





Introduction
This team came out of the thought that rain teams are actually quite underrated in this snow-heavy meta. So, along with wanting to try out torterra and some new additions, this team was formed to show this concept and counter the hail teams running around. It is mainly a hyper-offense team but does have some defensive backbone with Cresselia, Politoed and Brambleghast (kinda), though these pokemon can still pack a punch. The main drawback of this team is that sun can be a bit difficult and it can be broken down through careful play. However, if the opponent slips up, this team can quickly snowball out of control.
The Team

Torterra @ Loaded Dice
Ability: Shell Armor
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shell Smash
- Earthquake
- Bullet Seed
- Rock Blast
I am very happy that torterra got a move it always deserved, shell smash.



Weavile @ Life Orb
Ability: Pressure
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Trailblaze
- Ice Shard
- Ice Spinner
WOOOO! WEAVILE GOT KNOCK OFF BACK!!!! REJOICE FURRIES!! (Ok for real, this is amazing but I am scared that triple axel may come back. Vietnam War flashbacks occur


Brambleghast @ Heavy-Duty Boots
Ability: Wind Rider
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Rapid Spin
- Poltergeist
- Spikes
- Seed Bomb
Not going to lie, Brambleghast is most likely the pokemon on this team that is the most replacable. However, it's main job is to remove hazards from my side of the field and from the games I've played, it has been able to do this. Heavy-Duty Boots means that it can have an easier time removing said hazards and makes it a good answer to sticky web teams. Poltergeist is the main attacking option for this pokemon and allows it to threaten common pokemon such as Gholdengo and Dragapult (as long as it can get a speed boost from spin). Spikes can be used to assert some pressure and to give Brambleghast something to make progress with if it is about to go down. Finally, Seed Bomb is mostly a filler move as Poltergeist is the main attack you will click, but if the enemies item has been knocked off by Weavile or they are weak to Grass, it could potentially be the superior option. Overall, Brambleghast has one job and it does it pretty well. You could definetely replace this pokemon and I wouldn't bat an eye, but I honestly wanted to try this pokemon with its new access to Poltergeist.

Cresselia @ Leftovers
Ability: Levitate
Tera Type: Poison
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Future Sight
- Thunder Wave
- Grass Knot
- Moonlight
This pokemon is the main defensive backbone of the team that can both support it's allies and deal impressive damage. Leftovers allows this pokemon to regain HP passively, which helps out a bunch when deal with powerful pokemon that can deal 30% damage. This along with Tera Poison, although Cress will most likely not be the main user of Tera on the team, makes it an amazing answer to main different threats. Future Sight can be used to force the opponent into sticky situations and can be used alongside the other pokemon on the team to break through defensive answers, as these are usually the main answers to them. With 252 SpA investment, it can deal impressive damage as while Cress only has 75 Base SpA, the Nature, EVs and 120 Base Power of Future Sight means that it can deal respectable damage. Thunder Wave can be used to cripple the opposing team to allow the other pokemon, mainly Manaphy, on the team to clean up. This is especially great against A-Ninetales as it can potentially stop it from getting up Aurora Veil sometimes and makes it slower than the rest of the team. Grass Knot can be useful coverage against pokemon that aren't feared by T-Wave like Great Tusk and can be used to deal some damage if Cress has to stay in, but doesn't have many better options. Finally, Moonlight gives this pokemon more leeway against offensive pokemon and is appreciative of the removal of snow, which cuts the healing to 25%. Be warned that during rain, it will also only heal 25%, so be careful. Overall, Cresselia is great for this team and can stop opposing offense teams from snowballing.

Manaphy @ Life Orb
Ability: Hydration
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Tail Glow
- Surf
- Ice Beam
- Energy Ball
I can officially say that I was here before the Manaphy ban (this sentence will look dumb if Manaphy doesn't get banned


Politoed @ Damp Rock
Ability: Drizzle
Tera Type: Fighting
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Encore
- Focus Blast
- Perish Song
- Weather Ball
Another pokemon that I think is a bit underrated, Politoed was chosen due to it's re-introduction into the metagame and the positives it has over Pelliper. Damp Rock allows it to keep the weather up for longer, which is helpful to enable Manaphy and reduce the fire type weaknesses of Torterra and Brambleghast. Tera Fighting is mainly just as a novelty to potentially pick unexpected KO's with Focus Blast, though other defensive Tera Types can also work. Encore allows this pokemon to lock opposing pokemon into setup moves like nasty plot or A-Ninetales into Aurora Veil. You can then use Perish Song to either make the encored pokemon be forced to switch out, giving you opportunities to get a favourable matchup, or force out the pokemon that switches in if they decide to switch out the encored pokemon. Both these situations give you an advantage to stop the opponent from taking advantage of it's potential passive nature. Focus Blast allows Politoed to hit opposing Ice or Steel types like Empoleon super effectively, though it is prone to missing (they call it focus miss for a reason, I have missed three Focus blasts in a row against an Empoleon

Conclusion
In conclusion, this team, while it has it's struggles, can definetely have it's high points. Although the potential banning of Manaphy could cripple this team severly and Brambleghast is not the most amazing, it can put up decent results.