>The Twin Dragons<
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Introduction
Here is an offensive team I built around the dual dragons core. Zweilous breaks everything, Fraxure sets up and sweeps, Probopass traps things, Zeb and Leaefeon are my water checks and Mime is the cleric/scarfer.
Teambuilding Process
I started the team with these two mons because Dragon is an amazing type offensively, which is even better in PU due to the overall lack of faries and steels compared to the upper tiers
Probopass was added in because of how well it goes with the two dragons. It traps other steel types, helps deal with Clefairy, sets up rocks, and thanks to it being a slow Volt Turner you can use it to safely bring Zwei in.
Scarf Mime was added as my revenge killer as it finished the Fairy-Dragon-Steel core and takes pressure off keeping Probopass healthy since you can use Healing Wish so it can pivot the entire game.
Next member was Zebstrika as the team needed a Floatzel check, it forms a Volt Switch core with Probopass, and brings the overall speed of the team up.
Yache Leafeon was added as my 2nd water check. It gets Knock Of which is helpful vs eviolite users, and hits pretty hard
The Team
Zweilous @ Choice Band
Ability: Hustle
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crunch
- Outrage
- Superpower
- Head Smash
The first of the dragons on this team. Zweilous hits extremely hard, to the point where Mawile is the only safe switch in because everything else gets 2hko'd Crunch and Outrage are obvious choices because of STAB, Superpower hits Probo, and Head Smash while very inaccurate can OHKO spdef Clef and 2hkos Physdef Clef.
Fraxure @ Eviolite
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Low Kick
- Outrage
- Poison Jab
The second member of the team and honestly my favorite. Fraxure serves as a setup sweeper. Ideally you only need to click Outrage after setting up, but Low kick is there for coverage and POison Jab helps you deal with Clefairy
Probopass @ Leftovers
Ability: Magnet Pull
EVs: 168 HP / 252 SpA / 88 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Volt Switch
- Earth Power
- Flash Cannon
Probopass is condensing about 3 jobs into one. It's the teams only real normal check, the only hazard setter, and we need it to trap steels. It's a fairly standard set except I put 4 more speed evs into it than they normally run to outspeed other Probo.
Mr. Mime @ Choice Scarf
Ability: Soundproof
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Dazzling Gleam
- Focus Blast
- Healing Wish
Scarfed Mime is othe revenge I chose for this team as it checks Monferno, and Healing Wish is just so good for this team. A lot of pressure gets put on Probopass since it has so many jobs to do, and it can allow Fraxure to set up multiple times in a game
Zebstrika @ Life Orb
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Overheat
- Volt Switch
- Thunderbolt
- Hidden Power [Grass]
I shoved Zeb in here because waters are scary for this team, thanks to Lightningrod Volt Switch isnt as spammable, Overheat kills Mawile, and it brings up the teams speed tier. It forms a nice Volt Switching core with Probo.
Leafeon @ Yache Berry
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Knock Off
- Double-Edge
- Swords Dance
I added Leafeon as a 2nd water check, and a 2nd setup sweeper. The set is pretty standard and there isnt much to explain. It beats Clefairy 1v1






Introduction
Here is an offensive team I built around the dual dragons core. Zweilous breaks everything, Fraxure sets up and sweeps, Probopass traps things, Zeb and Leaefeon are my water checks and Mime is the cleric/scarfer.
Teambuilding Process


I started the team with these two mons because Dragon is an amazing type offensively, which is even better in PU due to the overall lack of faries and steels compared to the upper tiers



Probopass was added in because of how well it goes with the two dragons. It traps other steel types, helps deal with Clefairy, sets up rocks, and thanks to it being a slow Volt Turner you can use it to safely bring Zwei in.




Scarf Mime was added as my revenge killer as it finished the Fairy-Dragon-Steel core and takes pressure off keeping Probopass healthy since you can use Healing Wish so it can pivot the entire game.





Next member was Zebstrika as the team needed a Floatzel check, it forms a Volt Switch core with Probopass, and brings the overall speed of the team up.






Yache Leafeon was added as my 2nd water check. It gets Knock Of which is helpful vs eviolite users, and hits pretty hard

Zweilous @ Choice Band
Ability: Hustle
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crunch
- Outrage
- Superpower
- Head Smash
The first of the dragons on this team. Zweilous hits extremely hard, to the point where Mawile is the only safe switch in because everything else gets 2hko'd Crunch and Outrage are obvious choices because of STAB, Superpower hits Probo, and Head Smash while very inaccurate can OHKO spdef Clef and 2hkos Physdef Clef.

Fraxure @ Eviolite
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Low Kick
- Outrage
- Poison Jab
The second member of the team and honestly my favorite. Fraxure serves as a setup sweeper. Ideally you only need to click Outrage after setting up, but Low kick is there for coverage and POison Jab helps you deal with Clefairy

Probopass @ Leftovers
Ability: Magnet Pull
EVs: 168 HP / 252 SpA / 88 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Volt Switch
- Earth Power
- Flash Cannon
Probopass is condensing about 3 jobs into one. It's the teams only real normal check, the only hazard setter, and we need it to trap steels. It's a fairly standard set except I put 4 more speed evs into it than they normally run to outspeed other Probo.

Mr. Mime @ Choice Scarf
Ability: Soundproof
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Dazzling Gleam
- Focus Blast
- Healing Wish
Scarfed Mime is othe revenge I chose for this team as it checks Monferno, and Healing Wish is just so good for this team. A lot of pressure gets put on Probopass since it has so many jobs to do, and it can allow Fraxure to set up multiple times in a game

Zebstrika @ Life Orb
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Overheat
- Volt Switch
- Thunderbolt
- Hidden Power [Grass]
I shoved Zeb in here because waters are scary for this team, thanks to Lightningrod Volt Switch isnt as spammable, Overheat kills Mawile, and it brings up the teams speed tier. It forms a nice Volt Switching core with Probo.

Leafeon @ Yache Berry
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Knock Off
- Double-Edge
- Swords Dance
I added Leafeon as a 2nd water check, and a 2nd setup sweeper. The set is pretty standard and there isnt much to explain. It beats Clefairy 1v1
Zweilous @ Choice Band
Ability: Hustle
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crunch
- Outrage
- Superpower
- Head Smash
Fraxure @ Eviolite
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Low Kick
- Outrage
- Poison Jab
Probopass @ Leftovers
Ability: Magnet Pull
EVs: 168 HP / 252 SpA / 88 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Volt Switch
- Earth Power
- Flash Cannon
Mr. Mime @ Choice Scarf
Ability: Soundproof
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Dazzling Gleam
- Focus Blast
- Healing Wish
Zebstrika @ Life Orb
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Overheat
- Volt Switch
- Thunderbolt
- Hidden Power [Grass]
Leafeon @ Yache Berry
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Knock Off
- Double-Edge
- Swords Dance
Ability: Hustle
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crunch
- Outrage
- Superpower
- Head Smash
Fraxure @ Eviolite
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Low Kick
- Outrage
- Poison Jab
Probopass @ Leftovers
Ability: Magnet Pull
EVs: 168 HP / 252 SpA / 88 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Volt Switch
- Earth Power
- Flash Cannon
Mr. Mime @ Choice Scarf
Ability: Soundproof
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Dazzling Gleam
- Focus Blast
- Healing Wish
Zebstrika @ Life Orb
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Overheat
- Volt Switch
- Thunderbolt
- Hidden Power [Grass]
Leafeon @ Yache Berry
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Knock Off
- Double-Edge
- Swords Dance