ORAS OU Trick Room Team ORAS

Hi guys! I was trying to make a team for Omega Ruby, for when I get the game, to use competitively. I have been out of the game for Pokemon since BW. However, I have been playing Pokemon Showdown for around 6 months and realized that Trick Room teams are huge threats for teams that are not prepared, so I decided to make one myself. I started the idea with a Rampardos due to its huge attack stat and sheer force, but decided to part ways with it for a Rhyperior because of its surperior bulk. The team is built mostly around Bronzong, Dusclops, and Rhyperior. The other three Pokemon are fillers that i think might fit well, but I am not sure of.

Bronzong @ Normal Gem
Ability: Levitate
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Stealth Rock
- Trick Room
- Explosion
- Gyro Ball
Bronzong is usually my lead pokemon, due to its access to SR. Bronzong usually starts with SR to take advantage of chip damage. Trick Room is a no-brainer due to it being on a trick room team. Explosion is there to to be able to take out anything that doesn't resist it, because of Normal Gem. Gyro Ball is a great stab move that takes advantasge of Bronzong's low speed.

Dusclops @ Eviolite
Ability: Frisk
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Trick Room
- Will-O-Wisp
- Night Shade
- Pain Split

Dusclops is a great stalling pokemon with access to trick room. Eviolite make Dusclops a better option than Dusknoir. Will-O-Wisp causes residual damage and can help stop physical attackers that aren't walled by Ferrothorn such as Garchomp, and Azumarill. Night Shade helps take out damage without using its nonexistent attacking stats. Pain Split is to help recover hp.

Rhyperior @ Weakness Policy
Ability: Solid Rock
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Curse
- Smack Down
- Earthquake
- Fire Punch

Curse turns a usual 2 boosts into 3 under trick room. Smack down is a filler move, but i might go with stone edge, despite the fact that 80% accuracy can be a pain at times. Earthquake, because well you know, it Earthquake. Fire Punch to take out Skarm because Skarm is not affected by EQ and Smack Down does not work when Skarm uses Roost. Weakness polocy is viable due to its bulk and solid rock being able to absorb hits

Heracross-Mega @ Heracronite
Ability: Skill Link
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Rock Blast
- Arm Thrust
- Pin Missile
- Bullet Seed
Heracross is a great physical sweeper with some bulk. All of his moves are multi hit moves in order to take advantage of skill link. Rock blast is to take out fast flying types in trick room. Bullet seed takes out Azumarril. Arm Thrust and Pin Missle for dual STAB.

Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Gyro Ball
- Seed Bomb
- Rollout
- Leech Seed
Ferrothorn is a great tank, but is weak to 2 common types: fire and ground. These weaknesses are covered by gyarados. Gyro Ball takes advantage of its low speed. Seed Bomb is strong STAB grass move. Rollout takes advantage of its longevity due to leech seed and its bulk. Leech seed to restore health.
i was thinking of maybe replacing rock helmet with an assault vest and getting rid of leech seed. Would this work?

Gyarados @ Leftovers
Ability: Intimidate
EVs: 248 HP / 184 Def / 76 SpD
Impish Nature
- Taunt
- Waterfall
- Dragon Dance
- Bounce
Gyarados is in for the sole reason of resisting Ferrothorn's weaknesses. Taunt helps break stallers, and pokemon that can set up to baton pass(Scolipede, Sableye, Smeargle, Espeon, etc.). Waterfall for strong physical STAB with a chance to flinch. Dragon Dance to raise the speed of Gyarados if trick room isn't up. Bounce for STAB flying and a chance to paralyze. Idealy, Gyarados can Dragon Dance the first turn against something it is strong against or set up on a stall pokemon. Taunt on a prediction which leads to more leftovers health. Then use Bounce for the Paralysis chance. Finally, use waterfall to paraflinch your way to victory.

Please help with my team. This is a team I want to use competitively, and is NOT a troll team. All suggestions are welcome. Please and thank you!!!
 
Earthquake>Bounce because you are taking out ferrothorn and heatran,Substitute is also a possibility because your bulk allows you to set-up one or two dances before your sub breaks and you can sweep from there on.running a bulky heracross in a trick room can be deadly especially if you run a swords dance which you are almost insured to get up instead of arm thrust I'd run Close Combat because the damage is real and I would also run something to take care of fast fire types which seem to run through your team rather quickly,Sableye basically kills your team with Will-o-Wisp and Taunt you either A)run one or two special attackers or B)Azumarill
 
Wow, thanks substitute makes a lot of sense. Ok, so i changed the heracross and gyarados. Who do you want me to take out for a special sweeper?
Maybe Ferrothorn? I am not good at using ferrothorn tbh... So maybe a bulky special sweeper with trick room...
EDIT:
I am thinking of using Porygon2 with this set:
Porygon2 @ Eviolite
Ability: Download
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 30 Atk / 30 Def / 30 SpA / NaN Spe
- Trick Room
- Tri Attack
- Charge Beam
- Hidden Power [Water]
Tri attack for STAB and a chance to give status to the other pokemon. Charge beam to help raise the attack of an already high 507 spevial attack stat from download. Hidden Power Water covers my 2 main weaknesses.(ground and fire)
 
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TBH, Dusclops is incredibly bad. IMO, change it for Coffagrigus as it is an all-around better Pokemon. This is the set I recommend:

move 1: Trick Room
move 2: Nasty Plot
move 3: Shadow Ball
move 4: Will-O-Wisp / Hidden Power Fighting
ability: Mummy
item: Leftovers
evs: 248 HP / 8 Def / 252 SpA
ivs: 0 Spe
nature: Quiet

(copied from analysis)

I will comment on the P2 set later as I need to get back to class.

edit: apparently I'm in a computer room for this lesson, so here goes:

That P2 set is very niche. Charge Beam is bad, Trace is better on P2 and HP Water makes me want to lol. If you want to use Porygon2 on a TR team, you should only ever consider this set:

Porygon2 @ Eviolite
Ability: Trace (/ Download)
EVs: 252 HP / 252 SpA / 4 SpD
IVs: 0 Atk / 0 Spe
Quiet Nature
- Trick Room
- Ice Beam
- Thunderbolt
- Recover (/ Hidden Power [Fire] / Tri Attack)

The things in brackets are options for it that I don't recommend using on this team as P2 is primarily a supporter in this instance. Sometimes it is better as a sweeper, but on this team it would work better as a supporter.
 
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Hi! I hope you get Omega Ruby soon, already I beat Sapphire. But onto the rate.

I don't usually like Trick Room teams, but this one sure has some good perks. As gamer boy said, Dusclops is incredibly bad in OU. Coffagrigus would be the better choice because of it's ability to be slow and completely cripple Pokemon's abilitites.

Instead of Bounce, I would actually run Crunch since Gyarados can now learn that from the move tutors in ORAS. It's a good base power move and boosted by STAB. On Ferrothorn, I would run Power Whip instead of Seed Bomb fir better damage. As you said in your own description, replace Smack Down with Stone Edge, it's better in the long run.

But other than that, you seem pretty good.
A little weak to rain, but a lot of teams are.

Hope it helps.
 
Wow, thanks substitute makes a lot of sense. Ok, so i changed the heracross and gyarados. Who do you want me to take out for a special sweeper?
Maybe Ferrothorn? I am not good at using ferrothorn tbh... So maybe a bulky special sweeper with trick room...
EDIT:
I am thinking of using Porygon2 with this set:
Porygon2 @ Eviolite
Ability: Download
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 30 Atk / 30 Def / 30 SpA / NaN Spe
- Trick Room
- Tri Attack
- Charge Beam
- Hidden Power [Water]
Tri attack for STAB and a chance to give status to the other pokemon. Charge beam to help raise the attack of an already high 507 spevial attack stat from download. Hidden Power Water covers my 2 main weaknesses.(ground and fire)
add recover on P2 and possibly ice beam due to a hella lot of dragon types and especially mega altaria which almost runs through your team
 
Instead of Bounce, I would actually run Crunch since Gyarados can now learn that from the move tutors in ORAS. It's a good base power move and boosted by STAB.
As Gyarados isn't mega it doesn't get the STAB boost from it, making Bounce a better option as it means it isn't walled by M-Venu.
 
I redid most of your suggestions guys. I feel that I am weak to fire though (reason for hp water on p2) and ferrothorn almost completely walls my team. So i need a solution for that.

Bronzong @ Normal Gem
Ability: Levitate
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Stealth Rock
- Trick Room
- Explosion
- Gyro Ball
Same as before

Heracross-Mega @ Heracronite
Ability: Skill Link
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Rock Blast
- Close Combat
- Pin Missile
- Bullet Seed
Swapped arm thrust with close combat for that extra oomph

Porygon2 @ Eviolite
Ability: Trace
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 30 SpA / 2 Spe
- Trick Room
- Tri Attack
- Charge Beam
- Hidden Power [Water]
P2 is a bulky sweeper that can set up trick room and sweep using stab tri attack, use charge beam when the other pokemon is about to faint, and use hp water on fire types.

Rhyperior @ Weakness Policy
Ability: Solid Rock
EVs: 4 HP / 252 Atk / 252 SpD
Brave Nature
IVs: 0 Spe
- Curse
- Stone Edge
- Earthquake
- Fire Punch
Replaced smack down with stone edge.

Gyarados @ Leftovers
Ability: Intimidate
EVs: 248 HP / 184 Def / 76 SpD
Impish Nature
- Taunt
- Waterfall
- Dragon Dance
- Substitute
Got rid of bounce to be able to sub then dragon dance on anything that isnt an electric type pretty much.

Cofagrigus @ Leftovers
Ability: Mummy
EVs: 248 HP / 8 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Trick Room
- Nasty Plot
- Shadow Ball
- Will-O-Wisp
Just followed your set
 
I redid most of your suggestions guys. I feel that I am weak to fire though (reason for hp water on p2) and ferrothorn almost completely walls my team. So i need a solution for that.

Bronzong @ Normal Gem
Ability: Levitate
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Stealth Rock
- Trick Room
- Explosion
- Gyro Ball
Same as before

Heracross-Mega @ Heracronite
Ability: Skill Link
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Rock Blast
- Close Combat
- Pin Missile
- Bullet Seed
Swapped arm thrust with close combat for that extra oomph

Porygon2 @ Eviolite
Ability: Trace
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 30 SpA / 2 Spe
- Trick Room
- Tri Attack
- Charge Beam
- Hidden Power [Water]
P2 is a bulky sweeper that can set up trick room and sweep using stab tri attack, use charge beam when the other pokemon is about to faint, and use hp water on fire types.

Rhyperior @ Weakness Policy
Ability: Solid Rock
EVs: 4 HP / 252 Atk / 252 SpD
Brave Nature
IVs: 0 Spe
- Curse
- Stone Edge
- Earthquake
- Fire Punch
Replaced smack down with stone edge.

Gyarados @ Leftovers
Ability: Intimidate
EVs: 248 HP / 184 Def / 76 SpD
Impish Nature
- Taunt
- Waterfall
- Dragon Dance
- Substitute
Got rid of bounce to be able to sub then dragon dance on anything that isnt an electric type pretty much.

Cofagrigus @ Leftovers
Ability: Mummy
EVs: 248 HP / 8 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Trick Room
- Nasty Plot
- Shadow Ball
- Will-O-Wisp
Just followed your set
Honestly, a team with both Rhyperior and Gyarados isn't weak to Fire, but if you are insistant on running a hidden power on P2 to deal with them run HP Rock instead as it hits Talonflame and CharY harder, while also hitting CharX super effectively. Honestly though, I would just run TR+BoltBeam+Recover rather than the set you currently have as it is just a bad gimmick set atm.
 
Honestly Whimsicott > Bronzong

Helps you gain momentum, has priority Taunt over fast Taunters not named Thundurus, and can set up Trick Room as well multiple times throughout the game instead of suiciding immediately after setting up. Memento still gives you the option to do just that however, and U-Turn plus a defensive spread allows you to abuse him as a pivot.
 
Honestly Whimsicott > Bronzong

Helps you gain momentum, has priority Taunt over fast Taunters not named Thundurus, and can set up Trick Room as well multiple times throughout the game instead of suiciding immediately after setting up. Memento still gives you the option to do just that however, and U-Turn plus a defensive spread allows you to abuse him as a pivot.

Whimsi is way too fast for TR, and not really bulky. Bronzong is fine.

Also, this is almost 2 months old, the poster might not even use this team anymore.
 
Whimsi is way too fast for TR, and not really bulky. Bronzong is fine.

Also, this is almost 2 months old, the poster might not even use this team anymore.

The point is for Whimsi to do a slow U-Turn, which thanks to it's high speed he is capable of doing under TR. You can also give him Lagging Tail to move "faster" in TR if that's what you want. It's actually bulkier than you think, checking a plethora of physical attackers in OU.

And I did not notice that, so ok.
 
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