The Team

I took Cresselia to be my main trick room user.


Then I chose Alolan Marowak to be my main source of DPS. His good synergy with trick room and good synergy with a trick room team made him my first pick for damage



Magearna is my secondary trick room user while working on Special damage. His bulk allows me to use more trick rooms and to be way more agressive than with only cresselia.



Toxapex is the wall of the team. He tanks very well a lot of special threats. Landorus threatens him but cresselia covers well his ground weakness and allows me to have a safe switch.





Mega heracross is an awesome physical attacker, and is pretty slow. That makes him a good addition to a trick room team. And his weaknesses can be covered by other mons of the team like marowak for fire moves and magearna for fly/rock moves.






Latios is my defog user. He is also my 2nd special attacker and threatens fast fighting and dragon types when trick room isnt active.
Details

Cresselia @ Mental Herb
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- Trick Room
- Ice Beam
- Moonlight
- Lunar Dance
I use ice beam to counter enemies landorus and other steath rock setters. Moonlight is to add some sustain and allow cresselia to put more trick rooms. Lunar Dance is to fully heal one of my main damage dealer, especially marowak.

Marowak-Alola @ Thick Club
Ability: Rock Head
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Shadow Bone
- Flare Blitz
- Swords Dance
- Bonemerang
No secrets for this set. Shadow bone is one if not the best physical ghost move in the game. It is resisted by very few pokemon in the game. Flare blitz is an awesome stab move and, with rock head, is an awesome move with no drawbacks. Bonemerang is a good way to break subs and deal good dmg. Swords dance is to use marowak as a stallbreaker.

Magearna @ Steelium Z
Ability: Soul-Heart
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Fleur Cannon
- Volt Switch
- Flash Cannon
I chose to make magearna very bulky with this ev spread to make him set more trick rooms. Volt switch is a good way to switch into marowak to deal some serious dmg. Steelium Z is used to threaten fairy types who resists flash cannon.

Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Scald
- Haze
- Recover
- Toxic
I use haze to prevent enemies pokemons to setup on pex. Toxic has the same use but also to temporize more defensive mons. Scald is to dmg opposite mons and to try to burn physical mons like lopunny

Heracross-Mega @ Heracronite
Ability: Skill Link
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Bullet Seed
- Rock Blast
- Close Combat
- Megahorn
Rock blast is a good move paired with skill link. It is able to deal good damage on mons who resists stabs. Bullet seed is a good way to go through water types and rain teams. Close combat is his most powerful stab move and is able to one shot heatran and tyranitar. Megahorn is a good move with insane power to deal with psychic types such as tapu lele and M charmina.

Latios @ Leftovers
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Psychic
- Draco Meteor
- Shadow Ball
I play a fast latios to have an option when the trick room is not active. Psychic allows him to hit toxapex really hard while draco meteor takes care of opposite dragon types. Shadow ball is a good move to deal with psychic and ghost mons

I took Cresselia to be my main trick room user.


Then I chose Alolan Marowak to be my main source of DPS. His good synergy with trick room and good synergy with a trick room team made him my first pick for damage



Magearna is my secondary trick room user while working on Special damage. His bulk allows me to use more trick rooms and to be way more agressive than with only cresselia.




Toxapex is the wall of the team. He tanks very well a lot of special threats. Landorus threatens him but cresselia covers well his ground weakness and allows me to have a safe switch.





Mega heracross is an awesome physical attacker, and is pretty slow. That makes him a good addition to a trick room team. And his weaknesses can be covered by other mons of the team like marowak for fire moves and magearna for fly/rock moves.






Latios is my defog user. He is also my 2nd special attacker and threatens fast fighting and dragon types when trick room isnt active.
Details

Cresselia @ Mental Herb
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- Trick Room
- Ice Beam
- Moonlight
- Lunar Dance
I use ice beam to counter enemies landorus and other steath rock setters. Moonlight is to add some sustain and allow cresselia to put more trick rooms. Lunar Dance is to fully heal one of my main damage dealer, especially marowak.

Marowak-Alola @ Thick Club
Ability: Rock Head
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Shadow Bone
- Flare Blitz
- Swords Dance
- Bonemerang
No secrets for this set. Shadow bone is one if not the best physical ghost move in the game. It is resisted by very few pokemon in the game. Flare blitz is an awesome stab move and, with rock head, is an awesome move with no drawbacks. Bonemerang is a good way to break subs and deal good dmg. Swords dance is to use marowak as a stallbreaker.

Magearna @ Steelium Z
Ability: Soul-Heart
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Fleur Cannon
- Volt Switch
- Flash Cannon
I chose to make magearna very bulky with this ev spread to make him set more trick rooms. Volt switch is a good way to switch into marowak to deal some serious dmg. Steelium Z is used to threaten fairy types who resists flash cannon.

Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Scald
- Haze
- Recover
- Toxic
I use haze to prevent enemies pokemons to setup on pex. Toxic has the same use but also to temporize more defensive mons. Scald is to dmg opposite mons and to try to burn physical mons like lopunny

Heracross-Mega @ Heracronite
Ability: Skill Link
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Bullet Seed
- Rock Blast
- Close Combat
- Megahorn
Rock blast is a good move paired with skill link. It is able to deal good damage on mons who resists stabs. Bullet seed is a good way to go through water types and rain teams. Close combat is his most powerful stab move and is able to one shot heatran and tyranitar. Megahorn is a good move with insane power to deal with psychic types such as tapu lele and M charmina.

Latios @ Leftovers
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Psychic
- Draco Meteor
- Shadow Ball
I play a fast latios to have an option when the trick room is not active. Psychic allows him to hit toxapex really hard while draco meteor takes care of opposite dragon types. Shadow ball is a good move to deal with psychic and ghost mons