Stealth Rock
Substitute
Taunt
Torment
Aerial Ace
Aqua Tail
Bite
Brick Break
Bulldoze
Chip Away
Counter
Crunch
Dig
Dragon Tail
Earthquake
Fire Fang
Giga Impact
Ice Fang
Iron Tail
Outrage
Payback
Pursuit
Rock Slide
Smack Down
Stomp
Stone Edge
Superpower
Thrash
Thunder Fang
Special:
Ancient Power
Dark Pulse
Earth Power
Flamethrower
Focus Blast
Hyper Beam
Ice Beam
Surf
Thunderbolt
Other:
Dragon Dance
Endure
Focus Energy
Iron Defense
Leer
Protect
Sandstorm
Scary Face
Screech
Stealth Rock
Substitute
Taunt
Torment
Sprite by Vale98PM
Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Keen Eye [Passive]
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means.
Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Prankster [Passive] (✓)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Stall [Passive]
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority.
If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail.
Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means.
Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Prankster [Passive] (✓)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Stall [Passive]
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority.
If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail.
Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
|HP: 90|Atk: 4|Def: 3|SpA: 3|SpD: 3|Spe: 43|Size: 1|Weight: 2|BRT: 16|
|EC: 0/0|MC: 0|DC: 5/5|KOC: 0| Nature: Brave (+Atk, -Spe) [-10% Evasion]
|EC: 0/0|MC: 0|DC: 5/5|KOC: 0| Nature: Brave (+Atk, -Spe) [-10% Evasion]
Physical:
Aerial Ace
Astonish
Brick Break
Counter
Dig
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Focus Punch
Fury Swipes
Ice Punch
Knock Off
Low Kick
Metal Burst
Payback
Poison Jab
Punishment
Rock Tomb
Scratch
Shadow Claw
Shadow Sneak
Sucker Punch
Thunder Punch
Zen Headbutt
Special:
Dark Pulse
Dazzling Gleam
Night Shade
Power Gem
Shadow Ball
Signal Beam
Water Pulse
Other:
Confuse Ray
Detect
Endure
Foresight
Gravity
Imprison
Leer
Magic Coat
Mean Look
Pain Split
Recover
Roleplay
Snatch
Taunt
Torment
Will-O-Wisp
Aerial Ace
Astonish
Brick Break
Counter
Dig
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Focus Punch
Fury Swipes
Ice Punch
Knock Off
Low Kick
Metal Burst
Payback
Poison Jab
Punishment
Rock Tomb
Scratch
Shadow Claw
Shadow Sneak
Sucker Punch
Thunder Punch
Zen Headbutt
Special:
Dark Pulse
Dazzling Gleam
Night Shade
Power Gem
Shadow Ball
Signal Beam
Water Pulse
Other:
Confuse Ray
Detect
Endure
Foresight
Gravity
Imprison
Leer
Magic Coat
Mean Look
Pain Split
Recover
Roleplay
Snatch
Taunt
Torment
Will-O-Wisp
Greed - Sableye (F).
Type: Dark / Ghost
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Can switch out while affected by a partial trapping move.
Abilities: Keen Eye / Stall / Prankster (U)
Nature: Brave (+1 Atk / -15% Spe / -10% Evasion)
Stats:
HP - 90
Atk - 4 (+)
Def - 3
SpA - 3
SpD - 3
Spe - 43 (-)
Size class - 1
Weight class - 2
Total: 16
EC: 0/0
MC: 0
AC: 5/5
KOC:
Attacks (33):
Level up:
Mean Look
Zen Headbutt
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Shadow Claw
Knock Off
Foul Play
Egg:
Imprison
Metal Burst
Recover
Sucker Punch
Trick
TM:
Will-O-Wisp
Payback
Torment
Brick Break
Poison Jab
Taunt
Aerial Ace
Tutor:
Endure
Pain Split
ThunderPunch
Low Kick
Counter
Ice Punch
Magic Coat
Jaeger - Colossoil (F).
Type: Dark / Ground
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ground STAB; immune to Sandstorm damage. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists. Evasive Digging reduced from 6 energy per action to 5 per action.
Abilities: Rebound / Guts /
Nature: Jolly (+15% Spe / +14% Acc / -1 SpA)
Stats:
HP - 120
Atk - 5
Def - 3
SpA - 2 (-)
SpD - 3
Spe - 110 (+)
Size class - 5
Weight class - 10
Total: 22
EC: 6/6
MC: 0
AC: 2/5
KOC:
Attacks (29):
Level up:
Drill Run
Peck
Rototiller
Horn Attack
Leer
Tackle
Bubblebeam
Bite
Rapid Spin
Body Slam
Dig
Bounce
Megahorn
Horn Drill
Egg:
Encore
Fake Out
Foul Play
Sand Tomb
Sucker Punch
TM:
Taunt
Protect
Earthquake
Bulldoze
Substitute
Endure
U-Turn
Poison Jab
Tutor:
Knock Off
Iron Tail
Turn Order
TSRD sends out and equips.
YellowAdminSilver sends out, equips, and orders.
TSRD orders and referees.
TSRD sends out and equips.
YellowAdminSilver sends out, equips, and orders.
TSRD orders and referees.
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