Trapper(My First Ever RMT)

Hi Shoddy, My name is DanteVergil222 and i am asking for you to rate one of my favourite Shoddy Battle teams, being my trapper team

The Lead

dpmfa461.png

Weavile @ Choice Band
Ability: Pressure
EVs: 252 Attack / 216 Speed / 42 HP
Jolly Nature
- Pursuit
- Night Slash
- Ice Shard
- Low Kick

My opener and first trapper. With Choice Band, Pursuit OHKO's the likes of Gengar and Azelf regardless of whether they switch or not, meaning they're essentially screwed despite what move they make. The same goes for Starmie, although she is only 2HKO if she doesn't switch. Ice Shard OHKO's every single OU dragon except for Kingdra. Night Slash provides Weavile a powerful STAB attack (with a high crit chance to boot) for situations where none of his other moves would be more beneficial.Low kick allows the destruction of Tyranitar, bulky steels who switch in and of course Blissey.

dpmfa051.png

Dugtrio @ Choice Band
Ability: Arena Trap
EVs: 252 Attack / 252 Speed / 6 HP
Jolly Nature
- Earthquake
- Stone Edge
- Aerial Ace
- Sucker Punch

Standard Dugtrio. CB Earthquake OHKO's the likes of Tyranitar and Infernape. Aerial Ace allows the trapping and killing of Heracross. Sucker Punch gives a priority attack to deal with those annoying Focus Sash users who score surprise KO's against my other Pokemon. Stone Edge hurts on anything otherwise unharmed by his other moves.

dpmfa462.png

Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 158 HP / 252 Sp.Attack / 4 Sp.Defense / 96 Speed
Mild Nature
- Magnet Rise
- Thunderbolt
- HP Grass
- Explosion

Magnezone is cool. Switches in on any Skarmory, Forretress, Scizor Jirachi or Bronzong and is guaranteed a KO unless they're carrying Shed Shell. None of these Pokemon can do anything in return to Magnezone(with exception to sd scizor and lucario who dominate this magnezone), so he can Magnet Rise during his spare time, which is useful against Forretress who isn't OHKO'd by Thunderbolt and can OHKO with Earthquake. HP Grass gets rid of Swamperts (only Swamperts using the standard Cursepert EV spread can be sure of not getting OHKO'd.

dpmfa472.png

Gliscor @ Leftovers
Ability: Sand Veil
EVs: 252 HP / 8 Attack / 250 Defense-0speed IV
Relaxed Nature
- U-Turn
- Roost
- Aerial Ace
- Earthquake

Here's where my trapping strategy gets interesting. My trappers, particularly Weavile and Dugtrio, are very fragile, and can usually only come in as revenge killers when something of mine has died (since they can't switch in against any strong attack). To remedy this, Gliscor is as slow as possible and was given U-turn. This achieves several things. First and most importantly, Gliscor takes the hit and gets one of my trappers in for free, meaning they are completely safe coming in. Secondly, the u-turn breaks Focus Sash. It also allows me to scout for switches; If I bring Gliscor in against Heracross, I know he's switching out, so I use U-turn rather than Aerial Ace, watch for what they bring in, and then select the appropriate counter. U-turn puts me one step ahead, regardless of what my opponent does.

Earthquake is for STAB, Roost is for durability. I'm considering getting rid of Aerial Ace; Even though I wouldn't be able to OHKO Heracross, I'd have a slot left for Knock Off which could remove opposing Skarmory Shed Shells.

dpmfa480.png

Uxie @ Leftovers
Ability: Levitate
EVs: 252 HP / 14 Attack / 244 Sp.Defense-0 speed IV
Sassy Nature
- U-Turn
- Thunderbolt
- Rest
- Sleep Talk

Uxie is my special wall, and my second slow u-turner. The strategy with Uxie is the same as it is with Gliscor: Take a hit then u-turn to a counter. RestTalk is, unfortunately, Uxie's only form of reliable recovery. Thunderbolt 2HKO's Gyarados should Uxie need to.

dpmfa245.png

Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Defense / 6 Sp.Attack
Bold Nature
- Surf
- HP Electric
- Calm Mind
- Rest

My central trapping strategy revolves around my first five Pokemon. Suicune is on the team to plug the gaps. Firstly, Suicune is my fire resist and my water resist, two types that would destroy my team unapposed if it weren't for Suicune. He's also my primary Gyarados counter, thanks to his massive HP/defense and HP Electric. This beast is ridiculously hard to kill after one or two Calm Minds, and hits heavily with his own STAB Surf. The only problem is, there's no room for Sleep Talk, which means Suicune should only set up when my opponent has nothing left that can easily 2HKO it (otherwise Suicune will be killed before it wakes up).


So yeah, thats my version of the trapper team, This team is quite different to GiantEnemyCrabs version of the team, this is By far my favourite team, feel free to Say what you want regarding this team
Thanks,
Dante
 
Hi you generally want Low Kick on Weavile over Brick Break as it does more to common targets. As a lead you might want to change the choice band to a focus sash, put fake out in there to break other pokemons sashes such as Azelf, and use counter so you can get a suprise KO against some physical attacks, of which you will survive with your own sash.

Either uxie or Gliscor wants Stealth Rock and I dont know what you are acheiving with RestTalk on Uxie, kinda becomes bait for TTar and Scizor

You have problems with set up sweepers. Run 252 HP/ 40 Def/ 216 Speed on Gliscor to outpace all lucario (bar Scarf) and deliver the final blow with Earthquake. Set the IVs to 31 as putting them to 0 to soak physical hits for sweepers to come in is just stupid. Put taunt in there too, it is valuable on a pokemon with Gliscors speed

Run HP Grass > Fire on magnezone to beat Swampert who just about destroys this team bar Suicune
 
you didnt read the RMT did you?

Change the choice band to a focus sash eh? then i dont have enough power for weavile to come in later to break sash's i normally switch in a U-turner and U-turn out also without choice band i woudlnt Ohko standard dragons with ice shard, as i said earlier in the rmt

Gliscor is a wall made to take hits and switch out for one of my trappers, i agree stealth rock could be useful but what would i switch that out for

What i am acheiving with RestTalk on Uxie is that i can heal up absorb sleep and still U-turn, and i want it to be bait for ttar and scizor, those pokes can be revenged by dugtrio and magnezone respectivley

and why is putting a 0 iv to take hits just stupid? so by your idea, i should switch in a weak sweeper and get Ohko'd?

I appreciate your stealth rock and low kick suggestions but thats about it
 
Ok dont take my advice and when Lucario Gets up a Swords Dance and uses Ice Punch on your Gliscor and uxie, CC on Magnezone and Suicune and Extreme Speed on Dug and Weavile you will fell proud of yourself I am sure

and why is putting a 0 iv to take hits just stupid? so by your idea, i should switch in a weak sweeper and get Ohko'd?

what does that even mean?

And Dugtrio dosent counter Tyranitar and Scizor, It cant KO them with its Eathquake and Scizor will BP you
 
And Dugtrio dosent counter Tyranitar and Scizor, It cant KO them with its Eathquake and Scizor will BP you

Dugtrio can ko tyranitar using a banded earthquake

Scizor counters Banded scizor with suicune walling and eventually Ko'ing none banded

thanks however for your suggestions
 
CB Weavile sucks as a lead. Every lead weak to Dark or Ice has a Focus Sash and will always survive your first attack to either attack back or set up Stealth Rock. Common leads like Metagross beat you easily, so does Swampert. CB Weavile is a revenge killer, not a lead.

Both Gliscor and Uxie are better leads. Both can set up Stealth Rock and are very sturdy. You never want a slow Gliscor though, otherwise, you'll never outrun Lucarios with Ice Punch, who can destroy your team with Extremespeed or Close Combat. Gliscor needs at least 280 Speed.
 
Hiya

I fought this team and it was ..... annoying to say the least.
I do have some suggestions:

- Like Aragonbird said don't lead with CB-weaville, lead with Uxie and give it the following moveset (if you want it of course):

Uxie @ Choice Scarf/ Impish/ Levitate
252 HP, 104 Def, 152 Spe

- Stealth Rock
- Trick
- U-turn
- Thunder Wave/ Yawn

--> Like RyuZumarril said it's good to have SR on your team and IMO Uxie is your best option for that. Scarf Uxie is always sure to geet those rocks up. Since it is scarfed you can Trick your scarf onto a wall so you can get a safe switch-in for Dugtrio or Weaville, both are very frail and they can't be switched in so easy (Blissey who is tricked in T-wave is an easy bait for Dugtrio, or Cresselia Tricked in Psychic is easy for Weaville, although Cresselia will rarely use Psychic against Uxie).

With U-turn you can scout for attacks, and bring in your trappers. It also comes in Handy when your opponent switch to their Uxie counter and you can (again) go to your trappers.

The last move is up to you. Thunder Wave can cripple DD-mence (alhough Ice Shard takes care of that) and other fast sweepers (although DD-Gyarados is countered by Suicune and DD-tar by Gliscor), or you can use Yawn so your opponent will switch and you can switch to your trapper and give them a free switch-in and trap their switch-in. (lol @ that sentence ^^)

- Another suggestion I have is to trade both Dugtrio’s and Weaville’s Choice Band to a Life Orb or Expert Belt. This allows them to switch moves each turn reducing your casualties from enemy revenge killers. With Expert Belt you could make you opponent believe you’re carrying a Choice Band only to rape them in the arse the next turn. (Eg. Your Dugtrio used Earthquake to take out an trapped pokemon, next turn your opponent switched to Gengar because he saw no Life Orb recoil he will think your Dugtrio is banded. Gengar is ready to make a revenge kill only to die from a Sucker Punch.) I use this same strategy with Flygon and it really makes my opponents wanna shoot themselfs.

- If you want Explosion on Magnezone I suggest switching it to a naive nature so it would kill Blissey. But I suggest that you use Substitute over Explosion on this Magnezone moveset, it Works great with Magnet Rise. Only problem you have with HP grass is that you’re screwed bu opposing Magnezone, but he can easely be revenged killed with Dugtrio so I would suggest keeping HP grass since you have no really counter for Swampert.

Not much suggestion about the rest of the team, it looks great ^^.
You have proven yourself worthy in making a trapper team.

Hope I helped!

EDIT: I have a little suggestion I would like to make: picture makes a RMT more tempting to be read.
Pictures can be found here
 
wel thanks for your construcitve criticism dude, my Main problem with using LO is not being able to OHKO standard mence and nite using ice shard, can i still do that with a LO and i really like that uxie suggestion i might make a new version of the team just to try that
 
wel thanks for your construcitve criticism dude, my Main problem with using LO is not being able to OHKO standard mence and nite using ice shard, can i still do that with a LO and i really like that uxie suggestion i might make a new version of the team just to try that

LO Ice Shard still ko's Salamence and the likes.
Dugtrio with LO only can't OHKO a near-full health Tyranitar while is could with Choice Band. But since you can almost never switch Dugtrio in against Tar, your better of switching Gliscor in against Tyranitar.
 
Back
Top